Revision 3bb1c082dcb2d9a054af4dcd67195e264e80dd3f authored by Mike Hardy on 11 October 2019, 21:17:42 UTC, committed by Mike Hardy on 11 October 2019, 21:17:42 UTC
1 parent 195cbe8
Raw File
refresh-example-rn59.sh
#!/bin/bash
set -e

echo "You should run this from directory where you have cloned the react-native-device-info repo"
echo "You should only do this when your git working set is completely clean (e.g., git reset --hard)"
echo "You must run \`npm install react-native-cli -g\` prior to running this script"
echo "You must have already run \`npm install\` in the repository so \`npx react-native\` will work"
echo "This scaffolding refresh has been tested on macOS, if you use it on linux, it might not work"
echo "This script requires the 'react-native' package to be installed globally"

# Copy the important files out temporarily
if [ -d TEMP ]; then
  echo "TEMP directory already exists - we use that to store files while refreshing."
  exit 1
else
  echo "Saving files to TEMP while refreshing scaffolding..."
  mkdir -p TEMP/android
  # We can safely use the same files from main example for example rn59
  cp example/README.md TEMP/
  cp example/android/local.properties TEMP/android/ || true
  cp example/App.js TEMP/
fi

# Purge the old sample
\rm -fr examplern59
mkdir examplern59 # This is important so the RN CLI will init a RN59 project
pushd examplern59

# Make the new example
react-native init examplern59 --version="0.59.10"
pushd examplern59
yarn add github:react-native-community/react-native-device-info
npx react-native link react-native-device-info


# Patch the build.gradle directly to slice in our android play version
sed -i -e 's/ext {$/ext {        googlePlayServicesIidVersion = "16.0.1"/' android/build.gradle
sed -i -e 's/ext {$/ext {        minSdkVersion = 16/' android/build.gradle
rm -f android/build.gradle??

# Patch the app/build.gradle to enable the JS bundle in debug - this is important
# For testing because iOS9 and Android API<18 can't do port-forwarding so they can't
# see a local dev bundle server, they have to have the bundle packaged and in the app
sed -i -e $'s/^project.ext.react = \[/project.ext.react = \[\\\n    bundleInDebug: true,/' android/app/build.gradle
rm -f android/app/build.gradle??

# Patch the AndroidManifest directly to add our permissions
sed -i -e 's/INTERNET" \/>/INTERNET" \/><uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" \/><uses-permission android:name="android.permission.ACCESS_WIFI_STATE" \/><uses-permission android:name="android.permission.READ_PHONE_STATE" \/>/' android/app/src/main/AndroidManifest.xml
rm -f android/app/src/main/AndroidManifest.xml??

# Patch the AppDelegate for iOS battery level
sed -i -e $'s/  return YES;/#if !TARGET_OS_TV\\\n  \[UIDevice currentDevice\].batteryMonitoringEnabled = true;\\\n#endif\\\n  return YES;/' ios/examplern59/AppDelegate.m
rm -f ios/examplern59/AppDelegate.m??

# AndroidX via jetify
# Java Jetifier: this is all the AndroidStudio AndroidX migration does besides one initial transform
echo "Setting up Jetifier (Java and Javascript versions) for AndroidX support"
echo "android.useAndroidX=true" >> android/gradle.properties
echo "android.enableJetifier=true" >> android/gradle.properties
# Javascript Jetifier: this makes sure Java code in npm-managed modules are transformed all the time
yarn add --dev jetifier
yarn add --dev node-pre-gyp # this is needed in some instances for unknown reasons?
./node_modules/.bin/jetify # put this in your postinstall in package.json

# Copy the important files back in
popd
popd
echo "Copying device-info example files into refreshed example..."
cp -frv TEMP/* examplern59/examplern59

# Clean up after ourselves
\rm -fr TEMP
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