Revision 3f407b065c348e8b3be6374539f6d864fba7c9e6 authored by Igor Canadi on 01 December 2016, 18:00:56 UTC, committed by Facebook Github Bot on 01 December 2016, 18:09:22 UTC
Summary: Now that we have userspace persisted cache, we don't need flashcache anymore. Closes https://github.com/facebook/rocksdb/pull/1588 Differential Revision: D4245114 Pulled By: igorcanadi fbshipit-source-id: e2c1c72
1 parent b77007d
block_builder.h
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <vector>
#include <stdint.h>
#include "rocksdb/slice.h"
namespace rocksdb {
class BlockBuilder {
public:
BlockBuilder(const BlockBuilder&) = delete;
void operator=(const BlockBuilder&) = delete;
explicit BlockBuilder(int block_restart_interval,
bool use_delta_encoding = true);
// Reset the contents as if the BlockBuilder was just constructed.
void Reset();
// REQUIRES: Finish() has not been called since the last call to Reset().
// REQUIRES: key is larger than any previously added key
void Add(const Slice& key, const Slice& value);
// Finish building the block and return a slice that refers to the
// block contents. The returned slice will remain valid for the
// lifetime of this builder or until Reset() is called.
Slice Finish();
// Returns an estimate of the current (uncompressed) size of the block
// we are building.
inline size_t CurrentSizeEstimate() const { return estimate_; }
// Returns an estimated block size after appending key and value.
size_t EstimateSizeAfterKV(const Slice& key, const Slice& value) const;
// Return true iff no entries have been added since the last Reset()
bool empty() const {
return buffer_.empty();
}
private:
const int block_restart_interval_;
const bool use_delta_encoding_;
std::string buffer_; // Destination buffer
std::vector<uint32_t> restarts_; // Restart points
size_t estimate_;
int counter_; // Number of entries emitted since restart
bool finished_; // Has Finish() been called?
std::string last_key_;
};
} // namespace rocksdb
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