Revision 4185a5162d656d0bdb87a2599198e29c516d6470 authored by Harshitha on 10 May 2014, 01:33:10 UTC, committed by Harshitha on 25 July 2014, 19:22:59 UTC
commit 6a10d6aa7d83ecb6323aa033ef82d69fec0392ff Author: Harshitha <gplkrsh2@illinois.edu> Date: Fri May 2 14:17:23 2014 -0500 Call TPWorkDone before finishWalk Change-Id: Ib118d156cb01f0b93a55176a98d8164c26933290 commit 3f599bb98488be2a1c73d28e799ba196a927d586 Author: Harshitha <gplkrsh2@illinois.edu> Date: Mon Apr 28 20:49:58 2014 -0500 Intra node load balancing using CkLoop commit 760de0f3b7d294712e11cdec74b30311a7bf540e Author: Harshitha <gplkrsh2@illinois.edu> Date: Mon Apr 28 19:48:42 2014 -0500 Intra node load balancing using CkLoop Change-Id: Ib21eb0a0d2a37e765ee3064ce420b1b310621185 Change-Id: Id1b94c1aef9257161f65ccddd27b1c756dc9d323
1 parent b462e34
MultistepOrbLB.h
/*****************************************************************************
* $Source$
* $Author$
* $Date$
* $Revision$
*****************************************************************************/
/**
* \addtogroup CkLdb
*/
/*@{*/
#ifndef _MULTISTEPORBLB_H_
#define _MULTISTEPORBLB_H_
#define MCLBMS // multistepping enabled
#include "MultistepOrbLB.decl.h"
#include "TaggedVector3D.h"
#include "OrbLB.h"
void CreateMultistepOrbLB();
BaseLB * AllocateMultistepOrbLB();
//**************************************
// ORB3DLB functions
//**************************************
class LightweightLDStats {
public:
int n_objs;
int n_migrateobjs;
CkVec<LDObjData> objData;
void pup(PUP::er &p);
};
/// @brief Multistep load balancer where no processor topology
/// information is used.
///
/// This balancer recognizes different "phases" (called rungs in other
/// parts of the code), and uses loads based on measurements of the
/// previous calculation at the same phase. For large phases, (i.e.,
/// when many particles are active, the TreePieces are divided among
/// by 3 dimensional ORB based on the centroids of the TreePieces.
/// For small phases, a greedy algorithm is used.
///
class MultistepOrbLB : public OrbLB {
private:
bool firstRound;
// things are stored in here before work
// is ever called.
bool haveTPCentroids;
int nrecvd;
TaggedVector3D *tpCentroids;
CkReductionMsg *tpmsg;
// CkVec<OrbObject> tps;
int procsPerNode;
CkVec<LightweightLDStats> savedPhaseStats; /// stats saved from previous phases
bool QueryBalanceNow(int step);
//int prevPhase;
unsigned int determinePhase(unsigned int activeRung);
void makeActiveProcessorList(BaseLB::LDStats *stats, int numActiveObjs);
void mergeInstrumentedData(int phase, BaseLB::LDStats *phaseStats);
bool havePhaseData(int phase);
void printData(BaseLB::LDStats &stats, int phase, int *revObjMap);
// void orbPartition(CkVec<Event> *events, OrientedBox<float> &box, int procs, OrbObject * tp);
// int partitionRatioLoad(CkVec<Event> &events, float ratio);
public:
MultistepOrbLB(const CkLBOptions &);
MultistepOrbLB(CkMigrateMessage *m):OrbLB(m) {
lbname = "MultistepOrbLB";
}
void work(BaseLB::LDStats* stats);
void receiveCentroids(CkReductionMsg *msg);
public:
void pup(PUP::er &p);
};
#endif /* _MultistepOrbLB */
/*@}*/
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