swh:1:snp:77163734605b0ec556b01d897b7bb4a7e30d46b6
Revision 4451d3f59f2a6f95e5d205c2d04ea072955d080d authored by Tao Ren on 19 September 2018, 22:13:31 UTC, committed by Daniel Lezcano on 24 September 2018, 04:13:31 UTC
Currently, the aspeed MATCH1 register is updated to <current_count -
cycles> in set_next_event handler, with the assumption that COUNT
register value is preserved when the timer is disabled and it continues
decrementing after the timer is enabled. But the assumption is wrong:
RELOAD register is loaded into COUNT register when the aspeed timer is
enabled, which means the next event may be delayed because timer
interrupt won't be generated until <0xFFFFFFFF - current_count +
cycles>.

The problem can be fixed by updating RELOAD register to <cycles>, and
COUNT register will be re-loaded when the timer is enabled and interrupt
is generated when COUNT register overflows.

The test result on Facebook Backpack-CMM BMC hardware (AST2500) shows
the issue is fixed: without the patch, usleep(100) suspends the process
for several milliseconds (and sometimes even over 40 milliseconds);
after applying the fix, usleep(100) takes averagely 240 microseconds to
return under the same workload level.

Signed-off-by: Tao Ren <taoren@fb.com>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Tested-by: Lei YU <mine260309@gmail.com>
Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
1 parent 3b7d96a
History
Tip revision: a4412fdd49dc011bcc2c0d81ac4cab7457092650 authored by Steven Rostedt (Google) on 21 November 2022, 15:44:03 UTC
error-injection: Add prompt for function error injection
Tip revision: a4412fd
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