Revision 45c6ceb547ad2d98215351974a4686bf8cb13e14 authored by Sage Weil on 11 May 2010, 22:01:51 UTC, committed by Sage Weil on 11 May 2010, 22:17:40 UTC
We shouldn't leak any prior memory contents to other parties.  And random
data, particularly in the 'version' field, can cause problems down the
line.

Signed-off-by: Sage Weil <sage@newdream.net>
1 parent 9abf82b
Raw File
msgpool.h
#ifndef _FS_CEPH_MSGPOOL
#define _FS_CEPH_MSGPOOL

#include "messenger.h"

/*
 * we use memory pools for preallocating messages we may receive, to
 * avoid unexpected OOM conditions.
 */
struct ceph_msgpool {
	spinlock_t lock;
	int front_len;          /* preallocated payload size */
	struct list_head msgs;  /* msgs in the pool; each has 1 ref */
	int num, min;           /* cur, min # msgs in the pool */
	bool blocking;
	wait_queue_head_t wait;
};

extern int ceph_msgpool_init(struct ceph_msgpool *pool,
			     int front_len, int size, bool blocking);
extern void ceph_msgpool_destroy(struct ceph_msgpool *pool);
extern int ceph_msgpool_resv(struct ceph_msgpool *, int delta);
extern struct ceph_msg *ceph_msgpool_get(struct ceph_msgpool *,
					 int front_len);
extern void ceph_msgpool_put(struct ceph_msgpool *, struct ceph_msg *);

#endif
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