Revision 4de5b84ee01f4a749dc0a4b1f410d340d7157ace authored by sdong on 24 April 2014, 00:51:16 UTC, committed by sdong on 24 April 2014, 02:45:22 UTC
Summary: IterKey set buffer_size_ to a wrong initial value, causing it to always allocate values from heap instead of stack if the key size is smaller. Fix it. Test Plan: make all check Reviewers: haobo, ljin Reviewed By: haobo CC: igor, dhruba, yhchiang, leveldb Differential Revision: https://reviews.facebook.net/D18279
1 parent f9f8965
log_format.h
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
#pragma once
namespace rocksdb {
namespace log {
enum RecordType {
// Zero is reserved for preallocated files
kZeroType = 0,
kFullType = 1,
// For fragments
kFirstType = 2,
kMiddleType = 3,
kLastType = 4
};
static const int kMaxRecordType = kLastType;
static const unsigned int kBlockSize = 32768;
// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
static const int kHeaderSize = 4 + 1 + 2;
} // namespace log
} // namespace rocksdb
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