Revision 50e7d9797d9bf4b98a056d5df128c24dde6e78bd authored by Yong He on 23 March 2023, 23:59:02 UTC, committed by GitHub on 23 March 2023, 23:59:02 UTC
* Fix optimization pass not converging.

* Fix.

* Fix tests.

---------

Co-authored-by: Yong He <yhe@nvidia.com>
1 parent 85f0058
Raw File
vector-scalar-compare.slang
//TEST(compute):COMPARE_COMPUTE:-dx12 -compute -shaderobj 
//TEST(compute):COMPARE_COMPUTE:-vk -compute  -shaderobj

// Test doing vector comparisons 

//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;

[numthreads(4, 4, 1)]
void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
{
    int2 threadInGroup = dispatchThreadID.xy;
    
    int r = 0;
    if(all((threadInGroup & 1) == 0))
    {
        r = 0;
    }
    else
    {   
        r = 1;
    }
   
    int index = threadInGroup.x + threadInGroup.y * 4; 
    outputBuffer[index] = r;
}
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