Revision 50e7d9797d9bf4b98a056d5df128c24dde6e78bd authored by Yong He on 23 March 2023, 23:59:02 UTC, committed by GitHub on 23 March 2023, 23:59:02 UTC
* Fix optimization pass not converging. * Fix. * Fix tests. --------- Co-authored-by: Yong He <yhe@nvidia.com>
1 parent 85f0058
vector-scalar-compare.slang
//TEST(compute):COMPARE_COMPUTE:-dx12 -compute -shaderobj
//TEST(compute):COMPARE_COMPUTE:-vk -compute -shaderobj
// Test doing vector comparisons
//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
[numthreads(4, 4, 1)]
void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
{
int2 threadInGroup = dispatchThreadID.xy;
int r = 0;
if(all((threadInGroup & 1) == 0))
{
r = 0;
}
else
{
r = 1;
}
int index = threadInGroup.x + threadInGroup.y * 4;
outputBuffer[index] = r;
}
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