Revision 5ced1339612d1fa095459bd481f1d1f64f76f859 authored by Linus Lüssing on 15 February 2011, 13:19:20 UTC, committed by David S. Miller on 22 February 2011, 18:07:27 UTC
This commit adds the missing IPv6 multicast address flag defines to complement the already existing multicast address scope defines and to be able to check these flags nicely in the future. Signed-off-by: Linus Lüssing <linus.luessing@web.de> Signed-off-by: David S. Miller <davem@davemloft.net>
1 parent d41db9f
timerqueue.c
/*
* Generic Timer-queue
*
* Manages a simple queue of timers, ordered by expiration time.
* Uses rbtrees for quick list adds and expiration.
*
* NOTE: All of the following functions need to be serialized
* to avoid races. No locking is done by this libary code.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/timerqueue.h>
#include <linux/rbtree.h>
#include <linux/module.h>
/**
* timerqueue_add - Adds timer to timerqueue.
*
* @head: head of timerqueue
* @node: timer node to be added
*
* Adds the timer node to the timerqueue, sorted by the
* node's expires value.
*/
void timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
{
struct rb_node **p = &head->head.rb_node;
struct rb_node *parent = NULL;
struct timerqueue_node *ptr;
/* Make sure we don't add nodes that are already added */
WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
while (*p) {
parent = *p;
ptr = rb_entry(parent, struct timerqueue_node, node);
if (node->expires.tv64 < ptr->expires.tv64)
p = &(*p)->rb_left;
else
p = &(*p)->rb_right;
}
rb_link_node(&node->node, parent, p);
rb_insert_color(&node->node, &head->head);
if (!head->next || node->expires.tv64 < head->next->expires.tv64)
head->next = node;
}
EXPORT_SYMBOL_GPL(timerqueue_add);
/**
* timerqueue_del - Removes a timer from the timerqueue.
*
* @head: head of timerqueue
* @node: timer node to be removed
*
* Removes the timer node from the timerqueue.
*/
void timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
{
WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
/* update next pointer */
if (head->next == node) {
struct rb_node *rbn = rb_next(&node->node);
head->next = rbn ?
rb_entry(rbn, struct timerqueue_node, node) : NULL;
}
rb_erase(&node->node, &head->head);
RB_CLEAR_NODE(&node->node);
}
EXPORT_SYMBOL_GPL(timerqueue_del);
/**
* timerqueue_iterate_next - Returns the timer after the provided timer
*
* @node: Pointer to a timer.
*
* Provides the timer that is after the given node. This is used, when
* necessary, to iterate through the list of timers in a timer list
* without modifying the list.
*/
struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
{
struct rb_node *next;
if (!node)
return NULL;
next = rb_next(&node->node);
if (!next)
return NULL;
return container_of(next, struct timerqueue_node, node);
}
EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
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