Revision 5d701913ab4a54b625042e1d21f2c851675706d4 authored by Eric Fischer on 29 March 2016, 22:08:06 UTC, committed by Eric Fischer on 29 March 2016, 22:08:06 UTC
Add an option to give specific layer names to specific input files
geometry.hh
struct draw {
signed char op;
long long x;
long long y;
int necessary;
draw(int op, long long x, long long y) {
this->op = op;
this->x = x;
this->y = y;
}
draw() {
}
};
typedef std::vector<draw> drawvec;
drawvec decode_geometry(char **meta, int z, unsigned tx, unsigned ty, int detail, long long *bbox, unsigned initial_x, unsigned initial_y);
void to_tile_scale(drawvec &geom, int z, int detail);
drawvec remove_noop(drawvec geom, int type, int shift);
drawvec clip_point(drawvec &geom, int z, int detail, long long buffer);
drawvec clean_or_clip_poly(drawvec &geom, int z, int detail, int buffer, bool clip);
drawvec simple_clip_poly(drawvec &geom, int z, int detail, int buffer);
drawvec close_poly(drawvec &geom);
drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *reduced, double *accum_area);
drawvec clip_lines(drawvec &geom, int z, int detail, long long buffer);
int quick_check(long long *bbox, int z, int detail, long long buffer);
drawvec simplify_lines(drawvec &geom, int z, int detail);
drawvec reorder_lines(drawvec &geom);
drawvec fix_polygon(drawvec &geom);
std::vector<drawvec> chop_polygon(std::vector<drawvec> &geoms);
![swh spinner](/static/img/swh-spinner.gif)
Computing file changes ...