Revision 6454151bd41eb2c7e1dfc079b90f27fc62be77d6 authored by Philip Trettner on 17 April 2022, 08:24:26 UTC, committed by Philip Trettner on 17 April 2022, 08:24:26 UTC
Update xxHash source files See merge request Glow/glow!40
objects.hh
#pragma once
// This header includes all OpenGL objects.
// Use in other headers is discouraged, use fwd.hh instead
#include "objects/ArrayBuffer.hh"
#include "objects/AtomicCounterBuffer.hh"
#include "objects/ElementArrayBuffer.hh"
#include "objects/ShaderStorageBuffer.hh"
#include "objects/UniformBuffer.hh"
#include "objects/Program.hh"
#include "objects/Shader.hh"
#include "objects/OcclusionQuery.hh"
#include "objects/PrimitiveQuery.hh"
#include "objects/TimerQuery.hh"
#include "objects/Timestamp.hh"
#include "objects/TransformFeedback.hh"
#include "objects/Framebuffer.hh"
#include "objects/VertexArray.hh"
#include "objects/Sampler.hh"
#include "objects/Texture1D.hh"
#include "objects/Texture1DArray.hh"
#include "objects/Texture2D.hh"
#include "objects/Texture2DArray.hh"
#include "objects/Texture2DMultisample.hh"
#include "objects/Texture2DMultisampleArray.hh"
#include "objects/Texture3D.hh"
#include "objects/TextureBuffer.hh"
#include "objects/TextureCubeMap.hh"
#include "objects/TextureCubeMapArray.hh"
#include "objects/TextureRectangle.hh"

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