Revision 6ae840e7cc4be0be3aa40d9f67c35c75cfc67d83 authored by Linus Torvalds on 15 December 2014, 00:43:47 UTC, committed by Linus Torvalds on 15 December 2014, 00:43:47 UTC
Pull char/misc driver updates from Greg KH:
 "Here's the big char/misc driver update for 3.19-rc1

  Lots of little things all over the place in different drivers, and a
  new subsystem, "coresight" has been added.  Full details are in the
  shortlog"

* tag 'char-misc-3.19-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/char-misc: (73 commits)
  parport: parport_pc, do not remove parent devices early
  spmi: Remove shutdown/suspend/resume kernel-doc
  carma-fpga-program: drop videobuf dependency
  carma-fpga: drop videobuf dependency
  carma-fpga-program.c: fix compile errors
  i8k: Fix temperature bug handling in i8k_get_temp()
  cxl: Name interrupts in /proc/interrupt
  CXL: Return error to PSL if IRQ demultiplexing fails & print clearer warning
  coresight-replicator: remove .owner field for driver
  coresight: fixed comments in coresight.h
  coresight: fix typo in comment in coresight-priv.h
  coresight: bindings for coresight drivers
  coresight: Adding ABI documentation
  w1: support auto-load of w1_bq27000 module.
  w1: avoid potential u16 overflow
  cn: verify msg->len before making callback
  mei: export fw status registers through sysfs
  mei: read and print all six FW status registers
  mei: txe: add cherrytrail device id
  mei: kill cached host and me csr values
  ...
2 parent s e6b5be2 + 91905b6
Raw File
internals.txt

This is a first start for some documentation about frame buffer device
internals.

Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998
James Simmons <jsimmons@user.sf.net>, Nov 26 2002

--------------------------------------------------------------------------------

	    ***  STRUCTURES USED BY THE FRAME BUFFER DEVICE API  ***

The following structures play a role in the game of frame buffer devices. They
are defined in <linux/fb.h>.

1. Outside the kernel (user space)

  - struct fb_fix_screeninfo

    Device independent unchangeable information about a frame buffer device and
    a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO
    ioctl.

  - struct fb_var_screeninfo

    Device independent changeable information about a frame buffer device and a
    specific video mode. This can be obtained using the FBIOGET_VSCREENINFO
    ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan
    the screen only, you can use the FBIOPAN_DISPLAY ioctl.

  - struct fb_cmap

    Device independent colormap information. You can get and set the colormap
    using the FBIOGETCMAP and FBIOPUTCMAP ioctls.


2. Inside the kernel

  - struct fb_info

    Generic information, API and low level information about a specific frame
    buffer device instance (slot number, board address, ...).

  - struct `par'

    Device dependent information that uniquely defines the video mode for this
    particular piece of hardware.


--------------------------------------------------------------------------------

	    ***  VISUALS USED BY THE FRAME BUFFER DEVICE API  ***


Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
-------------------------------------------------
Each pixel is either black or white.


Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
---------------------------------------------------------------------
The whole pixel value is fed through a programmable lookup table that has one
color (including red, green, and blue intensities) for each possible pixel
value, and that color is displayed.


True color (FB_VISUAL_TRUECOLOR)
--------------------------------
The pixel value is broken up into red, green, and blue fields.


Direct color (FB_VISUAL_DIRECTCOLOR)
------------------------------------
The pixel value is broken up into red, green, and blue fields, each of which 
are looked up in separate red, green, and blue lookup tables.


Grayscale displays
------------------
Grayscale and static grayscale are special variants of pseudo color and static
pseudo color, where the red, green and blue components are always equal to
each other.

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