Revision 6fc5bae797a6632bbccdd49a1b6a96121368a4b9 authored by David S. Miller on 29 December 2006, 05:00:23 UTC, committed by David S. Miller on 31 December 2006, 22:06:04 UTC
We were not being careful enough.  When we trim the physical
memory areas, we have to make sure we don't remove the kernel
image or initial ramdisk image ranges.

Signed-off-by: David S. Miller <davem@davemloft.net>
1 parent bfff6e9
Raw File
wait.c
/*
 * Generic waiting primitives.
 *
 * (C) 2004 William Irwin, Oracle
 */
#include <linux/init.h>
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/mm.h>
#include <linux/wait.h>
#include <linux/hash.h>

void init_waitqueue_head(wait_queue_head_t *q)
{
	spin_lock_init(&q->lock);
	INIT_LIST_HEAD(&q->task_list);
}

EXPORT_SYMBOL(init_waitqueue_head);

void fastcall add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
{
	unsigned long flags;

	wait->flags &= ~WQ_FLAG_EXCLUSIVE;
	spin_lock_irqsave(&q->lock, flags);
	__add_wait_queue(q, wait);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL(add_wait_queue);

void fastcall add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
{
	unsigned long flags;

	wait->flags |= WQ_FLAG_EXCLUSIVE;
	spin_lock_irqsave(&q->lock, flags);
	__add_wait_queue_tail(q, wait);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL(add_wait_queue_exclusive);

void fastcall remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
{
	unsigned long flags;

	spin_lock_irqsave(&q->lock, flags);
	__remove_wait_queue(q, wait);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL(remove_wait_queue);


/*
 * Note: we use "set_current_state()" _after_ the wait-queue add,
 * because we need a memory barrier there on SMP, so that any
 * wake-function that tests for the wait-queue being active
 * will be guaranteed to see waitqueue addition _or_ subsequent
 * tests in this thread will see the wakeup having taken place.
 *
 * The spin_unlock() itself is semi-permeable and only protects
 * one way (it only protects stuff inside the critical region and
 * stops them from bleeding out - it would still allow subsequent
 * loads to move into the the critical region).
 */
void fastcall
prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state)
{
	unsigned long flags;

	wait->flags &= ~WQ_FLAG_EXCLUSIVE;
	spin_lock_irqsave(&q->lock, flags);
	if (list_empty(&wait->task_list))
		__add_wait_queue(q, wait);
	/*
	 * don't alter the task state if this is just going to
	 * queue an async wait queue callback
	 */
	if (is_sync_wait(wait))
		set_current_state(state);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL(prepare_to_wait);

void fastcall
prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state)
{
	unsigned long flags;

	wait->flags |= WQ_FLAG_EXCLUSIVE;
	spin_lock_irqsave(&q->lock, flags);
	if (list_empty(&wait->task_list))
		__add_wait_queue_tail(q, wait);
	/*
	 * don't alter the task state if this is just going to
 	 * queue an async wait queue callback
	 */
	if (is_sync_wait(wait))
		set_current_state(state);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL(prepare_to_wait_exclusive);

void fastcall finish_wait(wait_queue_head_t *q, wait_queue_t *wait)
{
	unsigned long flags;

	__set_current_state(TASK_RUNNING);
	/*
	 * We can check for list emptiness outside the lock
	 * IFF:
	 *  - we use the "careful" check that verifies both
	 *    the next and prev pointers, so that there cannot
	 *    be any half-pending updates in progress on other
	 *    CPU's that we haven't seen yet (and that might
	 *    still change the stack area.
	 * and
	 *  - all other users take the lock (ie we can only
	 *    have _one_ other CPU that looks at or modifies
	 *    the list).
	 */
	if (!list_empty_careful(&wait->task_list)) {
		spin_lock_irqsave(&q->lock, flags);
		list_del_init(&wait->task_list);
		spin_unlock_irqrestore(&q->lock, flags);
	}
}
EXPORT_SYMBOL(finish_wait);

int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key)
{
	int ret = default_wake_function(wait, mode, sync, key);

	if (ret)
		list_del_init(&wait->task_list);
	return ret;
}
EXPORT_SYMBOL(autoremove_wake_function);

int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *arg)
{
	struct wait_bit_key *key = arg;
	struct wait_bit_queue *wait_bit
		= container_of(wait, struct wait_bit_queue, wait);

	if (wait_bit->key.flags != key->flags ||
			wait_bit->key.bit_nr != key->bit_nr ||
			test_bit(key->bit_nr, key->flags))
		return 0;
	else
		return autoremove_wake_function(wait, mode, sync, key);
}
EXPORT_SYMBOL(wake_bit_function);

/*
 * To allow interruptible waiting and asynchronous (i.e. nonblocking)
 * waiting, the actions of __wait_on_bit() and __wait_on_bit_lock() are
 * permitted return codes. Nonzero return codes halt waiting and return.
 */
int __sched fastcall
__wait_on_bit(wait_queue_head_t *wq, struct wait_bit_queue *q,
			int (*action)(void *), unsigned mode)
{
	int ret = 0;

	do {
		prepare_to_wait(wq, &q->wait, mode);
		if (test_bit(q->key.bit_nr, q->key.flags))
			ret = (*action)(q->key.flags);
	} while (test_bit(q->key.bit_nr, q->key.flags) && !ret);
	finish_wait(wq, &q->wait);
	return ret;
}
EXPORT_SYMBOL(__wait_on_bit);

int __sched fastcall out_of_line_wait_on_bit(void *word, int bit,
					int (*action)(void *), unsigned mode)
{
	wait_queue_head_t *wq = bit_waitqueue(word, bit);
	DEFINE_WAIT_BIT(wait, word, bit);

	return __wait_on_bit(wq, &wait, action, mode);
}
EXPORT_SYMBOL(out_of_line_wait_on_bit);

int __sched fastcall
__wait_on_bit_lock(wait_queue_head_t *wq, struct wait_bit_queue *q,
			int (*action)(void *), unsigned mode)
{
	int ret = 0;

	do {
		prepare_to_wait_exclusive(wq, &q->wait, mode);
		if (test_bit(q->key.bit_nr, q->key.flags)) {
			if ((ret = (*action)(q->key.flags)))
				break;
		}
	} while (test_and_set_bit(q->key.bit_nr, q->key.flags));
	finish_wait(wq, &q->wait);
	return ret;
}
EXPORT_SYMBOL(__wait_on_bit_lock);

int __sched fastcall out_of_line_wait_on_bit_lock(void *word, int bit,
					int (*action)(void *), unsigned mode)
{
	wait_queue_head_t *wq = bit_waitqueue(word, bit);
	DEFINE_WAIT_BIT(wait, word, bit);

	return __wait_on_bit_lock(wq, &wait, action, mode);
}
EXPORT_SYMBOL(out_of_line_wait_on_bit_lock);

void fastcall __wake_up_bit(wait_queue_head_t *wq, void *word, int bit)
{
	struct wait_bit_key key = __WAIT_BIT_KEY_INITIALIZER(word, bit);
	if (waitqueue_active(wq))
		__wake_up(wq, TASK_INTERRUPTIBLE|TASK_UNINTERRUPTIBLE, 1, &key);
}
EXPORT_SYMBOL(__wake_up_bit);

/**
 * wake_up_bit - wake up a waiter on a bit
 * @word: the word being waited on, a kernel virtual address
 * @bit: the bit of the word being waited on
 *
 * There is a standard hashed waitqueue table for generic use. This
 * is the part of the hashtable's accessor API that wakes up waiters
 * on a bit. For instance, if one were to have waiters on a bitflag,
 * one would call wake_up_bit() after clearing the bit.
 *
 * In order for this to function properly, as it uses waitqueue_active()
 * internally, some kind of memory barrier must be done prior to calling
 * this. Typically, this will be smp_mb__after_clear_bit(), but in some
 * cases where bitflags are manipulated non-atomically under a lock, one
 * may need to use a less regular barrier, such fs/inode.c's smp_mb(),
 * because spin_unlock() does not guarantee a memory barrier.
 */
void fastcall wake_up_bit(void *word, int bit)
{
	__wake_up_bit(bit_waitqueue(word, bit), word, bit);
}
EXPORT_SYMBOL(wake_up_bit);

fastcall wait_queue_head_t *bit_waitqueue(void *word, int bit)
{
	const int shift = BITS_PER_LONG == 32 ? 5 : 6;
	const struct zone *zone = page_zone(virt_to_page(word));
	unsigned long val = (unsigned long)word << shift | bit;

	return &zone->wait_table[hash_long(val, zone->wait_table_bits)];
}
EXPORT_SYMBOL(bit_waitqueue);
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