Revision 71de76f6c662926f5da5408853e22786055a6194 authored by Thomas Fischer on 09 July 2021, 06:29:00 UTC, committed by Thomas Fischer on 30 August 2021, 05:26:04 UTC
The getContent() method is used only on very few
places. Especially, it isn't used in the computation
of any THMC processes. So the content doesn't need
to be stored which saves memory. Furthermore, the time
time for reading / initializing a mesh is reduced.

In a hex mesh with 100x100x100 elements this saves
2.6% of storage and circa 25% time.
1 parent deb816d
Raw File
Component.cpp
/**
 * \file
 * \author Norbert Grunwald
 * \date   Sep 7, 2017
 *
 * \copyright
 * Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
 *            Distributed under a Modified BSD License.
 *              See accompanying file LICENSE.txt or
 *              http://www.opengeosys.org/project/license
 */

#include "Component.h"

#include "Components/Components.h"
#include "Properties/Properties.h"

namespace MaterialPropertyLib
{
Component::Component() {}

Component::Component(std::string const& component_name,
                     std::unique_ptr<PropertyArray>&& properties)
    : name(component_name)
{
    if (properties)
    {
        overwriteExistingProperties(properties_, *properties, this);
    }
}

Property const& Component::property(PropertyType const& p) const
{
    Property const* const property = properties_[p].get();
    if (property == nullptr)
    {
        OGS_FATAL("Trying to access undefined property '{:s}' of {:s}",
                  property_enum_to_string[p], description());
    }

    return *properties_[p];
}

Property const& Component::operator[](PropertyType const& p) const
{
    return property(p);
}

bool Component::hasProperty(PropertyType const& p) const
{
    return properties_[p] != nullptr;
}

std::string Component::description() const
{
    return "component '" + name + "'";
}
}  // namespace MaterialPropertyLib
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