Revision 75c3ebd86f9d06e3f3f2f80fbf0bb0d7ae13e249 authored by John Linn on 18 March 2011, 22:19:16 UTC, committed by John Linn on 18 March 2011, 22:20:56 UTC
This change appears to be backward compatible with peep9 also. This
was caused by DT 592979.

Without this change, the SRAM test does not pass. This change is
small as it only sets the SET_BLS bit in the set_opmode register.
1 parent 142d225
Raw File
timerqueue.c
/*
 *  Generic Timer-queue
 *
 *  Manages a simple queue of timers, ordered by expiration time.
 *  Uses rbtrees for quick list adds and expiration.
 *
 *  NOTE: All of the following functions need to be serialized
 *  to avoid races. No locking is done by this libary code.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <linux/timerqueue.h>
#include <linux/rbtree.h>
#include <linux/module.h>

/**
 * timerqueue_add - Adds timer to timerqueue.
 *
 * @head: head of timerqueue
 * @node: timer node to be added
 *
 * Adds the timer node to the timerqueue, sorted by the
 * node's expires value.
 */
void timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
{
	struct rb_node **p = &head->head.rb_node;
	struct rb_node *parent = NULL;
	struct timerqueue_node  *ptr;

	/* Make sure we don't add nodes that are already added */
	WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));

	while (*p) {
		parent = *p;
		ptr = rb_entry(parent, struct timerqueue_node, node);
		if (node->expires.tv64 < ptr->expires.tv64)
			p = &(*p)->rb_left;
		else
			p = &(*p)->rb_right;
	}
	rb_link_node(&node->node, parent, p);
	rb_insert_color(&node->node, &head->head);

	if (!head->next || node->expires.tv64 < head->next->expires.tv64)
		head->next = node;
}
EXPORT_SYMBOL_GPL(timerqueue_add);

/**
 * timerqueue_del - Removes a timer from the timerqueue.
 *
 * @head: head of timerqueue
 * @node: timer node to be removed
 *
 * Removes the timer node from the timerqueue.
 */
void timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
{
	WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));

	/* update next pointer */
	if (head->next == node) {
		struct rb_node *rbn = rb_next(&node->node);

		head->next = rbn ?
			rb_entry(rbn, struct timerqueue_node, node) : NULL;
	}
	rb_erase(&node->node, &head->head);
	RB_CLEAR_NODE(&node->node);
}
EXPORT_SYMBOL_GPL(timerqueue_del);

/**
 * timerqueue_iterate_next - Returns the timer after the provided timer
 *
 * @node: Pointer to a timer.
 *
 * Provides the timer that is after the given node. This is used, when
 * necessary, to iterate through the list of timers in a timer list
 * without modifying the list.
 */
struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
{
	struct rb_node *next;

	if (!node)
		return NULL;
	next = rb_next(&node->node);
	if (!next)
		return NULL;
	return container_of(next, struct timerqueue_node, node);
}
EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
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