Revision 799236949867b6a2be0d492137b36a0b67011622 authored by Andrew Adams on 07 December 2021, 16:16:50 UTC, committed by GitHub on 07 December 2021, 16:16:50 UTC
* Add a version of fast_integer_divide that rounds towards zero * clang-format * Fix test condition * Clean up debugging code * Add explanatory comment to performance test * Pacify clang tidy
1 parent fb305fd
CodeGen_Hexagon.cpp
#include <sstream>
#include <utility>
#include "AlignLoads.h"
#include "CSE.h"
#include "CodeGen_Internal.h"
#include "CodeGen_Posix.h"
#include "Debug.h"
#include "HexagonOptimize.h"
#include "IREquality.h"
#include "IRMutator.h"
#include "IROperator.h"
#include "IRPrinter.h"
#include "LLVM_Headers.h"
#include "LoopCarry.h"
#include "Simplify.h"
#include "Substitute.h"
#include "Target.h"
#include "Util.h"
namespace Halide {
namespace Internal {
using std::string;
using std::vector;
using namespace llvm;
#ifdef WITH_HEXAGON
namespace {
/** A code generator that emits Hexagon code from a given Halide stmt. */
class CodeGen_Hexagon : public CodeGen_Posix {
public:
/** Create a Hexagon code generator for the given Hexagon target. */
CodeGen_Hexagon(const Target &);
protected:
void compile_func(const LoweredFunc &f,
const std::string &simple_name, const std::string &extern_name) override;
void init_module() override;
std::string mcpu() const override;
std::string mattrs() const override;
int isa_version;
bool use_soft_float_abi() const override;
int native_vector_bits() const override;
llvm::Function *define_hvx_intrinsic(llvm::Function *intrin, Type ret_ty,
const std::string &name,
std::vector<Type> arg_types,
int flags);
int is_hvx_v65_or_later() const {
return (isa_version >= 65);
}
using CodeGen_Posix::visit;
/** Nodes for which we want to emit specific hexagon intrinsics */
///@{
void visit(const Max *) override;
void visit(const Min *) override;
void visit(const Call *) override;
void visit(const Mul *) override;
void visit(const Select *) override;
void visit(const Allocate *) override;
///@}
/** We ask for an extra vector on each allocation to enable fast
* clamped ramp loads. */
int allocation_padding(Type type) const override {
return CodeGen_Posix::allocation_padding(type) + native_vector_bits() / 8;
}
/** Call an LLVM intrinsic, potentially casting the operands to
* match the type of the function. */
///@{
llvm::Value *call_intrin_cast(llvm::Type *ret_ty, llvm::Function *F,
std::vector<llvm::Value *> Ops);
llvm::Value *call_intrin_cast(llvm::Type *ret_ty, int id,
std::vector<llvm::Value *> Ops);
///@}
/** Define overloads of CodeGen_LLVM::call_intrin that determine
* the intrin_lanes from the type, and allows the function to
* return null if the maybe option is true and the intrinsic is
* not found. */
///@{
llvm::Value *call_intrin(Type t, const std::string &name,
std::vector<Expr>, bool maybe = false);
llvm::Value *call_intrin(llvm::Type *t, const std::string &name,
std::vector<llvm::Value *>, bool maybe = false);
///@}
/** Override CodeGen_LLVM to use hexagon intrinics when possible. */
///@{
llvm::Value *interleave_vectors(const std::vector<llvm::Value *> &v) override;
llvm::Value *shuffle_vectors(llvm::Value *a, llvm::Value *b,
const std::vector<int> &indices) override;
using CodeGen_Posix::shuffle_vectors;
///@}
/** Generate a LUT lookup using vlut instructions. */
///@{
llvm::Value *vlut(llvm::Value *lut, llvm::Value *indices, int min_index = 0, int max_index = 1 << 30);
llvm::Value *vlut(llvm::Value *lut, const std::vector<int> &indices);
///@}
llvm::Value *vdelta(llvm::Value *lut, const std::vector<int> &indices);
/** Because HVX intrinsics operate on vectors of i32, using them
* requires a lot of extraneous bitcasts, which make it difficult
* to manipulate the IR. This function avoids generating redundant
* bitcasts. */
llvm::Value *create_bitcast(llvm::Value *v, llvm::Type *ty);
private:
/** Generates code for computing the size of an allocation from a
* list of its extents and its size. Fires a runtime assert
* (halide_error) if the size overflows 2^31 -1, the maximum
* positive number an int32_t can hold. */
llvm::Value *codegen_cache_allocation_size(const std::string &name, Type type, const std::vector<Expr> &extents);
/** Generate a LUT (8/16 bit, max_index < 256) lookup using vlut instructions. */
llvm::Value *vlut256(llvm::Value *lut, llvm::Value *indices, int min_index = 0, int max_index = 255);
};
CodeGen_Hexagon::CodeGen_Hexagon(const Target &t)
: CodeGen_Posix(t) {
if (target.has_feature(Halide::Target::HVX_v66)) {
isa_version = 66;
} else if (target.has_feature(Halide::Target::HVX_v65)) {
isa_version = 65;
} else {
isa_version = 62;
}
user_assert(target.has_feature(Target::HVX))
<< "Creating a Codegen target for Hexagon without the hvx target feature.\n";
}
Stmt call_halide_qurt_hvx_lock(const Target &target) {
Expr hvx_lock =
Call::make(Int(32), "halide_qurt_hvx_lock", {}, Call::Extern);
string hvx_lock_result_name = unique_name("hvx_lock_result");
Expr hvx_lock_result_var = Variable::make(Int(32), hvx_lock_result_name);
Stmt check_hvx_lock = LetStmt::make(
hvx_lock_result_name, hvx_lock,
AssertStmt::make(EQ::make(hvx_lock_result_var, 0), hvx_lock_result_var));
return check_hvx_lock;
}
Stmt call_halide_qurt_hvx_unlock() {
Expr hvx_unlock =
Call::make(Int(32), "halide_qurt_hvx_unlock", {}, Call::Extern);
string hvx_unlock_result_name = unique_name("hvx_unlock_result");
Expr hvx_unlock_result_var = Variable::make(Int(32), hvx_unlock_result_name);
Stmt check_hvx_unlock =
LetStmt::make(hvx_unlock_result_name, hvx_unlock,
AssertStmt::make(EQ::make(hvx_unlock_result_var, 0),
hvx_unlock_result_var));
return check_hvx_unlock;
}
// Wrap the stmt in a call to qurt_hvx_lock, calling qurt_hvx_unlock
// as a destructor if successful.
Stmt acquire_hvx_context(Stmt stmt, const Target &target) {
// Modify the stmt to add a call to halide_qurt_hvx_lock, and
// register a destructor to call halide_qurt_hvx_unlock.
Stmt check_hvx_lock = call_halide_qurt_hvx_lock(target);
Expr dummy_obj = reinterpret(Handle(), cast<uint64_t>(1));
Expr hvx_unlock =
Call::make(Handle(), Call::register_destructor,
{Expr("halide_qurt_hvx_unlock_as_destructor"), dummy_obj},
Call::Intrinsic);
stmt = Block::make(Evaluate::make(hvx_unlock), stmt);
stmt = Block::make(check_hvx_lock, stmt);
return stmt;
}
bool is_dense_ramp(const Expr &x) {
const Ramp *r = x.as<Ramp>();
if (!r) {
return false;
}
return is_const_one(r->stride);
}
// In Hexagon, we assume that we can read one vector past the end of
// buffers. Using this assumption, this mutator replaces vector
// predicated dense loads with scalar predicated dense loads.
class SloppyUnpredicateLoadsAndStores : public IRMutator {
using IRMutator::visit;
// The first and last lanes of all monotonic vectors in scope
Scope<std::pair<Expr, Expr>> monotonic_vectors;
// If a vector monotonically increases or decreases across the
// lanes, return the first and last lane.
std::pair<Expr, Expr> get_extreme_lanes(const Expr &e) {
if (const Ramp *r = e.as<Ramp>()) {
return {r->base, r->base + r->stride * (r->lanes - 1)};
} else if (const Broadcast *b = e.as<Broadcast>()) {
return {b->value, b->value};
} else if (const LT *op = e.as<LT>()) {
if (!op->a.type().is_bool()) {
auto a = get_extreme_lanes(op->a);
auto b = get_extreme_lanes(op->b);
if (a.first.defined() && b.first.defined()) {
return {a.first < b.first, a.second < b.second};
}
}
} else if (const LE *op = e.as<LE>()) {
if (!op->a.type().is_bool()) {
auto a = get_extreme_lanes(op->a);
auto b = get_extreme_lanes(op->b);
if (a.first.defined() && b.first.defined()) {
return {a.first <= b.first, a.second <= b.second};
}
}
} else if (const Variable *op = e.as<Variable>()) {
if (monotonic_vectors.contains(op->name)) {
return monotonic_vectors.get(op->name);
}
} else if (const Let *op = e.as<Let>()) {
auto v = get_extreme_lanes(op->value);
ScopedBinding<std::pair<Expr, Expr>> bind(v.first.defined(), monotonic_vectors, op->name, v);
return get_extreme_lanes(op->body);
}
return {Expr(), Expr()};
}
Expr visit(const Let *op) override {
auto v = get_extreme_lanes(op->value);
ScopedBinding<std::pair<Expr, Expr>> bind(op->value.type().is_vector() && v.first.defined(),
monotonic_vectors, op->name, v);
return IRMutator::visit(op);
}
Expr visit(const Load *op) override {
if (is_const_one(op->predicate)) {
// These are handled fine
return IRMutator::visit(op);
}
Expr predicate = mutate(op->predicate);
Expr index = mutate(op->index);
if (is_dense_ramp(index) || index.as<Broadcast>()) {
// Make the predicate into a scalar that is true if any of the lanes are
// true.
Expr condition;
// If the predicate is monotonic increasing or decreasing
// over the vector lanes, we can just check the last or
// first lane, respectively. We won't bother to
// distinguish between the two cases though, so we just or
// them both together.
auto v = get_extreme_lanes(predicate);
if (v.first.defined()) {
internal_assert(v.first.type() == Bool() &&
v.second.type() == Bool())
<< "The extreme lanes of a bool vector should be scalar bools\n";
condition = simplify(v.first || v.second);
} else {
// Take an OR over all lanes.
condition = VectorReduce::make(VectorReduce::Or, predicate, 1);
condition = simplify(condition);
}
Expr load = Load::make(op->type, op->name, index, op->image, op->param,
const_true(op->type.lanes()), op->alignment);
return Call::make(op->type, Call::if_then_else,
{condition, load}, Call::PureIntrinsic);
} else {
// It's a predicated vector gather. Just scalarize. We'd
// prefer to keep it in a loop, but that would require
// some sort of loop Expr. Another option would be
// introducing a set of runtime functions to do predicated
// loads.
Expr load = Load::make(op->type, op->name, index, op->image, op->param,
const_true(op->type.lanes()), op->alignment);
return Call::make(op->type, Call::if_then_else,
{predicate, load}, Call::PureIntrinsic);
}
}
Stmt visit(const Store *op) override {
if (is_const_one(op->predicate)) {
return IRMutator::visit(op);
}
Expr predicate = mutate(op->predicate);
Expr value = mutate(op->value);
Expr index = mutate(op->index);
int lanes = value.type().lanes();
if (const Broadcast *scalar_pred = predicate.as<Broadcast>()) {
Stmt unpredicated_store = Store::make(op->name, value, index, op->param, const_true(lanes), op->alignment);
return IfThenElse::make(scalar_pred->value, unpredicated_store);
}
if (predicate.same_as(op->predicate) && value.same_as(op->value) && index.same_as(op->index)) {
return op;
} else {
return Store::make(op->name, value, index, op->param, predicate, op->alignment);
}
}
};
Stmt sloppy_unpredicate_loads_and_stores(const Stmt &s) {
return SloppyUnpredicateLoadsAndStores().mutate(s);
}
class InjectHVXLocks : public IRMutator {
public:
InjectHVXLocks(const Target &t)
: target(t) {
uses_hvx_var = Variable::make(Bool(), "uses_hvx");
}
bool uses_hvx = false;
private:
Expr uses_hvx_var;
using IRMutator::visit;
// Primarily, we do two things when we encounter a parallel for loop.
// First, we check if the paralell for loop uses_hvx and accordingly
// acqure_hvx_context i.e. acquire and release HVX locks.
// Then we insert a conditional unlock before the for loop, let's call
// this the prolog, and a conditional lock after the for loop which
// we shall call the epilog. So the code for a parallel loop that uses
// hvx should look like so.
//
// if (uses_hvx_var) {
// halide_qurt_hvx_unlock();
// }
// parallel_for {
// halide_qurt_hvx_lock();
// ...
// ...
// halide_qurt_hvx_unlock();
// }
// if (uses_hvx_var) {
// halide_qurt_hvx_lock();
// }
//
// When we move up to the enclosing scope we substitute the value of uses_hvx
// into the IR that should convert the conditionals to constants.
Stmt visit(const For *op) override {
if (op->for_type == ForType::Parallel) {
bool old_uses_hvx = uses_hvx;
uses_hvx = false;
Stmt body = mutate(op->body);
Stmt s;
if (uses_hvx) {
body = acquire_hvx_context(body, target);
body = substitute("uses_hvx", true, body);
Stmt new_for = For::make(op->name, op->min, op->extent, op->for_type,
op->device_api, body);
Stmt prolog =
IfThenElse::make(uses_hvx_var, call_halide_qurt_hvx_unlock());
Stmt epilog =
IfThenElse::make(uses_hvx_var, call_halide_qurt_hvx_lock(target));
s = Block::make({prolog, new_for, epilog});
debug(4) << "Wrapping prolog & epilog around par loop\n"
<< s << "\n";
} else {
// We do not substitute false for "uses_hvx" into the body as we do in
// the true case because we want to defer that to an enclosing scope.
// The logic is that in case this scope doesn't use_hvx (we are here in
// the else because of that) then an enclosing scope might. However,
// substituting false for "uses_hvx" at this stage will remove the
// prolog and epilog checks that will be needed as the enclosing scope
// uses hvx. This is exhibited by the following code structure
//
// for_par(z..) {//uses hvx
// for_par(y..) { // doesn't use hvx
// for_par(x..) { // uses hvx
// vector code
// }
// }
// vector code
// }
// If we substitute false in the else here, we'll get
// for_par(z.) {
// halide_qurt_hvx_lock();
// for_par(y..) {
// if (false) {
// halide_qurt_hvx_unlock(); // will get optimized away.
// }
// for_par(x..) {
// halide_qurt_hvx_lock(); // double lock. Not good.
// vector code
// halide_qurt_hvx_unlock();
// }
// if (false) {
// halide_qurt_hvx_lock();
// }
// }
// vector code
// halide_qurt_unlock
// }
s = For::make(op->name, op->min, op->extent, op->for_type,
op->device_api, body);
}
uses_hvx = old_uses_hvx;
return s;
}
return IRMutator::visit(op);
}
Expr visit(const Variable *op) override {
uses_hvx = uses_hvx || op->type.is_vector();
return op;
}
Expr visit(const Ramp *op) override {
uses_hvx = uses_hvx || op->type.is_vector();
return op;
}
Expr visit(const Broadcast *op) override {
uses_hvx = uses_hvx || op->lanes > 1;
return op;
}
Expr visit(const Call *op) override {
uses_hvx = uses_hvx || op->type.is_vector();
return op;
}
Target target;
};
Stmt inject_hvx_lock_unlock(Stmt body, const Target &target) {
InjectHVXLocks i(target);
body = i.mutate(body);
if (i.uses_hvx) {
body = acquire_hvx_context(body, target);
}
body = substitute("uses_hvx", i.uses_hvx, body);
body = simplify(body);
return body;
}
void CodeGen_Hexagon::compile_func(const LoweredFunc &f,
const string &simple_name,
const string &extern_name) {
CodeGen_Posix::begin_func(f.linkage, simple_name, extern_name, f.args);
Stmt body = f.body;
debug(1) << "Hexagon: Unpredicating loads and stores...\n";
// Replace dense vector predicated loads with sloppy scalarized
// predicates, and scalarize predicated stores
body = sloppy_unpredicate_loads_and_stores(body);
debug(2) << "Hexagon: Lowering after unpredicating loads/stores:\n"
<< body << "\n\n";
if (is_hvx_v65_or_later()) {
// Generate vscatter-vgathers before optimize_hexagon_shuffles.
debug(1) << "Hexagon: Looking for vscatter-vgather...\n";
body = scatter_gather_generator(body);
debug(2) << "Hexagon: Lowering after vscatter-vgather:\n"
<< body << "\n\n";
}
debug(1) << "Hexagon: Optimizing shuffles...\n";
// vlut always indexes 64 bytes of the LUT at a time, even in 128 byte mode.
const int lut_alignment = 64;
body = optimize_hexagon_shuffles(body, lut_alignment);
debug(2) << "Hexagon: Lowering after optimizing shuffles:\n"
<< body << "\n\n";
debug(1) << "Hexagon: Aligning loads for HVX....\n";
body = align_loads(body, target.natural_vector_size(Int(8)), 8);
body = common_subexpression_elimination(body);
// Don't simplify here, otherwise it will re-collapse the loads we
// want to carry across loop iterations.
debug(2) << "Hexagon: Lowering after aligning loads:\n"
<< body << "\n\n";
debug(1) << "Hexagon: Carrying values across loop iterations...\n";
// Use at most 16 vector registers for carrying values.
body = loop_carry(body, 16);
body = simplify(body);
debug(2) << "Hexagon: Lowering after forwarding stores:\n"
<< body << "\n\n";
// Optimize the IR for Hexagon.
debug(1) << "Hexagon: Optimizing Hexagon instructions...\n";
body = optimize_hexagon_instructions(body, target);
debug(2) << "Hexagon: Lowering after optimizing Hexagon instructions:\n"
<< body << "\n\n";
debug(1) << "Hexagon: Adding calls to qurt_hvx_lock, if necessary...\n";
body = inject_hvx_lock_unlock(body, target);
debug(2) << "Hexagon: Lowering after adding calls to qurt_hvx_lock:\n"
<< body << "\n\n";
debug(1) << "Hexagon: function body for " << simple_name << " :\n";
debug(1) << body << "\n";
body.accept(this);
CodeGen_Posix::end_func(f.args);
}
struct HvxIntrinsic {
enum {
BroadcastScalarsToWords = 1 << 0, // Some intrinsics need scalar arguments
// broadcasted up to 32 bits.
v65OrLater = 1 << 1,
};
llvm::Intrinsic::ID id;
halide_type_t ret_type;
const char *name;
halide_type_t arg_types[4];
int flags;
};
// TODO: these should probably be declared constexpr, but that would
// require marking various halide_type_t methods as constexpr, and an
// obscure bug in MSVC2017 can cause compilation failures for them.
// The bug appears to be fixed in MSVC2019, so when we move to that
// as a baseline for Windows, this should be revisited.
halide_type_t i8 = halide_type_t(halide_type_int, 8);
halide_type_t i16 = halide_type_t(halide_type_int, 16);
halide_type_t i32 = halide_type_t(halide_type_int, 32);
halide_type_t u8 = halide_type_t(halide_type_uint, 8);
halide_type_t u16 = halide_type_t(halide_type_uint, 16);
halide_type_t u32 = halide_type_t(halide_type_uint, 32);
// Define vectors that are 1x and 2x the Hexagon HVX width --
// Note that we use placeholders here (which we fix up when processing
// the table) as we don't know the HVX width until we know the target
// we're using; this approach lets us make a compact table with static
// data, rather than having to assemble it at runtime.
constexpr int kOneX = 64 * 8;
halide_type_t i8v1 = i8.with_lanes(kOneX / 8);
halide_type_t i16v1 = i16.with_lanes(kOneX / 16);
halide_type_t i32v1 = i32.with_lanes(kOneX / 32);
halide_type_t u8v1 = u8.with_lanes(kOneX / 8);
halide_type_t u16v1 = u16.with_lanes(kOneX / 16);
halide_type_t u32v1 = u32.with_lanes(kOneX / 32);
halide_type_t i8v2 = i8v1.with_lanes(i8v1.lanes * 2);
halide_type_t i16v2 = i16v1.with_lanes(i16v1.lanes * 2);
halide_type_t i32v2 = i32v1.with_lanes(i32v1.lanes * 2);
halide_type_t u8v2 = u8v1.with_lanes(u8v1.lanes * 2);
halide_type_t u16v2 = u16v1.with_lanes(u16v1.lanes * 2);
halide_type_t u32v2 = u32v1.with_lanes(u32v1.lanes * 2);
// clang-format off
#define INTRINSIC_128B(id) llvm::Intrinsic::hexagon_V6_##id##_128B
const HvxIntrinsic intrinsic_wrappers[] = {
// Zero/sign extension:
{INTRINSIC_128B(vzb), u16v2, "zxt.vub", {u8v1}},
{INTRINSIC_128B(vzh), u32v2, "zxt.vuh", {u16v1}},
{INTRINSIC_128B(vsb), i16v2, "sxt.vb", {i8v1}},
{INTRINSIC_128B(vsh), i32v2, "sxt.vh", {i16v1}},
// Similar to zxt/sxt, but without deinterleaving the result.
{INTRINSIC_128B(vunpackub), u16v2, "unpack.vub", {u8v1}},
{INTRINSIC_128B(vunpackuh), u32v2, "unpack.vuh", {u16v1}},
{INTRINSIC_128B(vunpackb), i16v2, "unpack.vb", {i8v1}},
{INTRINSIC_128B(vunpackh), i32v2, "unpack.vh", {i16v1}},
// Truncation:
// (Yes, there really are two fs in the b versions, and 1 f in
// the h versions.)
{INTRINSIC_128B(vshuffeb), i8v1, "trunc.vh", {i16v2}},
{INTRINSIC_128B(vshufeh), i16v1, "trunc.vw", {i32v2}},
{INTRINSIC_128B(vshuffob), i8v1, "trunclo.vh", {i16v2}},
{INTRINSIC_128B(vshufoh), i16v1, "trunclo.vw", {i32v2}},
// Downcast with saturation:
{INTRINSIC_128B(vsathub), u8v1, "trunc_satub.vh", {i16v2}},
{INTRINSIC_128B(vsatwh), i16v1, "trunc_sath.vw", {i32v2}},
{INTRINSIC_128B(vsatuwuh), u16v1, "trunc_satuh.vuw", {u32v2}},
{INTRINSIC_128B(vroundhub), u8v1, "trunc_satub_rnd.vh", {i16v2}},
{INTRINSIC_128B(vroundhb), i8v1, "trunc_satb_rnd.vh", {i16v2}},
{INTRINSIC_128B(vrounduhub), u8v1, "trunc_satub_rnd.vuh", {u16v2}},
{INTRINSIC_128B(vroundwuh), u16v1, "trunc_satuh_rnd.vw", {i32v2}},
{INTRINSIC_128B(vroundwh), i16v1, "trunc_sath_rnd.vw", {i32v2}},
{INTRINSIC_128B(vrounduwuh), u16v1, "trunc_satuh_rnd.vuw", {u32v2}},
// vpack does not interleave its input.
{INTRINSIC_128B(vpackhub_sat), u8v1, "pack_satub.vh", {i16v2}},
{INTRINSIC_128B(vpackwuh_sat), u16v1, "pack_satuh.vw", {i32v2}},
{INTRINSIC_128B(vpackhb_sat), i8v1, "pack_satb.vh", {i16v2}},
{INTRINSIC_128B(vpackwh_sat), i16v1, "pack_sath.vw", {i32v2}},
{INTRINSIC_128B(vpackeb), i8v1, "pack.vh", {i16v2}},
{INTRINSIC_128B(vpackeh), i16v1, "pack.vw", {i32v2}},
{INTRINSIC_128B(vpackob), i8v1, "packhi.vh", {i16v2}},
{INTRINSIC_128B(vpackoh), i16v1, "packhi.vw", {i32v2}},
// Widening adds. There are other instructions that add two vub and two vuh
// but do not widen.
// To differentiate those from the widening ones, we encode the return type
// in the name here.
{INTRINSIC_128B(vaddubh), u16v2, "add_vuh.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vaddhw), i32v2, "add_vw.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vadduhw), u32v2, "add_vuw.vuh.vuh", {u16v1, u16v1}},
// Widening subtracts. There are other instructions that subtact two vub and
// two vuh but do not widen.
// To differentiate those from the widening ones, we encode the return type
// in the name here.
{INTRINSIC_128B(vsububh), i16v2, "sub_vh.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vsubhw), i32v2, "sub_vw.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vsubuhw), i32v2, "sub_vw.vuh.vuh", {u16v1, u16v1}},
// Adds/subtract of unsigned values with saturation.
{INTRINSIC_128B(vaddubsat), u8v1, "sat_add.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vadduhsat), u16v1, "sat_add.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vadduwsat), u32v1, "sat_add.vuw.vuw", {u32v1, u32v1}},
{INTRINSIC_128B(vaddhsat), i16v1, "sat_add.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vaddwsat), i32v1, "sat_add.vw.vw", {i32v1, i32v1}},
{INTRINSIC_128B(vaddubsat_dv), u8v2, "sat_add.vub.vub.dv", {u8v2, u8v2}},
{INTRINSIC_128B(vadduhsat_dv), u16v2, "sat_add.vuh.vuh.dv", {u16v2, u16v2}},
{INTRINSIC_128B(vadduwsat_dv), u32v2, "sat_add.vuw.vuw.dv", {u32v2, u32v2}},
{INTRINSIC_128B(vaddhsat_dv), i16v2, "sat_add.vh.vh.dv", {i16v2, i16v2}},
{INTRINSIC_128B(vaddwsat_dv), i32v2, "sat_add.vw.vw.dv", {i32v2, i32v2}},
{INTRINSIC_128B(vsububsat), i8v1, "sat_sub.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vsubuhsat), i16v1, "sat_sub.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vsubhsat), i16v1, "sat_sub.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vsubwsat), i32v1, "sat_sub.vw.vw", {i32v1, i32v1}},
{INTRINSIC_128B(vsububsat_dv), i8v2, "sat_sub.vub.vub.dv", {u8v2, u8v2}},
{INTRINSIC_128B(vsubuhsat_dv), i16v2, "sat_sub.vuh.vuh.dv", {u16v2, u16v2}},
{INTRINSIC_128B(vsubhsat_dv), i16v2, "sat_sub.vh.vh.dv", {i16v2, i16v2}},
{INTRINSIC_128B(vsubwsat_dv), i32v2, "sat_sub.vw.vw.dv", {i32v2, i32v2}},
// Absolute value:
{INTRINSIC_128B(vabsh), u16v1, "abs.vh", {i16v1}},
{INTRINSIC_128B(vabsw), u32v1, "abs.vw", {i32v1}},
{INTRINSIC_128B(vabsb), u8v1, "abs.vb", {i8v1}, HvxIntrinsic::v65OrLater},
// Absolute difference:
{INTRINSIC_128B(vabsdiffub), u8v1, "absd.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vabsdiffuh), u16v1, "absd.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vabsdiffh), u16v1, "absd.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vabsdiffw), u32v1, "absd.vw.vw", {i32v1, i32v1}},
// Averaging:
{INTRINSIC_128B(vavgub), u8v1, "avg.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vavguh), u16v1, "avg.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vavguw), u32v1, "avg.vuw.vuw", {u32v1, u32v1}, HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vavgb), i8v1, "avg.vb.vb", {i8v1, i8v1}, HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vavgh), i16v1, "avg.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vavgw), i32v1, "avg.vw.vw", {i32v1, i32v1}},
{INTRINSIC_128B(vavgubrnd), u8v1, "avg_rnd.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vavguhrnd), u16v1, "avg_rnd.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vavguwrnd), u32v1, "avg_rnd.vuw.vuw", {u32v1, u32v1}, HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vavgbrnd), i8v1, "avg_rnd.vb.vb", {i8v1, i8v1}, HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vavghrnd), i16v1, "avg_rnd.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vavgwrnd), i32v1, "avg_rnd.vw.vw", {i32v1, i32v1}},
// This one is weird: i8_sat((u8 - u8)/2). It both saturates and averages.
{INTRINSIC_128B(vnavgub), i8v1, "navg.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vnavgb), i8v1, "navg.vb.vb", {i8v1, i8v1}, HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vnavgh), i16v1, "navg.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vnavgw), i32v1, "navg.vw.vw", {i32v1, i32v1}},
// Non-widening multiplication:
{INTRINSIC_128B(vmpyih), i16v1, "mul.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vmpyihb), i16v1, "mul.vh.b", {i16v1, i8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyiwh), i32v1, "mul.vw.h", {i32v1, i16}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyiwb), i32v1, "mul.vw.b", {i32v1, i8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyih_acc), i16v1, "add_mul.vh.vh.vh", {i16v1, i16v1, i16v1}},
{INTRINSIC_128B(vmpyihb_acc), i16v1, "add_mul.vh.vh.b", {i16v1, i16v1, i8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyiwh_acc), i32v1, "add_mul.vw.vw.h", {i32v1, i32v1, i16}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyiwb_acc), i32v1, "add_mul.vw.vw.b", {i32v1, i32v1, i8}, HvxIntrinsic::BroadcastScalarsToWords},
// Widening vector multiplication:
{INTRINSIC_128B(vmpyubv), u16v2, "mpy.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vmpyuhv), u32v2, "mpy.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vmpybv), i16v2, "mpy.vb.vb", {i8v1, i8v1}},
{INTRINSIC_128B(vmpyhv), i32v2, "mpy.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vmpyubv_acc), u16v2, "add_mpy.vuh.vub.vub", {u16v2, u8v1, u8v1}},
{INTRINSIC_128B(vmpyuhv_acc), u32v2, "add_mpy.vuw.vuh.vuh", {u32v2, u16v1, u16v1}},
{INTRINSIC_128B(vmpybv_acc), i16v2, "add_mpy.vh.vb.vb", {i16v2, i8v1, i8v1}},
{INTRINSIC_128B(vmpyhv_acc), i32v2, "add_mpy.vw.vh.vh", {i32v2, i16v1, i16v1}},
// Inconsistencies: both are vector instructions despite the
// missing 'v', and the signedness is indeed swapped.
{INTRINSIC_128B(vmpybusv), i16v2, "mpy.vub.vb", {u8v1, i8v1}},
{INTRINSIC_128B(vmpyhus), i32v2, "mpy.vh.vuh", {i16v1, u16v1}},
{INTRINSIC_128B(vmpybusv_acc), i16v2, "add_mpy.vh.vub.vb", {i16v2, u8v1, i8v1}},
{INTRINSIC_128B(vmpyhus_acc), i32v2, "add_mpy.vw.vh.vuh", {i32v2, i16v1, u16v1}},
// Widening scalar multiplication:
{INTRINSIC_128B(vmpyub), u16v2, "mpy.vub.ub", {u8v1, u8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyuh), u32v2, "mpy.vuh.uh", {u16v1, u16}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyh), i32v2, "mpy.vh.h", {i16v1, i16}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpybus), i16v2, "mpy.vub.b", {u8v1, i8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyub_acc), u16v2, "add_mpy.vuh.vub.ub", {u16v2, u8v1, u8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyuh_acc), u32v2, "add_mpy.vuw.vuh.uh", {u32v2, u16v1, u16}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpybus_acc), i16v2, "add_mpy.vh.vub.b", {i16v2, u8v1, i8}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyhsat_acc), i32v2, "satw_add_mpy.vw.vh.h", {i32v2, i16v1, i16}, HvxIntrinsic::BroadcastScalarsToWords},
// Widening vector multiplication, with horizontal reduction.
{INTRINSIC_128B(vrmpyubv), u32v1, "add_4mpy.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vrmpybv), i32v1, "add_4mpy.vb.vb", {i8v1, i8v1}},
{INTRINSIC_128B(vrmpybusv), i32v1, "add_4mpy.vub.vb", {i8v1, i8v1}},
{INTRINSIC_128B(vrmpyubv_acc), u32v1, "acc_add_4mpy.vuw.vub.vub", {u32v1, u8v1, u8v1}},
{INTRINSIC_128B(vrmpybv_acc), i32v1, "acc_add_4mpy.vw.vb.vb", {i32v1, i8v1, i8v1}},
{INTRINSIC_128B(vrmpybusv_acc), i32v1, "acc_add_4mpy.vw.vub.vb", {i32v1, i8v1, i8v1}},
// Widening scalar multiplication, with horizontal reduction.
{INTRINSIC_128B(vdmpybus), i16v1, "add_2mpy.vub.b", {u8v1, i32}},
{INTRINSIC_128B(vdmpyhb), i32v1, "add_2mpy.vh.b", {i16v1, i32}},
{INTRINSIC_128B(vdmpybus_acc), i16v1, "acc_add_2mpy.vh.vub.b", {i16v1, u8v1, i32}},
{INTRINSIC_128B(vdmpyhb_acc), i32v1, "acc_add_2mpy.vw.vh.b", {i32v1, i16v1, i32}},
// Saturating versions of vdmpy.
{INTRINSIC_128B(vdmpyhsat), i32v1, "add_2mpy.vh.h", {i16v1, i32}},
{INTRINSIC_128B(vdmpyhsusat), i32v1, "add_2mpy.vh.uh", {i16v1, u32}},
{INTRINSIC_128B(vdmpyhvsat), i32v1, "add_2mpy.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vmpabus), i16v2, "add_2mpy.vub.vub.b.b", {i8v2, i32}},
{INTRINSIC_128B(vmpabus_acc), i16v2, "acc_add_2mpy.vh.vub.vub.b.b", {i16v2, i8v2, i32}},
{INTRINSIC_128B(vmpahb), i32v2, "add_2mpy.vh.vh.b.b", {i16v2, i32}},
{INTRINSIC_128B(vmpahb_acc), i32v2, "acc_add_2mpy.vw.vh.vh.b.b", {i32v2, i16v2, i32}},
// TODO: These don't generate correctly because the vectors
// aren't interleaved correctly.
//{ vdmpybus_dv, i16v2, "add_2mpy.vub.b.dv", {u8v2, i32} },
//{ vdmpyhb_dv, i32v2, "add_2mpy.vh.b.dv", {i16v2, i32} },
//{ vdmpybus_dv_acc, i16v2, "acc_add_2mpy.vh.vub.b.dv", {i16v2, u8v2, i32} },
//{ vdmpyhb_dv_acc, i32v2, "acc_add_2mpy.vw.vh.b.dv", {i32v2, i16v2, i32} },
// vtmpy
// TODO: These (and many vdmpy variants) should have 16-bit scalars with BroadcastScalarsToWords, so
// we don't need to replicate the arguments in HexagonOptimize.cpp. However, this triggers opaque
// failures in LLVM.
{INTRINSIC_128B(vtmpybus), i16v2, "add_3mpy.vub.b", {u8v2, i32}},
{INTRINSIC_128B(vtmpyb), i16v2, "add_3mpy.vb.b", {i8v2, i32}},
{INTRINSIC_128B(vtmpyhb), i32v2, "add_3mpy.vh.b", {u16v2, i32}},
{INTRINSIC_128B(vtmpybus_acc), i16v2, "acc_add_3mpy.vh.vub.b", {i16v2, u8v2, i32}},
{INTRINSIC_128B(vtmpyb_acc), i16v2, "acc_add_3mpy.vh.vb.b", {i16v2, i8v2, i32}},
{INTRINSIC_128B(vtmpyhb_acc), i32v2, "acc_add_3mpy.vw.vh.b", {i32v2, u16v2, i32}},
{INTRINSIC_128B(vrmpybus), i32v1, "add_4mpy.vub.b", {u8v1, i32}},
{INTRINSIC_128B(vrmpyub), u32v1, "add_4mpy.vub.ub", {u8v1, u32}},
{INTRINSIC_128B(vrmpybus_acc), i32v1, "acc_add_4mpy.vw.vub.b", {i32v1, u8v1, i32}},
{INTRINSIC_128B(vrmpyub_acc), u32v1, "acc_add_4mpy.vuw.vub.ub", {u32v1, u8v1, u32}},
// Multiply keep high half, with multiplication by 2.
{INTRINSIC_128B(vmpyhvsrs), i16v1, "trunc_satw_mpy2_rnd.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vmpyhss), i16v1, "trunc_satw_mpy2.vh.h", {i16v1, i16}, HvxIntrinsic::BroadcastScalarsToWords},
{INTRINSIC_128B(vmpyhsrs), i16v1, "trunc_satw_mpy2_rnd.vh.h", {i16v1, i16}, HvxIntrinsic::BroadcastScalarsToWords},
// Min/max:
{INTRINSIC_128B(vmaxub), u8v1, "max.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vmaxuh), u16v1, "max.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vmaxh), i16v1, "max.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vmaxw), i32v1, "max.vw.vw", {i32v1, i32v1}},
{INTRINSIC_128B(vminub), u8v1, "min.vub.vub", {u8v1, u8v1}},
{INTRINSIC_128B(vminuh), u16v1, "min.vuh.vuh", {u16v1, u16v1}},
{INTRINSIC_128B(vminh), i16v1, "min.vh.vh", {i16v1, i16v1}},
{INTRINSIC_128B(vminw), i32v1, "min.vw.vw", {i32v1, i32v1}},
// Shifts
// We map arithmetic and logical shifts to just "shr", depending on type.
{INTRINSIC_128B(vlsrhv), u16v1, "shr.vuh.vh", {u16v1, u16v1}},
{INTRINSIC_128B(vlsrwv), u32v1, "shr.vuw.vw", {u32v1, u32v1}},
{INTRINSIC_128B(vasrhv), i16v1, "shr.vh.vh", {i16v1, u16v1}},
{INTRINSIC_128B(vasrwv), i32v1, "shr.vw.vw", {i32v1, u32v1}},
// Rounding shift right
{INTRINSIC_128B(vasrhubrndsat), u8v1, "trunc_satub_shr_rnd.vh", {i16v2, u16}},
{INTRINSIC_128B(vasrhbrndsat), i8v1, "trunc_satb_shr_rnd.vh", {i16v2, u16}},
{INTRINSIC_128B(vasruhubrndsat), u8v1, "trunc_satub_shr_rnd.vuh", {u16v2, u16}, HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vasrwuhrndsat), u16v1, "trunc_satuh_shr_rnd.vw", {i32v2, u32}},
{INTRINSIC_128B(vasrwhrndsat), i16v1, "trunc_sath_shr_rnd.vw", {i32v2, u32}},
{INTRINSIC_128B(vasruwuhrndsat), u16v1, "trunc_satuh_shr_rnd.vuw", {u32v2, u32}},
{INTRINSIC_128B(vaslhv), u16v1, "shl.vuh.vh", {u16v1, u16v1}},
{INTRINSIC_128B(vaslwv), u32v1, "shl.vuw.vw", {u32v1, u32v1}},
{INTRINSIC_128B(vaslhv), i16v1, "shl.vh.vh", {i16v1, u16v1}},
{INTRINSIC_128B(vaslwv), i32v1, "shl.vw.vw", {i32v1, u32v1}},
{INTRINSIC_128B(vlsrh), u16v1, "shr.vuh.h", {u16v1, u16}},
{INTRINSIC_128B(vlsrw), u32v1, "shr.vuw.w", {u32v1, u32}},
{INTRINSIC_128B(vasrh), i16v1, "shr.vh.h", {i16v1, u16}},
{INTRINSIC_128B(vasrw), i32v1, "shr.vw.w", {i32v1, u32}},
{INTRINSIC_128B(vaslh), u16v1, "shl.vuh.h", {u16v1, u16}},
{INTRINSIC_128B(vaslw), u32v1, "shl.vuw.w", {u32v1, u32}},
{INTRINSIC_128B(vaslh), i16v1, "shl.vh.h", {i16v1, u16}},
{INTRINSIC_128B(vaslw), i32v1, "shl.vw.w", {i32v1, u32}},
{INTRINSIC_128B(vasrh_acc), i16v1, "add_shr.vh.vh.uh", {i16v1, i16v1, i16}, HvxIntrinsic::BroadcastScalarsToWords | HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vaslh_acc), i16v1, "add_shl.vh.vh.uh", {i16v1, i16v1, i16}, HvxIntrinsic::BroadcastScalarsToWords | HvxIntrinsic::v65OrLater},
{INTRINSIC_128B(vasrw_acc), i32v1, "add_shr.vw.vw.uw", {i32v1, i32v1, i32}},
{INTRINSIC_128B(vaslw_acc), i32v1, "add_shl.vw.vw.uw", {i32v1, i32v1, i32}},
{INTRINSIC_128B(vasrwh), i16v1, "trunc_shr.vw.uw", {i32v2, u32}},
{INTRINSIC_128B(vasrhubsat), u8v1, "trunc_satub_shr.vh.uh", {i16v2, u16}},
{INTRINSIC_128B(vasrwuhsat), u16v1, "trunc_satuh_shr.vw.uw", {i32v2, u32}},
{INTRINSIC_128B(vasrwhsat), i16v1, "trunc_sath_shr.vw.uw", {i32v2, u32}},
{INTRINSIC_128B(vror), u8v1, "vror", {u8v1, i32}},
// Bit counting
{INTRINSIC_128B(vnormamth), u16v1, "cls.vh", {u16v1}},
{INTRINSIC_128B(vnormamtw), u32v1, "cls.vw", {u32v1}},
};
// clang-format on
// TODO: Many variants of the above functions are missing. They
// need to be implemented in the runtime module, or via
// fall-through to CodeGen_LLVM.
void CodeGen_Hexagon::init_module() {
CodeGen_Posix::init_module();
// LLVM's HVX vector intrinsics don't include the type of the
// operands, they all operate on vectors of 32 bit integers. To make
// it easier to generate code, we define wrapper intrinsics with
// the correct type (plus the necessary bitcasts).
const auto fix_lanes = [&](const halide_type_t &t) -> halide_type_t {
if (t.lanes == 1) {
return t;
}
const int lanes_actual = ((int)t.lanes * native_vector_bits()) / kOneX;
return t.with_lanes(lanes_actual);
};
vector<Type> arg_types;
for (const HvxIntrinsic &i : intrinsic_wrappers) {
llvm::Intrinsic::ID id = i.id;
internal_assert(id != llvm::Intrinsic::not_intrinsic);
// Get the real intrinsic.
llvm::Function *intrin = llvm::Intrinsic::getDeclaration(module.get(), id);
halide_type_t ret_type = fix_lanes(i.ret_type);
arg_types.clear();
for (const auto &a : i.arg_types) {
if (a.bits == 0) {
break;
}
arg_types.emplace_back(fix_lanes(a));
}
define_hvx_intrinsic(intrin, ret_type, i.name, arg_types, i.flags);
}
}
llvm::Function *CodeGen_Hexagon::define_hvx_intrinsic(llvm::Function *intrin,
Type ret_ty,
const string &name,
vector<Type> arg_types,
int flags) {
internal_assert(intrin) << "Null definition for intrinsic '" << name << "'\n";
llvm::FunctionType *intrin_ty = intrin->getFunctionType();
bool broadcast_scalar_word = flags & HvxIntrinsic::BroadcastScalarsToWords;
bool v65OrLater = flags & HvxIntrinsic::v65OrLater;
if (v65OrLater && !is_hvx_v65_or_later()) {
return nullptr;
}
// Get the types of the arguments we want to pass.
vector<llvm::Type *> llvm_arg_types;
llvm_arg_types.reserve(arg_types.size());
for (Type i : arg_types) {
llvm_arg_types.push_back(llvm_type_of(i));
}
// Make a wrapper intrinsic.
llvm::FunctionType *wrapper_ty =
llvm::FunctionType::get(llvm_type_of(ret_ty), llvm_arg_types, false);
llvm::Function *wrapper =
llvm::Function::Create(wrapper_ty, llvm::GlobalValue::InternalLinkage,
"halide.hexagon." + name, module.get());
llvm::BasicBlock *block =
llvm::BasicBlock::Create(module->getContext(), "entry", wrapper);
IRBuilderBase::InsertPoint here = builder->saveIP();
builder->SetInsertPoint(block);
vector<Value *> args;
for (Value &arg : wrapper->args()) {
args.push_back(&arg);
}
if (args.size() + 1 == intrin_ty->getNumParams()) {
// This intrinsic needs the first argument split into the high and low
// vectors.
Value *dv = args[0];
int vec_lanes = native_vector_bits() / arg_types[0].bits();
Value *low = slice_vector(dv, 0, vec_lanes);
Value *high = slice_vector(dv, vec_lanes, vec_lanes);
args[0] = high;
args.insert(args.begin() + 1, low);
Type split_type =
arg_types.front().with_lanes(arg_types.front().lanes() / 2);
arg_types[0] = split_type;
arg_types.insert(arg_types.begin() + 1, split_type);
}
// Replace args with bitcasts if necessary.
internal_assert(args.size() == intrin_ty->getNumParams());
for (size_t i = 0; i < args.size(); i++) {
llvm::Type *arg_ty = intrin_ty->getParamType(i);
if (args[i]->getType() != arg_ty) {
if (arg_ty->isVectorTy()) {
args[i] = builder->CreateBitCast(args[i], arg_ty);
} else {
if (broadcast_scalar_word) {
llvm::Function *fn = nullptr;
// We know it is a scalar type. We can have 8 bit, 16 bit or 32 bit
// types only.
unsigned bits = arg_types[i].bits();
const char *fn_name = "";
switch (bits) {
case 8:
fn_name = "halide.hexagon.dup4.b";
break;
case 16:
fn_name = "halide.hexagon.dup2.h";
break;
default:
internal_error
<< "unhandled broadcast_scalar_word in define_hvx_intrinsic";
}
fn = module->getFunction(fn_name);
internal_assert(fn) << "Unable to find function " << fn_name << " in define_hvx_intrinsic.";
args[i] = builder->CreateCall(fn, {args[i]});
} else if (args[i]->getType()->isIntegerTy()) {
args[i] =
builder->CreateIntCast(args[i], arg_ty, arg_types[i].is_int());
} else {
args[i] = builder->CreateBitCast(args[i], arg_ty);
}
}
}
}
// Call the real intrinsic.
Value *ret = builder->CreateCall(intrin, args);
// Cast the result, if necessary.
if (ret->getType() != wrapper_ty->getReturnType()) {
ret = builder->CreateBitCast(ret, wrapper_ty->getReturnType());
}
builder->CreateRet(ret);
// Always inline these wrappers.
wrapper->addFnAttr(llvm::Attribute::AlwaysInline);
builder->restoreIP(here);
llvm::verifyFunction(*wrapper);
return wrapper;
}
Value *CodeGen_Hexagon::create_bitcast(Value *v, llvm::Type *ty) {
if (BitCastInst *c = dyn_cast<BitCastInst>(v)) {
return create_bitcast(c->getOperand(0), ty);
} else if (isa<UndefValue>(v)) {
return UndefValue::get(ty);
} else if (v->getType() != ty) {
v = builder->CreateBitCast(v, ty);
}
return v;
}
Value *CodeGen_Hexagon::call_intrin_cast(llvm::Type *ret_ty, llvm::Function *F,
vector<Value *> Ops) {
llvm::FunctionType *FType = F->getFunctionType();
internal_assert(FType->getNumParams() == Ops.size());
for (unsigned I = 0; I < FType->getNumParams(); ++I) {
Ops[I] = create_bitcast(Ops[I], FType->getParamType(I));
}
Value *ret = builder->CreateCall(F, Ops);
return create_bitcast(ret, ret_ty);
}
Value *CodeGen_Hexagon::call_intrin_cast(llvm::Type *ret_ty, int id,
vector<Value *> Ops) {
llvm::Function *intrin =
llvm::Intrinsic::getDeclaration(module.get(), (llvm::Intrinsic::ID)id);
return call_intrin_cast(ret_ty, intrin, std::move(Ops));
}
Value *CodeGen_Hexagon::interleave_vectors(const vector<llvm::Value *> &v) {
llvm::Type *v_ty = v[0]->getType();
llvm::Type *element_ty = get_vector_element_type(v_ty);
int element_bits = element_ty->getScalarSizeInBits();
int native_elements =
native_vector_bits() / element_ty->getScalarSizeInBits();
int result_elements = get_vector_num_elements(v_ty) * v.size();
if (v.size() == 2) {
// Interleaving two vectors.
Value *a = v[0];
Value *b = v[1];
if (result_elements == native_elements &&
(element_bits == 8 || element_bits == 16)) {
llvm::Type *native_ty = get_vector_type(element_ty, native_elements);
// This is an interleave of two half native vectors, use
// vshuff.
llvm::Intrinsic::ID vshuff = element_bits == 8 ? INTRINSIC_128B(vshuffb) : INTRINSIC_128B(vshuffh);
return call_intrin_cast(native_ty, vshuff,
{concat_vectors({a, b})});
} else {
// Break them into native vectors, use vshuffvdd, and
// concatenate the shuffled results.
llvm::Type *native2_ty = get_vector_type(element_ty, native_elements * 2);
Value *bytes = codegen(-static_cast<int>(element_bits / 8));
vector<Value *> ret;
for (int i = 0; i < result_elements / 2; i += native_elements) {
Value *a_i = slice_vector(a, i, native_elements);
Value *b_i = slice_vector(b, i, native_elements);
Value *ret_i = call_intrin_cast(
native2_ty,
INTRINSIC_128B(vshuffvdd),
{b_i, a_i, bytes});
if ((i + native_elements) * 2 > result_elements) {
// This is the last vector, and it has some extra
// elements. Slice it down.
ret_i = slice_vector(ret_i, 0, result_elements - i * 2);
}
ret.push_back(ret_i);
}
return concat_vectors(ret);
}
} else if (v.size() == 3) {
// Interleaving 3 vectors - this generates awful code if we let LLVM do it,
// so we use vdelta.
Value *lut = concat_vectors(v);
std::vector<int> indices;
for (int i = 0; i < get_vector_num_elements(v_ty); i++) {
for (size_t j = 0; j < v.size(); j++) {
indices.push_back(j * get_vector_num_elements(v_ty) + i);
}
}
return vdelta(lut, indices);
}
return CodeGen_Posix::interleave_vectors(v);
}
// Check if indices form a strided ramp, allowing undef elements to
// pretend to be part of the ramp.
bool is_strided_ramp(const vector<int> &indices, int &start, int &stride) {
int size = static_cast<int>(indices.size());
// To find the proposed start and stride, find two non-undef elements.
int x0 = -1;
int x1 = -1;
for (int i = 0; i < size; i++) {
if (indices[i] != -1) {
if (x0 == -1) {
x0 = i;
} else {
x1 = i;
break;
}
}
}
if (x1 == -1) {
// If we don't have enough non-undef elements, we can pretend
// the ramp is anything we want!
stride = 1;
start = x0 != -1 ? indices[x0] - x0 : 0;
return true;
}
int dx = x1 - x0;
int dy = indices[x1] - indices[x0];
stride = dy / dx;
start = indices[x0] - stride * x0;
// Verify that all of the non-undef elements are part of the strided ramp.
for (int i = 0; i < size; i++) {
if (indices[i] != -1 && indices[i] != start + i * stride) {
return false;
}
}
return true;
}
bool is_concat_or_slice(const vector<int> &indices) {
// Skip undef elements at the beginning and the end.
size_t begin = 0;
while (begin < indices.size() && indices[begin] == -1) {
++begin;
}
size_t end = indices.size();
while (end > 1 && indices[end - 1] == -1) {
--end;
}
// Check that the remaining elements are a dense ramp.
for (size_t i = begin; i + 1 < end; i++) {
if (indices[i] + 1 != indices[i + 1]) {
return false;
}
}
return true;
}
Value *CodeGen_Hexagon::shuffle_vectors(Value *a, Value *b,
const vector<int> &indices) {
llvm::Type *a_ty = a->getType();
llvm::Type *b_ty = b->getType();
internal_assert(a_ty == b_ty);
int a_elements = static_cast<int>(get_vector_num_elements(a_ty));
llvm::Type *element_ty = get_vector_element_type(a->getType());
internal_assert(element_ty);
int element_bits = element_ty->getScalarSizeInBits();
int native_elements = native_vector_bits() / element_bits;
llvm::Type *native_ty = get_vector_type(element_ty, native_elements);
llvm::Type *native2_ty = get_vector_type(element_ty, native_elements * 2);
int result_elements = static_cast<int>(indices.size());
internal_assert(result_elements > 0);
llvm::Type *result_ty = get_vector_type(element_ty, result_elements);
// Try to rewrite shuffles that only access the elements of b.
int min = indices[0];
for (size_t i = 1; i < indices.size(); i++) {
if (indices[i] != -1 && indices[i] < min) {
min = indices[i];
}
}
if (min >= a_elements) {
vector<int> shifted_indices(indices);
for (int &i : shifted_indices) {
if (i != -1) {
i -= a_elements;
}
}
return shuffle_vectors(b, UndefValue::get(b->getType()), shifted_indices);
}
// Try to rewrite shuffles that only access the elements of a.
int max = *std::max_element(indices.begin(), indices.end());
if (max < a_elements) {
BitCastInst *a_cast = dyn_cast<BitCastInst>(a);
CallInst *a_call = dyn_cast<CallInst>(a_cast ? a_cast->getOperand(0) : a);
llvm::Function *vcombine = llvm::Intrinsic::getDeclaration(
module.get(),
INTRINSIC_128B(vcombine));
if (a_call && a_call->getCalledFunction() == vcombine) {
// Rewrite shuffle(vcombine(a, b), x) to shuffle(a, b)
return shuffle_vectors(
create_bitcast(a_call->getArgOperand(1), native_ty),
create_bitcast(a_call->getArgOperand(0), native_ty), indices);
} else if (ShuffleVectorInst *a_shuffle = dyn_cast<ShuffleVectorInst>(a)) {
bool is_identity = true;
for (int i = 0; i < a_elements; i++) {
int mask_i = a_shuffle->getMaskValue(i);
is_identity = is_identity && (mask_i == i || mask_i == -1);
}
if (is_identity) {
return shuffle_vectors(a_shuffle->getOperand(0),
a_shuffle->getOperand(1), indices);
}
}
}
// Try to rewrite shuffles of (maybe strided) ramps.
int start = 0, stride = 0;
if (!is_strided_ramp(indices, start, stride)) {
if (is_concat_or_slice(indices)) {
// Let LLVM handle concat or slices.
return CodeGen_Posix::shuffle_vectors(a, b, indices);
}
return vdelta(concat_vectors({a, b}), indices);
}
if (stride == 1) {
if (result_ty == native2_ty && a_ty == native_ty && b_ty == native_ty) {
// This is a concatenation of a and b, where a and b are
// native vectors. Use vcombine.
internal_assert(start == 0);
return call_intrin_cast(native2_ty,
INTRINSIC_128B(vcombine),
{b, a});
}
if (result_ty == native_ty && a_ty == native2_ty && max < a_elements) {
// Extract a and b from a double vector.
b = call_intrin_cast(native_ty, INTRINSIC_128B(hi), {a});
a = call_intrin_cast(native_ty, INTRINSIC_128B(lo), {a});
a_ty = a->getType();
b_ty = b->getType();
a_elements = get_vector_num_elements(a_ty);
}
if (start == 0 && result_ty == a_ty) {
return a;
}
if (start == a_elements && result_ty == b_ty) {
return b;
}
if (result_ty == native_ty && a_ty == native_ty && b_ty == native_ty) {
// Use valign to select a subset of the concatenation of a
// and b.
int bytes_off = start * (element_bits / 8);
int reverse_bytes = (native_vector_bits() / 8) - bytes_off;
llvm::Intrinsic::ID intrin_id =
INTRINSIC_128B(valignb);
// v(l)align is a bit more efficient if the offset fits in
// 3 bits, so if the offset is with in 3 bits from the
// high end, use vlalign instead.
if (bytes_off <= 7) {
intrin_id = INTRINSIC_128B(valignbi);
} else if (reverse_bytes <= 7) {
intrin_id = INTRINSIC_128B(vlalignbi);
bytes_off = reverse_bytes;
}
return call_intrin_cast(native_ty, intrin_id, {b, a, codegen(bytes_off)});
}
return CodeGen_Posix::shuffle_vectors(a, b, indices);
} else if (stride == 2 && (start == 0 || start == 1)) {
// For stride 2 shuffles, we can use vpack or vdeal.
// It's hard to use call_intrin here. We'll just slice and
// concat manually.
Value *ab = max < a_elements ? a : concat_vectors({a, b});
vector<Value *> ret;
for (int i = 0; i < result_elements; i += native_elements) {
Value *ab_i0 = slice_vector(ab, i * 2, native_elements);
Value *ab_i1 = slice_vector(ab, i * 2 + native_elements, native_elements);
Value *ret_i;
if (element_bits == 8) {
llvm::Intrinsic::ID intrin = start == 0 ? INTRINSIC_128B(vpackeb) : INTRINSIC_128B(vpackob);
ret_i =
call_intrin_cast(native_ty, intrin, {ab_i1, ab_i0});
} else if (element_bits == 16) {
llvm::Intrinsic::ID intrin = start == 0 ? INTRINSIC_128B(vpackeh) : INTRINSIC_128B(vpackoh);
ret_i =
call_intrin_cast(native_ty, intrin, {ab_i1, ab_i0});
} else if (element_bits % 8 == 0) {
// Need to use vdealw, followed by lo/hi.
// TODO: Is there a better instruction? This generates a
// double vector, then only uses half of the result.
int element_bytes = element_bits / 8;
Value *packed = call_intrin_cast(
native2_ty,
INTRINSIC_128B(vdealvdd),
{ab_i1, ab_i0, ConstantInt::get(i32_t, -element_bytes)});
llvm::Intrinsic::ID intrin = start == 0 ? INTRINSIC_128B(lo) : INTRINSIC_128B(hi);
ret_i = call_intrin_cast(native_ty, intrin, {packed});
} else {
return CodeGen_Posix::shuffle_vectors(a, b, indices);
}
if (i + native_elements > result_elements) {
// This is the last vector, and it has a few extra
// elements. Slice it down.
ret_i = slice_vector(ret_i, 0, result_elements - i);
}
ret.push_back(ret_i);
}
return concat_vectors(ret);
}
// Use a general delta operation.
return vdelta(concat_vectors({a, b}), indices);
}
Value *CodeGen_Hexagon::vlut256(Value *lut, Value *idx, int min_index,
int max_index) {
llvm::Type *lut_ty = lut->getType();
llvm::Type *idx_ty = idx->getType();
internal_assert(isa<VectorType>(lut_ty));
internal_assert(isa<VectorType>(idx_ty));
internal_assert(idx_ty->getScalarSizeInBits() == 8);
internal_assert(min_index >= 0);
internal_assert(max_index < 256);
llvm::Intrinsic::ID vlut, vlut_acc, vshuff;
if (lut_ty->getScalarSizeInBits() == 8) {
// We can use vlut32.
vlut = INTRINSIC_128B(vlutvvb);
vlut_acc = INTRINSIC_128B(vlutvvb_oracc);
vshuff = INTRINSIC_128B(vshuffb);
} else {
// We can use vlut16.
vlut = INTRINSIC_128B(vlutvwh);
vlut_acc = INTRINSIC_128B(vlutvwh_oracc);
vshuff = INTRINSIC_128B(vshuffh);
}
// There are two dimensions in which we need to slice up the
// inputs. First, if the index is larger than a native vector, we
// need to slice up the operation into native vectors of
// indices. Second, the LUT may need to be broken into several
// stages, and that may need to be further broken up into select
// operations.
// Split up the LUT into native vectors, using the max_index to
// indicate how many we need.
max_index =
std::min(max_index, get_vector_num_elements(lut_ty) - 1);
int native_idx_elements = native_vector_bits() / 8;
int native_lut_elements =
native_vector_bits() / lut_ty->getScalarSizeInBits();
// The vlut instructions work on pairs of LUTs interleaved, with
// each lut containing lut_slice_elements. We need to interleave
// pairs of the native LUTs to make a full set of native LUTs.
vector<Value *> lut_slices;
for (int i = 0; i <= max_index; i += native_lut_elements) {
Value *lut_slice = slice_vector(lut, i, native_lut_elements);
lut_slice = call_intrin_cast(lut_slice->getType(), vshuff,
{lut_slice});
lut_slices.push_back(lut_slice);
}
internal_assert(!lut_slices.empty());
llvm::Type *native_result_ty = get_vector_type(
get_vector_element_type(lut_ty), native_idx_elements);
// The result will have the same number of elements as idx.
int idx_elements = get_vector_num_elements(idx_ty);
// Each LUT has 1 pair of even/odd mask values for HVX 64, 2 for
// HVX 128. We may not need all of the passes, if the LUT has
// fewer than half of the elements in an HVX 128 vector.
constexpr int lut_passes = 2;
vector<Value *> result;
for (int i = 0; i < idx_elements; i += native_idx_elements) {
Value *idx_i = slice_vector(idx, i, native_idx_elements);
if (lut_ty->getScalarSizeInBits() == 16) {
// vlut16 deinterleaves its output. We can either
// interleave the result, or the indices. It's slightly
// cheaper to interleave the indices (they are single
// vectors, vs. the result which is a double vector), and
// if the indices are constant (which is true for boundary
// conditions) this should get lifted out of any loops.
idx_i = call_intrin_cast(
idx_i->getType(),
INTRINSIC_128B(vshuffb), {idx_i});
}
Value *result_i = nullptr;
for (int j = 0; j < static_cast<int>(lut_slices.size()); j++) {
for (int k = 0; k < lut_passes; k++) {
int pass_index = lut_passes * j + k;
Value *mask[2] = {
ConstantInt::get(i32_t, 2 * pass_index + 0),
ConstantInt::get(i32_t, 2 * pass_index + 1),
};
if (result_i == nullptr) {
// The first native LUT, use vlut.
result_i = call_intrin_cast(native_result_ty, vlut,
{idx_i, lut_slices[j], mask[0]});
result_i = call_intrin_cast(native_result_ty, vlut_acc,
{result_i, idx_i, lut_slices[j], mask[1]});
} else if (max_index >= pass_index * native_lut_elements / lut_passes) {
// Not the first native LUT, accumulate the LUT
// with the previous result.
for (Value *v : mask) {
result_i = call_intrin_cast(native_result_ty, vlut_acc,
{result_i, idx_i, lut_slices[j], v});
}
}
}
}
result.push_back(result_i);
}
return slice_vector(concat_vectors(result), 0, idx_elements);
}
bool is_power_of_two(int x) {
return (x & (x - 1)) == 0;
}
// vdelta and vrdelta are instructions that take an input vector and
// pass it through a network made up of levels. Each element x at each
// level i can either take the element from the previous level at the
// same position x, or take the element from the previous level at y,
// where y is x with the bit at position i flipped. This forms a
// butterfly network. vdelta and vrdelta have the same structure,
// except the ordering of the levels is flipped.
// Find a descriptor of the path between x1 and x2. To find the path
// between element x1 and element x2, the algorithm is the same for
// both vdelta and vrdelta. To get from x1 to x2, we need to take the
// switch path at level i if bit i of x1 and x2 are not the same. The
// path is an integer where the bit at position i indicates the switch
// that jumps by i elements should be on.
int generate_delta_path(int x1, int x2) {
int result = 0;
for (int delta = 1; x1 != x2; delta *= 2) {
if ((x1 & delta) != (x2 & delta)) {
result |= delta;
}
x1 &= ~delta;
x2 &= ~delta;
}
return result;
}
// Generate the switch descriptors for a vdelta or vrdelta
// instruction. To do this, we need to generate the switch descriptors
// of each output to input path, and then make sure that none of the
// switches need conflicting settings.
bool generate_vdelta(const std::vector<int> &indices, bool reverse,
std::vector<int> &switches) {
int width = (int)indices.size();
internal_assert(is_power_of_two(width));
switches.resize(width);
// For each switch bit, we have a bit indicating whether we
// already care about the switch position.
std::vector<int> switches_used(switches.size());
std::fill(switches.begin(), switches.end(), 0);
std::fill(switches_used.begin(), switches_used.end(), 0);
for (int out = 0; out < width; out++) {
int in = indices[out];
if (in == -1) {
// We don't care what the output is at this index.
continue;
}
int path = generate_delta_path(out, in);
int x = out;
// Follow the path backwards, setting the switches we need as
// we go. This is the only place where vdelta and vrdelta
// differ. For vdelta, we start with the small jumps, vrdelta
// starts with the large jumps.
int start = reverse ? (1 << 30) : 1;
for (int delta = start; path != 0;
delta = reverse ? delta / 2 : delta * 2) {
int switch_state = path & delta;
if ((switches_used[x] & delta) != 0) {
// This switch is already set...
if ((switches[x] & delta) != switch_state) {
// ... and it is set to the wrong thing. We can't represent this
// shuffle.
return false;
}
} else {
// This switch is not already set, set it to the value we want, and mark
// it used.
switches_used[x] |= delta;
switches[x] |= switch_state;
}
// Update our position in the network.
if (switch_state) {
x ^= delta;
}
path &= ~delta;
}
}
return true;
}
// Try generating vdelta/vrdelta before falling back to vlut.
Value *CodeGen_Hexagon::vdelta(Value *lut, const vector<int> &indices) {
llvm::Type *lut_ty = lut->getType();
int lut_elements = get_vector_num_elements(lut_ty);
llvm::Type *element_ty = get_vector_element_type(lut_ty);
int element_bits = element_ty->getScalarSizeInBits();
int native_elements =
native_vector_bits() / element_ty->getScalarSizeInBits();
int result_elements = indices.size();
if (element_bits == 1) {
// If this is a vector of booleans, convert it to a vector of ints,
// do the shuffle, and convert back.
llvm::Type *new_lut_ty = get_vector_type(i8_t, lut_elements);
Value *i8_lut = builder->CreateIntCast(lut, new_lut_ty, true);
Value *result = vdelta(i8_lut, indices);
return builder->CreateIntCast(result, lut_ty, true);
} else if (element_bits != 8) {
// If the input is not a vector of 8 bit elements, replicate the
// indices and cast the LUT.
int replicate = element_bits / 8;
internal_assert(replicate != 0);
llvm::Type *new_lut_ty = get_vector_type(i8_t, lut_elements * replicate);
Value *i8_lut = builder->CreateBitCast(lut, new_lut_ty);
vector<int> i8_indices(indices.size() * replicate);
for (size_t i = 0; i < indices.size(); i++) {
for (int j = 0; j < replicate; j++) {
i8_indices[i * replicate + j] = indices[i] * replicate + j;
}
}
Value *result = vdelta(i8_lut, i8_indices);
llvm::Type *result_ty = get_vector_type(get_vector_element_type(lut_ty), indices.size());
return builder->CreateBitCast(result, result_ty);
}
// We can only use vdelta to produce a single native vector at a
// time. Break the input into native vector length shuffles.
if (result_elements != native_elements) {
vector<llvm::Value *> ret;
for (int i = 0; i < result_elements; i += native_elements) {
vector<int> indices_i(native_elements);
for (int j = 0; j < native_elements; j++) {
if (i + j < result_elements) {
indices_i[j] = indices[i + j];
} else {
indices_i[j] = -1;
}
}
Value *ret_i = vdelta(lut, indices_i);
if (result_elements - i < native_elements) {
// This was a fractional vector at the end, slice the part we want.
ret_i = slice_vector(ret_i, 0, result_elements - i);
}
ret.push_back(ret_i);
}
return concat_vectors(ret);
}
internal_assert(result_elements == native_elements);
// We can only use vdelta to shuffle a single native vector of
// input. If we have more than one, we need to break it into
// multiple vdelta operations, and combine them with select.
if (lut_elements != native_elements) {
Value *ret = nullptr;
for (int i = 0; i < lut_elements; i += native_elements) {
Value *lut_i = slice_vector(lut, i, native_elements);
vector<int> indices_i(native_elements);
vector<Constant *> mask(native_elements);
bool all_used = true;
bool none_used = true;
for (int j = 0; j < native_elements; j++) {
int idx = indices[j] - i;
if (0 <= idx && idx < native_elements) {
indices_i[j] = idx;
mask[j] = ConstantInt::get(i1_t, 1);
none_used = false;
} else {
indices_i[j] = -1;
mask[j] = ConstantInt::get(i1_t, 0);
all_used = false;
}
}
Value *ret_i = vdelta(lut_i, indices_i);
if (all_used || ret == nullptr) {
// If the mask is all ones, or this is the first result, we don't need
// to preserve past results.
ret = ret_i;
} else if (!none_used) {
// Create a condition value for which elements of the range are valid
// for this index.
ret = builder->CreateSelect(ConstantVector::get(mask), ret_i, ret);
}
}
return ret;
}
// We now have a single native vector to native vector shuffle. Try
// Generating a vdelta or vrdelta.
for (bool reverse : {false, true}) {
std::vector<int> switches;
if (generate_vdelta(indices, reverse, switches)) {
vector<Constant *> control_elements(switches.size());
for (int i = 0; i < (int)switches.size(); i++) {
control_elements[i] = ConstantInt::get(i8_t, switches[i]);
}
Value *control = ConstantVector::get(control_elements);
llvm::Intrinsic::ID vdelta = reverse ? INTRINSIC_128B(vrdelta) : INTRINSIC_128B(vdelta);
return call_intrin_cast(lut_ty, vdelta, {lut, control});
}
}
// TODO: If the above fails, we might be able to use a vdelta and
// vrdelta instruction together to implement the shuffle.
// TODO: If the vdelta results are sparsely used, it might be
// better to use vlut.
return vlut(lut, indices);
}
Value *create_vector(llvm::Type *ty, int val) {
llvm::Type *scalar_ty = ty->getScalarType();
Constant *value = ConstantInt::get(scalar_ty, val);
return ConstantVector::getSplat(element_count(get_vector_num_elements(ty)), value);
}
Value *CodeGen_Hexagon::vlut(Value *lut, Value *idx, int min_index, int max_index) {
const unsigned idx_elem_size = idx->getType()->getScalarSizeInBits();
internal_assert(idx_elem_size <= 16)
<< "Index element for lookup tables must be <= 16 bits in size.\n";
llvm::Type *lut_ty = lut->getType();
llvm::Type *result_ty = get_vector_type(get_vector_element_type(lut_ty),
get_vector_num_elements(idx->getType()));
const unsigned idx_elems = get_vector_num_elements(idx->getType());
// Construct a new index with 16-bit elements.
unsigned idx16_elems = idx_elems;
Value *idx16 = (idx_elem_size == 8) ?
call_intrin(get_vector_type(i16_t, idx_elems),
"halide.hexagon.unpack.vub", {idx}) :
idx;
const int replicate = lut_ty->getScalarSizeInBits() / 16;
if (replicate > 1) {
// Replicate the LUT indices and use vlut16.
// For LUT32: create two indices:
// - 2 * index
// - 2 * index + 1
// Interleave the two index vectors and use vlut16 with the new index
// vector.
vector<Value *> indices;
Value *replicate_val = ConstantInt::get(i8_t, replicate);
for (int i = 0; i < replicate; i++) {
Value *pos = ConstantInt::get(idx16->getType(), i);
indices.emplace_back(call_intrin(idx16->getType(),
"halide.hexagon.add_mul.vh.vh.b",
{pos, idx16, replicate_val}));
}
idx16 = interleave_vectors(indices);
idx16_elems *= replicate;
min_index = min_index * replicate;
max_index = (max_index + 1) * replicate - 1;
internal_assert(max_index <= 32676)
<< "Index range for lookup table must be <= 32676\n";
lut_ty = get_vector_type(i16_t,
get_vector_num_elements(lut_ty) * replicate);
lut = builder->CreateBitCast(lut, lut_ty);
}
llvm::Type *i8x_t = get_vector_type(i8_t, idx16_elems);
llvm::Type *i16x_t = get_vector_type(i16_t, idx16_elems);
Value *minus_one = create_vector(i16x_t, -1);
// If we can do this with one vlut, do it now.
if (max_index < 256) {
// If the idx already had 8 bit elements and no replication was needed,
// we can use idx else we need to pack idx16.
Value *idx8 = (idx_elem_size == 16 || idx_elems != idx16_elems) ?
call_intrin(i8x_t, "halide.hexagon.pack.vh", {idx16}) :
idx;
Value *result_val = vlut256(lut, idx8, min_index, max_index);
return builder->CreateBitCast(result_val, result_ty);
}
// We need to break the index up into ranges of up to 256, and select
// the ranges together after using vlut on each range. This vector
// contains the result of each range, and a condition vector
// indicating whether the result should be used.
vector<std::pair<Value *, Value *>> ranges;
for (int min_index_i = 0; min_index_i < max_index; min_index_i += 256) {
// Make a vector of the indices shifted such that the min of
// this range is at 0. Use 16-bit indices for this.
Value *min_index_i_val = create_vector(i16x_t, min_index_i);
Value *indices = builder->CreateSub(idx16, min_index_i_val);
// Create a condition value for which elements of the range are valid
// for this index.
Value *use_index = builder->CreateICmpSGT(indices, minus_one);
// After we've eliminated the invalid elements, we can
// truncate to 8 bits, as vlut requires.
indices = call_intrin(i8x_t, "halide.hexagon.pack.vh", {indices});
int range_extent_i = std::min(max_index - min_index_i, 255);
Value *range_i = vlut256(slice_vector(lut, min_index_i, range_extent_i),
indices, 0, range_extent_i);
ranges.emplace_back(range_i, use_index);
}
// TODO: This could be reduced hierarchically instead of in
// order. However, this requires the condition for the select to be
// quite tricky.
Value *result = ranges[0].first;
for (size_t i = 1; i < ranges.size(); i++) {
result = builder->CreateSelect(ranges[i].second, ranges[i].first, result);
}
return builder->CreateBitCast(result, result_ty);
}
Value *CodeGen_Hexagon::vlut(Value *lut, const vector<int> &indices) {
// TODO: We can take advantage of the fact that we know the
// indices at compile time to implement a few
// optimizations. First, we can avoid running the vlut
// instructions for ranges of the LUT for which we know we don't
// have any indices. This wil happen often for strided
// ramps. Second, we can do the shuffling of the indices necessary
// at compile time.
vector<Constant *> llvm_indices;
llvm_indices.reserve(indices.size());
int min_index = get_vector_num_elements(lut->getType());
int max_index = 0;
for (int i : indices) {
if (i != -1) {
min_index = std::min(min_index, i);
max_index = std::max(max_index, i);
}
llvm_indices.push_back(ConstantInt::get(i16_t, i));
}
// We use i16 indices because we can't support LUTs with more than
// 32k elements anyways without massive stack spilling (the LUT
// must fit in registers), and it costs some runtime performance
// due to the conversion to 8 bit. This is also crazy and should
// never happen.
internal_assert(max_index < std::numeric_limits<int16_t>::max())
<< "vlut of more than 32k elements not supported \n";
return vlut(lut, ConstantVector::get(llvm_indices), min_index, max_index);
}
Value *CodeGen_Hexagon::call_intrin(Type result_type, const string &name,
vector<Expr> args, bool maybe) {
llvm::Function *fn = module->getFunction(name);
if (maybe && !fn) {
return nullptr;
}
internal_assert(fn) << "Function '" << name << "' not found\n";
if (get_vector_num_elements(fn->getReturnType()) * 2 <=
result_type.lanes()) {
// We have fewer than half as many lanes in our intrinsic as
// we have in the call. Check to see if a double vector
// version of this intrinsic exists.
llvm::Function *fn2 = module->getFunction(name + ".dv");
if (fn2) {
fn = fn2;
}
}
fn->addFnAttr(llvm::Attribute::ReadNone);
fn->addFnAttr(llvm::Attribute::NoUnwind);
return CodeGen_Posix::call_intrin(result_type, get_vector_num_elements(fn->getReturnType()),
fn, std::move(args));
}
Value *CodeGen_Hexagon::call_intrin(llvm::Type *result_type, const string &name,
vector<Value *> args, bool maybe) {
llvm::Function *fn = module->getFunction(name);
if (maybe && !fn) {
return nullptr;
}
internal_assert(fn) << "Function '" << name << "' not found\n";
if (get_vector_num_elements(fn->getReturnType()) * 2 <=
get_vector_num_elements(result_type)) {
// We have fewer than half as many lanes in our intrinsic as
// we have in the call. Check to see if a double vector
// version of this intrinsic exists.
llvm::Function *fn2 = module->getFunction(name + ".dv");
if (fn2) {
fn = fn2;
}
}
fn->addFnAttr(llvm::Attribute::ReadNone);
fn->addFnAttr(llvm::Attribute::NoUnwind);
return CodeGen_Posix::call_intrin(result_type, get_vector_num_elements(fn->getReturnType()),
fn, std::move(args));
}
string CodeGen_Hexagon::mcpu() const {
if (target.has_feature(Halide::Target::HVX_v66)) {
return "hexagonv66";
} else if (target.has_feature(Halide::Target::HVX_v65)) {
return "hexagonv65";
} else {
return "hexagonv62";
}
}
string CodeGen_Hexagon::mattrs() const {
std::stringstream attrs;
attrs << "+hvx-length128b";
attrs << ",+long-calls";
if (target.has_feature(Target::HVX)) {
attrs << ",+hvxv" << isa_version;
}
return attrs.str();
}
bool CodeGen_Hexagon::use_soft_float_abi() const {
return false;
}
int CodeGen_Hexagon::native_vector_bits() const {
return 128 * 8;
}
Expr maybe_scalar(Expr x) {
const Broadcast *xb = x.as<Broadcast>();
if (xb) {
return xb->value;
} else {
return x;
}
}
void CodeGen_Hexagon::visit(const Mul *op) {
if (op->type.is_vector()) {
value =
call_intrin(op->type, "halide.hexagon.mul" + type_suffix(op->a, op->b),
{op->a, op->b}, true /*maybe*/);
if (value) {
return;
}
// Hexagon has mostly widening multiplies. Try to find a
// widening multiply we can use.
// TODO: It would probably be better to just define a bunch of
// mul.*.* functions in the runtime HVX modules so the above
// implementation can be used unconditionally.
value =
call_intrin(op->type, "halide.hexagon.mpy" + type_suffix(op->a, op->b),
{op->a, op->b}, true /*maybe*/);
if (value) {
// We found a widening op, we need to narrow back
// down. The widening multiply deinterleaved the result,
// but the trunc operation reinterleaves.
Type wide = op->type.widen();
value = call_intrin(llvm_type_of(op->type),
"halide.hexagon.trunc" + type_suffix(wide, false),
{value});
return;
}
internal_error << "Unhandled HVX multiply " << op->a.type() << "*"
<< op->b.type() << "\n"
<< Expr(op) << "\n";
} else {
CodeGen_Posix::visit(op);
}
}
void CodeGen_Hexagon::visit(const Call *op) {
internal_assert(op->is_extern() || op->is_intrinsic())
<< "Can only codegen extern calls and intrinsics\n";
// Map Halide functions to Hexagon intrinsics, plus a boolean
// indicating if the intrinsic has signed variants or not.
static std::map<string, std::pair<string, bool>> functions = {
{Call::get_intrinsic_name(Call::absd), {"halide.hexagon.absd", true}},
{Call::get_intrinsic_name(Call::halving_add), {"halide.hexagon.avg", true}},
{Call::get_intrinsic_name(Call::rounding_halving_add), {"halide.hexagon.avg_rnd", true}},
{Call::get_intrinsic_name(Call::halving_sub), {"halide.hexagon.navg", true}},
{Call::get_intrinsic_name(Call::saturating_add), {"halide.hexagon.sat_add", true}},
{Call::get_intrinsic_name(Call::saturating_sub), {"halide.hexagon.sat_sub", true}},
};
if (is_native_interleave(op)) {
internal_assert(
op->type.lanes() % (native_vector_bits() * 2 / op->type.bits()) == 0);
}
if (starts_with(op->name, "halide.hexagon.")) {
// Handle all of the intrinsics we generated in
// hexagon_optimize. I'm not sure why this is different than
// letting it fall through to CodeGen_LLVM.
value = call_intrin(op->type, op->name, op->args);
return;
}
if (op->type.is_vector()) {
auto i = functions.find(op->name);
if (i != functions.end()) {
string intrin = i->second.first + type_suffix(op->args, i->second.second);
value = call_intrin(op->type, intrin, op->args, true /*maybe*/);
if (value) {
return;
}
} else if (op->is_intrinsic(Call::shift_left) ||
op->is_intrinsic(Call::shift_right)) {
internal_assert(op->args.size() == 2);
string instr = op->is_intrinsic(Call::shift_left) ? "halide.hexagon.shl" : "halide.hexagon.shr";
Expr b = maybe_scalar(op->args[1]);
// Make b signed. Shifts are only well defined if this wouldn't overflow.
b = cast(b.type().with_code(Type::Int), b);
value = call_intrin(op->type,
instr + type_suffix(op->args[0], b),
{op->args[0], b});
return;
} else if (op->is_intrinsic(Call::dynamic_shuffle)) {
internal_assert(op->args.size() == 4);
const int64_t *min_index = as_const_int(op->args[2]);
const int64_t *max_index = as_const_int(op->args[3]);
internal_assert(min_index && max_index);
Value *lut = codegen(op->args[0]);
Value *idx = codegen(op->args[1]);
value = vlut(lut, idx, *min_index, *max_index);
return;
} else if (op->is_intrinsic(Call::abs)) {
internal_assert(op->args.size() == 1);
Type ty = op->args[0].type();
if ((ty.is_vector() && ty.is_int())) {
if (ty.bits() != 8 || is_hvx_v65_or_later()) {
value = call_intrin(op->type,
"halide.hexagon.abs" + type_suffix(op->args[0]),
op->args);
return;
}
}
} else if (op->is_intrinsic(Call::cast_mask)) {
internal_error
<< "cast_mask should already have been handled in HexagonOptimize\n";
}
}
if (op->is_intrinsic(Call::prefetch)) {
internal_assert((op->args.size() == 4) || (op->args.size() == 6))
<< "Hexagon only supports 1D or 2D prefetch\n";
const int elem_size = op->type.bytes();
const Expr &base_address = op->args[0];
const Expr &base_offset = op->args[1];
const Expr &extent0 = op->args[2];
const Expr &stride0 = op->args[3];
Expr width_bytes = extent0 * stride0 * elem_size;
Expr height, stride_bytes;
if (op->args.size() == 6) {
const Expr &extent1 = op->args[4];
const Expr &stride1 = op->args[5];
height = extent1;
stride_bytes = stride1 * elem_size;
} else {
height = 1;
stride_bytes = 1;
}
vector<llvm::Value *> args;
args.push_back(codegen_buffer_pointer(codegen(base_address), op->type, base_offset));
args.push_back(codegen(width_bytes));
args.push_back(codegen(height));
args.push_back(codegen(stride_bytes));
llvm::Function *prefetch_fn = module->getFunction("_halide_prefetch_2d");
internal_assert(prefetch_fn);
// The first argument is a pointer, which has type i8*. We
// need to cast the argument, which might be a pointer to a
// different type.
llvm::Type *ptr_type = prefetch_fn->getFunctionType()->params()[0];
args[0] = builder->CreateBitCast(args[0], ptr_type);
value = builder->CreateCall(prefetch_fn, args);
return;
}
if (op->is_intrinsic(Call::hvx_gather)) {
internal_assert(op->args.size() == 5);
internal_assert(op->type.bits() == 16 || op->type.bits() == 32);
int index_lanes = op->type.lanes();
int intrin_lanes = native_vector_bits() / op->type.bits();
string name = "halide.hexagon.vgather";
name += (op->type.bits() == 16) ? ".h.h" : ".w.w";
llvm::Function *fn = module->getFunction(name);
Value *dst_buffer = codegen(op->args[0]);
Value *src_ptr = codegen(op->args[2]);
Value *size = codegen(op->args[3]);
Value *index = codegen(op->args[4]);
// Cut up the indices into appropriately-sized pieces.
for (int start = 0; start < index_lanes; start += intrin_lanes) {
vector<Value *> args;
Value *new_index = slice_vector(index, start, intrin_lanes);
args.push_back(dst_buffer);
args.push_back(codegen(op->args[1] + start));
args.push_back(src_ptr);
args.push_back(size);
args.push_back(new_index);
value = builder->CreateCall(fn, args);
}
return;
} else if (op->is_intrinsic(Call::hvx_scatter) ||
op->is_intrinsic(Call::hvx_scatter_acc)) {
internal_assert(op->args.size() == 4);
internal_assert(op->type.bits() == 16 || op->type.bits() == 32);
int index_lanes = op->type.lanes();
int intrin_lanes = native_vector_bits() / op->type.bits();
string name = "halide.hexagon.vscatter";
name += op->is_intrinsic(Call::hvx_scatter_acc) ? "_acc" : "";
name += (op->type.bits() == 16) ? ".h.h" : ".w.w";
llvm::Function *fn = module->getFunction(name);
Value *src_ptr = codegen(op->args[0]);
Value *size = codegen(op->args[1]);
Value *index = codegen(op->args[2]);
Value *val = codegen(op->args[3]);
Value *args[4];
args[0] = src_ptr;
args[1] = size;
// Cut up the indices into appropriately-sized pieces.
for (int start = 0; start < index_lanes; start += intrin_lanes) {
args[2] = slice_vector(index, start, intrin_lanes);
args[3] = slice_vector(val, start, intrin_lanes);
value = builder->CreateCall(fn, args);
}
return;
} else if (op->is_intrinsic(Call::hvx_scatter_release)) {
internal_assert(op->args.size() == 1);
Value *ptr = codegen(op->args[0]);
llvm::Function *fn = module->getFunction("halide.hexagon.scatter.release");
value = builder->CreateCall(fn, {ptr});
return;
} else if (op->is_intrinsic(Call::sorted_avg) && op->type.is_vector() &&
((op->type.is_uint() &&
(op->type.bits() == 8 || op->type.bits() == 16)) ||
(op->type.is_int() &&
(op->type.bits() == 16 || op->type.bits() == 32)))) {
value = codegen(Call::make(
op->type, "halide.hexagon.avg" + type_suffix(op->args[0], op->args[1]),
{op->args[0], op->args[1]}, Call::PureExtern));
return;
}
CodeGen_Posix::visit(op);
}
void CodeGen_Hexagon::visit(const Max *op) {
if (op->type.is_vector()) {
value =
call_intrin(op->type, "halide.hexagon.max" + type_suffix(op->a, op->b),
{op->a, op->b}, true /*maybe*/);
if (!value) {
Expr equiv = Select::make(op->a > op->b, op->a, op->b);
equiv = common_subexpression_elimination(equiv);
value = codegen(equiv);
}
} else {
CodeGen_Posix::visit(op);
}
}
void CodeGen_Hexagon::visit(const Min *op) {
if (op->type.is_vector()) {
value =
call_intrin(op->type, "halide.hexagon.min" + type_suffix(op->a, op->b),
{op->a, op->b}, true /*maybe*/);
if (!value) {
Expr equiv = Select::make(op->a > op->b, op->b, op->a);
equiv = common_subexpression_elimination(equiv);
value = codegen(equiv);
}
} else {
CodeGen_Posix::visit(op);
}
}
void CodeGen_Hexagon::visit(const Select *op) {
if (op->condition.type().is_scalar() && op->type.is_vector()) {
// Implement scalar conditions on vector values with if-then-else.
value = codegen(Call::make(op->type, Call::if_then_else,
{op->condition, op->true_value, op->false_value},
Call::PureIntrinsic));
} else {
CodeGen_Posix::visit(op);
}
}
Value *CodeGen_Hexagon::codegen_cache_allocation_size(
const std::string &name, Type type, const std::vector<Expr> &extents) {
// Compute size from list of extents checking for overflow.
Expr overflow = make_zero(UInt(32));
Expr total_size = make_const(UInt(32), type.lanes() * type.bytes());
// We'll multiply all the extents into the 32-bit value
// total_size. We'll also track (total_size >> 24) as a 32-bit
// value to check for overflow as we go. The loop invariant will
// be that either the overflow Expr is non-zero, or total_size_hi
// only occupies the bottom 8-bits. Overflow could be more simply
// checked for using division, but that's slower at runtime. This
// method generates much better assembly.
Expr total_size_hi = make_zero(UInt(32));
Expr low_mask = make_const(UInt(32), (uint32_t)(0xfffff));
for (const auto &extent : extents) {
Expr next_extent = cast(UInt(32), extent);
// Update total_size >> 24. This math can't overflow due to
// the loop invariant:
total_size_hi *= next_extent;
// Deal with carry from the low bits. Still can't overflow.
total_size_hi += ((total_size & low_mask) * next_extent) >> 24;
// Update total_size. This may overflow.
total_size *= next_extent;
// We can check for overflow by asserting that total_size_hi
// is still an 8-bit number.
overflow = overflow | (total_size_hi >> 24);
}
Expr max_size = make_const(UInt(32), target.maximum_buffer_size());
Expr size_check = (overflow == 0) && (total_size <= max_size);
// For constant-sized allocations this check should simplify away.
size_check = common_subexpression_elimination(simplify(size_check));
if (!is_const_one(size_check)) {
create_assertion(
codegen(size_check),
Call::make(Int(32), "halide_error_buffer_allocation_too_large",
{name, Cast::make(UInt(64), total_size),
Cast::make(UInt(64), max_size)},
Call::Extern));
}
total_size = simplify(total_size);
return codegen(total_size);
}
void CodeGen_Hexagon::visit(const Allocate *alloc) {
if (sym_exists(alloc->name)) {
user_error << "Can't have two different buffers with the same name: "
<< alloc->name << "\n";
}
if (alloc->memory_type == MemoryType::LockedCache) {
// We are not allowing Customized memory allocation for Locked Cache
user_assert(!alloc->new_expr.defined())
<< "Custom Expression not allowed for Memory Type Locked Cache\n";
Value *llvm_size = nullptr;
int32_t constant_bytes =
Allocate::constant_allocation_size(alloc->extents, alloc->name);
if (constant_bytes > 0) {
constant_bytes *= alloc->type.bytes();
llvm_size = codegen(Expr(constant_bytes));
} else {
llvm_size = codegen_cache_allocation_size(alloc->name, alloc->type,
alloc->extents);
}
// Only allocate memory if the condition is true, otherwise 0.
Value *llvm_condition = codegen(alloc->condition);
if (llvm_size != nullptr) {
llvm_size = builder->CreateSelect(
llvm_condition, llvm_size, ConstantInt::get(llvm_size->getType(), 0));
}
Allocation allocation;
allocation.constant_bytes = constant_bytes;
allocation.stack_bytes = 0;
allocation.type = alloc->type;
allocation.ptr = nullptr;
allocation.destructor = nullptr;
allocation.destructor_function = nullptr;
allocation.name = alloc->name;
// Call Halide_Locked_Cache_Alloc
llvm::Function *alloc_fn =
module->getFunction("halide_locked_cache_malloc");
internal_assert(alloc_fn)
<< "Could not find halide_locked_cache_malloc in module\n";
llvm::Function::arg_iterator arg_iter = alloc_fn->arg_begin();
++arg_iter; // skip the user context *
llvm_size = builder->CreateIntCast(llvm_size, arg_iter->getType(), false);
debug(4) << "Creating call to halide_locked_cache_malloc for allocation "
<< alloc->name << " of size " << alloc->type.bytes();
for (const Expr &e : alloc->extents) {
debug(4) << " x " << e;
}
debug(4) << "\n";
Value *args[2] = {get_user_context(), llvm_size};
Value *call = builder->CreateCall(alloc_fn, args);
// Fix the type to avoid pointless bitcasts later
call = builder->CreatePointerCast(
call, llvm_type_of(alloc->type)->getPointerTo());
allocation.ptr = call;
// Assert that the allocation worked.
Value *check = builder->CreateIsNotNull(allocation.ptr);
if (llvm_size) {
Value *zero_size = builder->CreateIsNull(llvm_size);
check = builder->CreateOr(check, zero_size);
}
create_assertion(check, Call::make(Int(32), "halide_error_out_of_memory",
std::vector<Expr>(), Call::Extern));
std::string free_function_string;
// Register a destructor for this allocation.
if (alloc->free_function.empty()) {
free_function_string = "halide_locked_cache_free";
}
llvm::Function *free_fn = module->getFunction(free_function_string);
internal_assert(free_fn)
<< "Could not find " << alloc->free_function << " in module.\n";
allocation.destructor =
register_destructor(free_fn, allocation.ptr, OnError);
allocation.destructor_function = free_fn;
// Push the allocation base pointer onto the symbol table
debug(3) << "Pushing allocation called " << alloc->name
<< " onto the symbol table\n";
allocations.push(alloc->name, allocation);
sym_push(alloc->name, allocation.ptr);
codegen(alloc->body);
// If there was no early free, free it now.
if (allocations.contains(alloc->name)) {
Allocation alloc_obj = allocations.get(alloc->name);
internal_assert(alloc_obj.destructor);
trigger_destructor(alloc_obj.destructor_function, alloc_obj.destructor);
allocations.pop(alloc->name);
sym_pop(alloc->name);
}
} else if (alloc->memory_type == MemoryType::VTCM &&
!alloc->new_expr.defined()) {
if (!is_hvx_v65_or_later()) {
user_error << "VTCM store_in requires HVX_v65 or later.\n";
}
// Calculate size of allocation.
Expr size = alloc->type.bytes();
for (const auto &extent : alloc->extents) {
size *= extent;
}
size += allocation_padding(alloc->type);
Expr new_expr =
Call::make(Handle(), "halide_vtcm_malloc", {size}, Call::Extern);
string free_function = "halide_vtcm_free";
Stmt new_alloc = Allocate::make(
alloc->name, alloc->type, alloc->memory_type, alloc->extents,
alloc->condition, alloc->body, new_expr, free_function);
new_alloc.accept(this);
} else {
// For all other memory types
CodeGen_Posix::visit(alloc);
}
}
} // namespace
std::unique_ptr<CodeGen_Posix> new_CodeGen_Hexagon(const Target &target) {
return std::make_unique<CodeGen_Hexagon>(target);
}
#else // WITH_HEXAGON
std::unique_ptr<CodeGen_Posix> new_CodeGen_Hexagon(const Target &target) {
user_error << "hexagon not enabled for this build of Halide.\n";
return nullptr;
}
#endif // WITH_HEXAGON
} // namespace Internal
} // namespace Halide
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