https://github.com/shader-slang/slang
Revision 7e93e8164c74f61b61ea66f215304abdf453965b authored by jsmall-nvidia on 02 June 2021, 17:44:04 UTC, committed by GitHub on 02 June 2021, 17:44:04 UTC
* #include an absolute path didn't work - because paths were taken to always be relative. * Move logic to determine how to load a downstream shared library to DownstreamCompilerUtil::loadSharedLibrary. Handle if the given path is directory or a file. * Improve comment. * Special handling for a downstream compiler loading SharedLibrary detection - take into account filename may be different. * Handle cases if path is set but paths can't be determined. * Fix typo. Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
1 parent b699a36
Tip revision: 7e93e8164c74f61b61ea66f215304abdf453965b authored by jsmall-nvidia on 02 June 2021, 17:44:04 UTC
Downstream compiler location fix. (#1866)
Downstream compiler location fix. (#1866)
Tip revision: 7e93e81
File | Mode | Size |
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_includes | ||
_layouts | ||
assets | ||
design | ||
gfx-user-guide | ||
language-reference | ||
scripts | ||
user-guide | ||
64bit-type-support.md | -rw-r--r-- | 7.5 KB |
README.md | -rw-r--r-- | 2.2 KB |
_config.yml | -rw-r--r-- | 27 bytes |
api-users-guide.md | -rw-r--r-- | 18.3 KB |
build_toc.ps1 | -rw-r--r-- | 536 bytes |
building.md | -rw-r--r-- | 8.0 KB |
command-line-slangc.md | -rw-r--r-- | 12.7 KB |
cpu-target.md | -rw-r--r-- | 18.7 KB |
cuda-target.md | -rw-r--r-- | 19.1 KB |
doc-system.md | -rw-r--r-- | 3.5 KB |
faq.md | -rw-r--r-- | 2.9 KB |
language-guide.md | -rw-r--r-- | 10.1 KB |
layout.md | -rw-r--r-- | 12.4 KB |
linking.md | -rw-r--r-- | 10.9 KB |
nvapi-support.md | -rw-r--r-- | 5.1 KB |
repro.md | -rw-r--r-- | 10.9 KB |
shader-playground.md | -rw-r--r-- | 1.3 KB |
stdlib-doc.md | -rw-r--r-- | 854.3 KB |
target-compatibility.md | -rw-r--r-- | 13.9 KB |
wave-intrinsics.md | -rw-r--r-- | 12.8 KB |
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