https://github.com/geodynamics/citcoms
Revision 7f010dc7da1be608224a65895765bc0511621189 authored by Luis Armendariz on 10 October 2006, 07:29:28 UTC, committed by Luis Armendariz on 10 October 2006, 07:29:28 UTC
2. Wrapped most calls to set_attribute() to avoid using addresses as arguments 3. Added set_attribute_{int,float,double}_vector() functions
1 parent 24fcb93
Tip revision: 7f010dc7da1be608224a65895765bc0511621189 authored by Luis Armendariz on 10 October 2006, 07:29:28 UTC
1. Added PID to metadata to make it easier to identify the corresponding .cfg file
1. Added PID to metadata to make it easier to identify the corresponding .cfg file
Tip revision: 7f010dc
visFull.cfg
//
// time: Wed Oct 4 17:18:03 2006
//
// version: 3.2.0 (format), 4.3.2 (DX)
//
// Message Window:
// window: position = (0.0000,0.0000), size = 0.3825x0.1625
//
// panel[1]: position = (0.0056,0.0000), size = 0.3044x0.4392, startup = 1, devstyle = 1
// title: value = Control Panel
//
// workspace: width = 500, height = 500
// layout: snap = 0, width = 50, height = 50, align = NN
//
// interactor FileSelector[1]: num_components = 1, value = "samples/fulltest.cap%02d.100.general"
// instance: panel = 1, x = 0, y = 0, style = FileSelector, vertical = 1, size = 264x57
// label: value = Format String of CitcomSFullImport:
// filter = ./*.general
//
// interactor Integer[8]: num_components = 1, value = 2
// component[0]: minimum = 1, maximum = 100, global increment = 1, decimal = 0, global continuous = 0
// instance: panel = 1, x = 0, y = 67, style = Stepper, vertical = 1, size = 208x56
// label: value = CitcomSFullImport reduced:
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[6]: num_components = 1, value = -30.0
// component[0]: minimum = -90, maximum = 90, global increment = 1, decimal = 1, global continuous = 0
// instance: panel = 1, x = 7, y = 200, style = Slider, vertical = 1, size = 212x85
// label: value = Latitude of normal axis:
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[7]: num_components = 1, value = -30.0
// component[0]: minimum = -90, maximum = 90, global increment = 1, decimal = 1, global continuous = 0
// instance: panel = 1, x = 238, y = 199, style = Slider, vertical = 1, size = 212x85
// label: value = Longitude of normal axis:
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// node Colormap[5]:
// input[1]: defaulting = 0, value = { [0.0 0.666667] [1.0 0.0] }
// input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[4]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[5]: defaulting = 0, value = "Colormap_5"
// input[7]: defaulting = 1, value = 0.0
// input[8]: defaulting = 1, value = 1.0
// input[9]: defaulting = 1, value = 20
// input[12]: defaulting = 0, value = { 0.0 1.0 }
// input[17]: defaulting = 0, value = 0.0
// input[18]: defaulting = 0, value = 1.0
// window: position = (0.0000,0.0000), size = 0.5078x0.4395
//
// interactor ScalarList[1]: num_components = 1, value = { 0.8 0.4 }
// component[0]: minimum = -1, maximum = 1, global increment = 0.05, decimal = 2, global continuous = 0
// instance: panel = 1, x = 277, y = 0, style = List Editor, vertical = 1, size = 168x178
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[5]: num_components = 1, value = 0.55
// component[0]: minimum = 0, maximum = 1, global increment = 0.05, decimal = 2, global continuous = 0
// instance: panel = 1, x = 20, y = 131, style = Stepper, vertical = 1, size = 133x56
// label: value = Core radius:
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// node Image[3]:
// title: value = Gridded_3D_2ormorevar_notseries
// depth: value = 24
// window: position = (0.0000,0.4141), size = 0.5703x0.4863
// input[1]: defaulting = 0, value = "Image_3"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [5.96046e-08 -5.96046e-08 -1.19209e-07]
// input[6]: defaulting = 0, value = [10.2066 0.966056 1.00301]
// input[7]: defaulting = 0, value = 5.52043
// input[8]: defaulting = 0, value = 898
// input[9]: defaulting = 0, value = 0.604
// input[10]: defaulting = 0, value = [-0.0950113 -0.0293021 0.995045]
// input[11]: defaulting = 1, value = 30.0003
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 0, value = "none"
// input[16]: defaulting = 0, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[22]: defaulting = 0, value = "white"
// input[25]: defaulting = 0, value = NULL
// input[26]: defaulting = 0, value = "eps color gamma=1 dpi=72 orient=landscape"
// input[27]: defaulting = 1, value = NULL
// input[29]: defaulting = 1, value = 0
// input[41]: defaulting = 0, value = "rotate"
// input[42]: defaulting = 0, value = "Gridded_3D_2ormorevar_notseries"
// internal caching: 1
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