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https://github.com/iota97/AnisotropyEditor
03 March 2025, 11:54:12 UTC
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Revision 84babb6e3b85cc85ad56a16905986547d66e8ecf authored by Giovanni Cocco on 31 July 2024, 12:45:24 UTC, committed by Giovanni Cocco on 06 August 2024, 07:13:48 UTC
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Tip revision: 84babb6e3b85cc85ad56a16905986547d66e8ecf authored by Giovanni Cocco on 31 July 2024, 12:45:24 UTC
Initial commit
Tip revision: 84babb6
README.md
# Tangent Field Editor
This editor allows editing 2D tangent fields and rendering in real-time the anisotropic appearance defined by such fields. This project is the result of my internship in the team [MFX](https://mfx.loria.fr/) on the occasion of my master's thesis.

![preview of the user interface of the software](assets/preview.png)

## Usage
For further information about the usage please refer to the help menu or alternatively, you can see the same information [here](assets/help.md).

## Building
To build on both Windows and Linux the following dependencies are required:
- [Qt 6.7+](https://www.qt.io/download-dev)
- [Vulkan SDK](https://vulkan.lunarg.com)

We advise using Qt creator for the building, nevertheless, this is not strictly required. Opening the project file `Editor.pro` and selecting `Build -> Build Project "Editor"` should suffice.

Building on MacOS would require not trivial work as Vulkan is not currently supported on that system natively and alternatives such as MoltenVK would have to be used.
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