Revision 85b144f860176ec18db927d6d9ecdfb24d9c6483 authored by Maarten Lankhorst on 29 November 2012, 11:36:54 UTC, committed by Dave Airlie on 10 December 2012, 10:21:03 UTC
By removing the unlocking of lru and retaking it immediately, a race is
removed where the bo is taken off the swap list or the lru list between
the unlock and relock. As such the cleanup_refs code can be simplified,
it will attempt to call ttm_bo_wait non-blockingly, and if it fails
it will drop the locks and perform a blocking wait, or return an error
if no_wait_gpu was set.

The need for looping is also eliminated, since swapout and evict_mem_first
will always follow the destruction path, no new fence is allowed
to be attached. As far as I can see this may already have been the case,
but the unlocking / relocking required a complicated loop to deal with
re-reservation.

Changes since v1:
 - Simplify no_wait_gpu case by folding it in with empty ddestroy.
 - Hold a reservation while calling ttm_bo_cleanup_memtype_use again.
Changes since v2:
 - Do not remove bo from lru list while waiting

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
1 parent 6ed9ccb
Raw File
ad1848.h

#include <linux/interrupt.h>

#define AD_F_CS4231     0x0001  /* Returned if a CS4232 (or compatible) detected */
#define AD_F_CS4248     0x0001  /* Returned if a CS4248 (or compatible) detected */

#define         AD1848_SET_XTAL         1
#define         AD1848_MIXER_REROUTE    2

#define AD1848_REROUTE(oldctl, newctl) \
                ad1848_control(AD1848_MIXER_REROUTE, ((oldctl)<<8)|(newctl))
		

int ad1848_init(char *name, struct resource *ports, int irq, int dma_playback,
	int dma_capture, int share_dma, int *osp, struct module *owner);
void ad1848_unload (int io_base, int irq, int dma_playback, int dma_capture, int share_dma);

int ad1848_detect (struct resource *ports, int *flags, int *osp);
int ad1848_control(int cmd, int arg);

void attach_ms_sound(struct address_info * hw_config, struct resource *ports, struct module * owner);

int probe_ms_sound(struct address_info *hw_config, struct resource *ports);
void unload_ms_sound(struct address_info *hw_info);
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