Revision 85b144f860176ec18db927d6d9ecdfb24d9c6483 authored by Maarten Lankhorst on 29 November 2012, 11:36:54 UTC, committed by Dave Airlie on 10 December 2012, 10:21:03 UTC
By removing the unlocking of lru and retaking it immediately, a race is removed where the bo is taken off the swap list or the lru list between the unlock and relock. As such the cleanup_refs code can be simplified, it will attempt to call ttm_bo_wait non-blockingly, and if it fails it will drop the locks and perform a blocking wait, or return an error if no_wait_gpu was set. The need for looping is also eliminated, since swapout and evict_mem_first will always follow the destruction path, no new fence is allowed to be attached. As far as I can see this may already have been the case, but the unlocking / relocking required a complicated loop to deal with re-reservation. Changes since v1: - Simplify no_wait_gpu case by folding it in with empty ddestroy. - Hold a reservation while calling ttm_bo_cleanup_memtype_use again. Changes since v2: - Do not remove bo from lru list while waiting Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
1 parent 6ed9ccb
ad1848.h
#include <linux/interrupt.h>
#define AD_F_CS4231 0x0001 /* Returned if a CS4232 (or compatible) detected */
#define AD_F_CS4248 0x0001 /* Returned if a CS4248 (or compatible) detected */
#define AD1848_SET_XTAL 1
#define AD1848_MIXER_REROUTE 2
#define AD1848_REROUTE(oldctl, newctl) \
ad1848_control(AD1848_MIXER_REROUTE, ((oldctl)<<8)|(newctl))
int ad1848_init(char *name, struct resource *ports, int irq, int dma_playback,
int dma_capture, int share_dma, int *osp, struct module *owner);
void ad1848_unload (int io_base, int irq, int dma_playback, int dma_capture, int share_dma);
int ad1848_detect (struct resource *ports, int *flags, int *osp);
int ad1848_control(int cmd, int arg);
void attach_ms_sound(struct address_info * hw_config, struct resource *ports, struct module * owner);
int probe_ms_sound(struct address_info *hw_config, struct resource *ports);
void unload_ms_sound(struct address_info *hw_info);
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