Revision 8817210d4d968e58f7d93db2eecd17b20dd03d40 authored by Andi Kleen on 17 January 2006, 06:03:38 UTC, committed by Linus Torvalds on 17 January 2006, 07:18:35 UTC
Another try at this. For 32bit follow the 32bit implementation from Ingo - mappings are growing down from the end of stack now and vary randomly by 1GB. Randomized mappings for 64bit just vary the normal mmap break by 1TB. I didn't bother implementing full flex mmap for 64bit because it shouldn't be needed there. Cc: mingo@elte.hu Signed-off-by: Andi Kleen <ak@suse.de> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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File | Mode | Size |
---|---|---|
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
touchscreen | ||
Kconfig | -rw-r--r-- | 4.2 KB |
Makefile | -rw-r--r-- | 563 bytes |
evbug.c | -rw-r--r-- | 2.8 KB |
evdev.c | -rw-r--r-- | 16.6 KB |
input.c | -rw-r--r-- | 23.9 KB |
joydev.c | -rw-r--r-- | 16.0 KB |
mousedev.c | -rw-r--r-- | 19.8 KB |
power.c | -rw-r--r-- | 4.2 KB |
tsdev.c | -rw-r--r-- | 13.1 KB |
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