Revision 8aef18845266f5c05904c610088f2d1ed58f6be3 authored by Al Viro on 16 June 2011, 14:10:06 UTC, committed by Al Viro on 16 June 2011, 15:28:16 UTC
[Kudos to dhowells for tracking that crap down]

If two processes attempt to cause automounting on the same mountpoint at the
same time, the vfsmount holding the mountpoint will be left with one too few
references on it, causing a BUG when the kernel tries to clean up.

The problem is that lock_mount() drops the caller's reference to the
mountpoint's vfsmount in the case where it finds something already mounted on
the mountpoint as it transits to the mounted filesystem and replaces path->mnt
with the new mountpoint vfsmount.

During a pathwalk, however, we don't take a reference on the vfsmount if it is
the same as the one in the nameidata struct, but do_add_mount() doesn't know
this.

The fix is to make sure we have a ref on the vfsmount of the mountpoint before
calling do_add_mount().  However, if lock_mount() doesn't transit, we're then
left with an extra ref on the mountpoint vfsmount which needs releasing.
We can handle that in follow_managed() by not making assumptions about what
we can and what we cannot get from lookup_mnt() as the current code does.

The callers of follow_managed() expect that reference to path->mnt will be
grabbed iff path->mnt has been changed.  follow_managed() and follow_automount()
keep track of whether such reference has been grabbed and assume that it'll
happen in those and only those cases that'll have us return with changed
path->mnt.  That assumption is almost correct - it breaks in case of
racing automounts and in even harder to hit race between following a mountpoint
and a couple of mount --move.  The thing is, we don't need to make that
assumption at all - after the end of loop in follow_manage() we can check
if path->mnt has ended up unchanged and do mntput() if needed.

The BUG can be reproduced with the following test program:

	#include <stdio.h>
	#include <sys/types.h>
	#include <sys/stat.h>
	#include <unistd.h>
	#include <sys/wait.h>
	int main(int argc, char **argv)
	{
		int pid, ws;
		struct stat buf;
		pid = fork();
		stat(argv[1], &buf);
		if (pid > 0) wait(&ws);
		return 0;
	}

and the following procedure:

 (1) Mount an NFS volume that on the server has something else mounted on a
     subdirectory.  For instance, I can mount / from my server:

	mount warthog:/ /mnt -t nfs4 -r

     On the server /data has another filesystem mounted on it, so NFS will see
     a change in FSID as it walks down the path, and will mark /mnt/data as
     being a mountpoint.  This will cause the automount code to be triggered.

     !!! Do not look inside the mounted fs at this point !!!

 (2) Run the above program on a file within the submount to generate two
     simultaneous automount requests:

	/tmp/forkstat /mnt/data/testfile

 (3) Unmount the automounted submount:

	umount /mnt/data

 (4) Unmount the original mount:

	umount /mnt

     At this point the kernel should throw a BUG with something like the
     following:

	BUG: Dentry ffff880032e3c5c0{i=2,n=} still in use (1) [unmount of nfs4 0:12]

Note that the bug appears on the root dentry of the original mount, not the
mountpoint and not the submount because sys_umount() hasn't got to its final
mntput_no_expire() yet, but this isn't so obvious from the call trace:

 [<ffffffff8117cd82>] shrink_dcache_for_umount+0x69/0x82
 [<ffffffff8116160e>] generic_shutdown_super+0x37/0x15b
 [<ffffffffa00fae56>] ? nfs_super_return_all_delegations+0x2e/0x1b1 [nfs]
 [<ffffffff811617f3>] kill_anon_super+0x1d/0x7e
 [<ffffffffa00d0be1>] nfs4_kill_super+0x60/0xb6 [nfs]
 [<ffffffff81161c17>] deactivate_locked_super+0x34/0x83
 [<ffffffff811629ff>] deactivate_super+0x6f/0x7b
 [<ffffffff81186261>] mntput_no_expire+0x18d/0x199
 [<ffffffff811862a8>] mntput+0x3b/0x44
 [<ffffffff81186d87>] release_mounts+0xa2/0xbf
 [<ffffffff811876af>] sys_umount+0x47a/0x4ba
 [<ffffffff8109e1ca>] ? trace_hardirqs_on_caller+0x1fd/0x22f
 [<ffffffff816ea86b>] system_call_fastpath+0x16/0x1b

as do_umount() is inlined.  However, you can see release_mounts() in there.

Note also that it may be necessary to have multiple CPU cores to be able to
trigger this bug.

Tested-by: Jeff Layton <jlayton@redhat.com>
Tested-by: Ian Kent <raven@themaw.net>
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
1 parent 50338b8
Raw File
Kconfig
#
# Input device configuration
#

menu "Input device support"
	depends on !S390

config INPUT
	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
	default y
	help
	  Say Y here if you have any input device (mouse, keyboard, tablet,
	  joystick, steering wheel ...) connected to your system and want
	  it to be available to applications. This includes standard PS/2
	  keyboard and mouse.

	  Say N here if you have a headless (no monitor, no keyboard) system.

	  More information is available: <file:Documentation/input/input.txt>

	  If unsure, say Y.

	  To compile this driver as a module, choose M here: the
	  module will be called input.

if INPUT

config INPUT_FF_MEMLESS
	tristate "Support for memoryless force-feedback devices"
	help
	  Say Y here if you have memoryless force-feedback input device
	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
	  Power 2, or similar. You will also need to enable hardware-specific
	  driver.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called ff-memless.

config INPUT_POLLDEV
	tristate "Polled input device skeleton"
	help
	  Say Y here if you are using a driver for an input
	  device that periodically polls hardware state. This
	  option is only useful for out-of-tree drivers since
	  in-tree drivers select it automatically.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called input-polldev.

config INPUT_SPARSEKMAP
	tristate "Sparse keymap support library"
	help
	  Say Y here if you are using a driver for an input
	  device that uses sparse keymap. This option is only
	  useful for out-of-tree drivers since in-tree drivers
	  select it automatically.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called sparse-keymap.

comment "Userland interfaces"

config INPUT_MOUSEDEV
	tristate "Mouse interface" if EXPERT
	default y
	help
	  Say Y here if you want your mouse to be accessible as char devices
	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
	  programs (including SVGAlib, GPM and X) will be able to use your
	  mouse.

	  If unsure, say Y.

	  To compile this driver as a module, choose M here: the
	  module will be called mousedev.

config INPUT_MOUSEDEV_PSAUX
	bool "Provide legacy /dev/psaux device"
	default y
	depends on INPUT_MOUSEDEV
	help
	  Say Y here if you want your mouse also be accessible as char device
	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly
	  the same as the data from /dev/input/mice.

	  If unsure, say Y.


config INPUT_MOUSEDEV_SCREEN_X
	int "Horizontal screen resolution"
	depends on INPUT_MOUSEDEV
	default "1024"
	help
	  If you're using a digitizer, or a graphic tablet, and want to use
	  it as a mouse then the mousedev driver needs to know the X window
	  screen resolution you are using to correctly scale the data. If
	  you're not using a digitizer, this value is ignored.

config INPUT_MOUSEDEV_SCREEN_Y
	int "Vertical screen resolution"
	depends on INPUT_MOUSEDEV
	default "768"
	help
	  If you're using a digitizer, or a graphic tablet, and want to use
	  it as a mouse then the mousedev driver needs to know the X window
	  screen resolution you are using to correctly scale the data. If
	  you're not using a digitizer, this value is ignored.

config INPUT_JOYDEV
	tristate "Joystick interface"
	help
	  Say Y here if you want your joystick or gamepad to be
	  accessible as char device 13:0+ - /dev/input/jsX device.

	  If unsure, say Y.

	  More information is available: <file:Documentation/input/joystick.txt>

	  To compile this driver as a module, choose M here: the
	  module will be called joydev.

config INPUT_EVDEV
	tristate "Event interface"
	help
	  Say Y here if you want your input device events be accessible
	  under char device 13:64+ - /dev/input/eventX in a generic way.

	  To compile this driver as a module, choose M here: the
	  module will be called evdev.

config INPUT_EVBUG
	tristate "Event debugging"
	help
	  Say Y here if you have a problem with the input subsystem and
	  want all events (keypresses, mouse movements), to be output to
	  the system log. While this is useful for debugging, it's also
	  a security threat - your keypresses include your passwords, of
	  course.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called evbug.

config INPUT_APMPOWER
	tristate "Input Power Event -> APM Bridge" if EXPERT
	depends on INPUT && APM_EMULATION
	help
	  Say Y here if you want suspend key events to trigger a user
	  requested suspend through APM. This is useful on embedded
	  systems where such behaviour is desired without userspace
	  interaction. If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called apm-power.

comment "Input Device Drivers"

source "drivers/input/keyboard/Kconfig"

source "drivers/input/mouse/Kconfig"

source "drivers/input/joystick/Kconfig"

source "drivers/input/tablet/Kconfig"

source "drivers/input/touchscreen/Kconfig"

source "drivers/input/misc/Kconfig"

endif

menu "Hardware I/O ports"

source "drivers/input/serio/Kconfig"

source "drivers/input/gameport/Kconfig"

endmenu

endmenu

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