Revision 8be568a9c289c880672c17422ba7299606375f2f authored by Islam AbdelRahman on 06 November 2015, 19:19:01 UTC, committed by Islam AbdelRahman on 06 November 2015, 19:19:01 UTC
Summary:
This diff introduce new table properties that will be written for block based tables
These properties are
  - comparator name
  - merge operator name
  - property collectors names

Test Plan:
  - Added a new unit test to verify that these tests are written/read correctly
  - Running all other tests right now (wont land until all tests finish)

Reviewers: rven, kradhakrishnan, igor, sdong, anthony, yhchiang

Reviewed By: yhchiang

Subscribers: dhruba

Differential Revision: https://reviews.facebook.net/D34269
1 parent 2b42000
Raw File
INSTALL.md
## Compilation

**Important**: If you plan to run RocksDB in production, don't compile using default 
`make` or `make all`. That will compile RocksDB in debug mode, which is much slower
than release mode.

RocksDB's library should be able to compile without any dependency installed,
although we recommend installing some compression libraries (see below).
We do depend on newer gcc/clang with C++11 support.

There are few options when compiling RocksDB:

* [recommended] `make static_lib` will compile librocksdb.a, RocksDB static library. Compiles static library in release mode.

* `make shared_lib` will compile librocksdb.so, RocksDB shared library. Compiles shared library in release mode.

* `make check` will compile and run all the unit tests. `make check` will compile RocksDB in debug mode.

* `make all` will compile our static library, and all our tools and unit tests. Our tools
depend on gflags. You will need to have gflags installed to run `make all`. This will compile RocksDB in debug mode. Don't
use binaries compiled by `make all` in production.

* By default the binary we produce is optimized for the platform you're compiling on
(-march=native). If you want to build a portable binary, add 'PORTABLE=1' before
your make commands, like this: `PORTABLE=1 make static_lib`

## Dependencies

* You can link RocksDB with following compression libraries:
  - [zlib](http://www.zlib.net/) - a library for data compression.
  - [bzip2](http://www.bzip.org/) - a library for data compression.
  - [snappy](https://code.google.com/p/snappy/) - a library for fast
      data compression.

* All our tools depend on:
  - [gflags](https://gflags.github.io/gflags/) - a library that handles
      command line flags processing. You can compile rocksdb library even
      if you don't have gflags installed.

## Supported platforms

* **Linux - Ubuntu**
    * Upgrade your gcc to version at least 4.7 to get C++11 support.
    * Install gflags. First, try: `sudo apt-get install libgflags-dev`
      If this doesn't work and you're using Ubuntu, here's a nice tutorial:
      (http://askubuntu.com/questions/312173/installing-gflags-12-04)
    * Install snappy. This is usually as easy as:
      `sudo apt-get install libsnappy-dev`.
    * Install zlib. Try: `sudo apt-get install zlib1g-dev`.
    * Install bzip2: `sudo apt-get install libbz2-dev`.
* **Linux - CentOS**
    * Upgrade your gcc to version at least 4.7 to get C++11 support:
      `yum install gcc47-c++`
    * Install gflags:

              wget https://gflags.googlecode.com/files/gflags-2.0-no-svn-files.tar.gz
              tar -xzvf gflags-2.0-no-svn-files.tar.gz
              cd gflags-2.0
              ./configure && make && sudo make install

    * Install snappy:

              wget https://snappy.googlecode.com/files/snappy-1.1.1.tar.gz
              tar -xzvf snappy-1.1.1.tar.gz
              cd snappy-1.1.1
              ./configure && make && sudo make install

    * Install zlib:

              sudo yum install zlib
              sudo yum install zlib-devel

    * Install bzip2:

              sudo yum install bzip2
              sudo yum install bzip2-devel

* **OS X**:
    * Install latest C++ compiler that supports C++ 11:
        * Update XCode:  run `xcode-select --install` (or install it from XCode App's settting).
        * Install via [homebrew](http://brew.sh/).
            * If you're first time developer in MacOS, you still need to run: `xcode-select --install` in your command line.
            * run `brew tap homebrew/versions; brew install gcc47 --use-llvm` to install gcc 4.7 (or higher).
    * run `brew install rocksdb`

* **iOS**:
  * Run: `TARGET_OS=IOS make static_lib`. When building the project which uses rocksdb iOS library, make sure to define two important pre-processing macros: `ROCKSDB_LITE` and `IOS_CROSS_COMPILE`.

* **Windows**:
  * For building with MS Visual Studio 13 you will need Update 4 installed.
  * Read and follow the instructions at CMakeLists.txt
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