Revision 8e8882847d428a8f6e4080507e95b42acc6674ad authored by Rene Brun on 26 September 2006, 13:44:50 UTC, committed by Rene Brun on 26 September 2006, 13:44:50 UTC
When loading the geometry from a file, the element table is recreated (never streamed) so the attribute flags (defined/used) of elements are lost. The patch loops over all defined materials/mixtures in this case and restores the flags. Affected: TFluka when geometry was loaded from the file. git-svn-id: http://root.cern.ch/svn/root/trunk@16348 27541ba8-7e3a-0410-8455-c3a389f83636
1 parent 0900218
TToggle.h
// @(#)root/meta:$Name$:$Id$
// Author: Piotr Golonka 30/07/97
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TToggle
#define ROOT_TToggle
//////////////////////////////////////////////////////////////////////////
// //
// TToggle //
// //
// This class defines toggling facility for both - object's method or //
// variables. //
// Assume that user provides an object with a two-state field, and //
// methods to Get/Set value of this field. This object enables to switch//
// values via this method when the only thing you know about the field //
// is the name of the method (or method itself) which sets the field. //
// This facility is required in context popup menu, when the only //
// information about how to toggle a field is a name of method which //
// sets it. //
// This Object may be also used for toggling an integer variable, //
// which may be important while building universal objects... //
// When user provides a "set-method" of name SetXXX this object tries //
// automaticaly to find a matching "get-method" by looking for a method //
// with name GetXXX or IsXXX for given object. //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TObject
#include "TObject.h"
#endif
#ifndef ROOT_TMethodCall
#include "TMethodCall.h"
#endif
#ifndef ROOT_TMethod
#include "TMethod.h"
#endif
#ifndef ROOT_TNamed
#include "TNamed.h"
#endif
class TToggle: public TNamed {
private:
Bool_t fState; //Object's state - "a local copy"
Long_t fOnValue; //Value recognized as switched ON (Def=1)
Long_t fOffValue; //Value recognized as switched OFF(Def=0)
Long_t fValue; //Local copy of a value returned by called function
protected:
Bool_t fInitialized; //True if either SetToggledObject or SetToggledVariable called - enables Toggle() method.
TObject *fObject; //The object this Toggle belongs to
TMethodCall *fGetter; //Method to Get a value of fObject;
TMethodCall *fSetter; //Method to Set a value of fObject;
Int_t *fTglVariable; //Alternatively: pointer to an integer value to be Toggled instead of TObjectl
public:
TToggle();
virtual void SetToggledObject(TObject *obj, TMethod *anymethod);
// you just provide any method which has got an initialized pointer
// to TDataMember... The rest is done automatically...
virtual void SetToggledVariable(Int_t &var);
virtual Bool_t IsInitialized(){return fInitialized;};
virtual Bool_t GetState();
virtual void SetState(Bool_t state);
virtual void Toggle();
virtual void SetOnValue(Long_t lon){fOnValue=lon;};
virtual Long_t GetOnValue(){return fOnValue;};
virtual void SetOffValue(Long_t lof){fOffValue=lof;};
virtual Long_t GetOffValue(){return fOffValue;};
virtual Int_t GetValue(){return fValue;};
virtual void SetValue(Long_t val);
ClassDef(TToggle,0) //Facility for toggling datamembers on/off
};
#endif
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