https://github.com/Kitware/CMake
Revision 93ac2a78d5e0dbb6607105cc8d2a3f19ebdd8583 authored by Gregor Jasny on 31 August 2015, 20:33:37 UTC, committed by Gregor Jasny on 09 August 2016, 18:30:07 UTC
CMake used to put all header search paths into HEADER_SEARCH_PATHS
attribute. Unfortunately this attribute does not support to declare
a search path as a system include.

As a hack one could add a -isystem /path to the cflags but then include
ordering is not deterministic. A better approach was chosen with this
patch by not filling HEADER_SEARCH_PATHS at all and to populate
the C, C++, and Fortran flags directly. The include paths used by
Xcode should be now identical to the ones used by Unix Makefiles and
Ninja generator.
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Tip revision: 93ac2a78d5e0dbb6607105cc8d2a3f19ebdd8583 authored by Gregor Jasny on 31 August 2015, 20:33:37 UTC
Xcode: Obey SYSTEM keyword for includes (#15687)
Tip revision: 93ac2a7
cmTargetPropCommandBase.h
/*============================================================================
  CMake - Cross Platform Makefile Generator
  Copyright 2013 Stephen Kelly <steveire@gmail.com>

  Distributed under the OSI-approved BSD License (the "License");
  see accompanying file Copyright.txt for details.

  This software is distributed WITHOUT ANY WARRANTY; without even the
  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  See the License for more information.
============================================================================*/

#ifndef cmTargetPropCommandBase_h
#define cmTargetPropCommandBase_h

#include "cmCommand.h"

class cmTarget;

class cmTargetPropCommandBase : public cmCommand
{
public:
  enum ArgumentFlags
  {
    NO_FLAGS = 0,
    PROCESS_BEFORE = 1,
    PROCESS_SYSTEM = 2
  };

  bool HandleArguments(std::vector<std::string> const& args,
                       const std::string& prop,
                       ArgumentFlags flags = NO_FLAGS);

  cmTypeMacro(cmTargetPropCommandBase, cmCommand);

protected:
  std::string Property;
  cmTarget* Target;

  virtual void HandleInterfaceContent(cmTarget* tgt,
                                      const std::vector<std::string>& content,
                                      bool prepend, bool system);

private:
  virtual void HandleImportedTarget(const std::string& tgt) = 0;
  virtual void HandleMissingTarget(const std::string& name) = 0;

  virtual bool HandleDirectContent(cmTarget* tgt,
                                   const std::vector<std::string>& content,
                                   bool prepend, bool system) = 0;

  virtual std::string Join(const std::vector<std::string>& content) = 0;

  bool ProcessContentArgs(std::vector<std::string> const& args,
                          unsigned int& argIndex, bool prepend, bool system);
  bool PopulateTargetProperies(const std::string& scope,
                               const std::vector<std::string>& content,
                               bool prepend, bool system);
};

#endif
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