https://github.com/Kitware/CMake
Revision 93ac2a78d5e0dbb6607105cc8d2a3f19ebdd8583 authored by Gregor Jasny on 31 August 2015, 20:33:37 UTC, committed by Gregor Jasny on 09 August 2016, 18:30:07 UTC
CMake used to put all header search paths into HEADER_SEARCH_PATHS attribute. Unfortunately this attribute does not support to declare a search path as a system include. As a hack one could add a -isystem /path to the cflags but then include ordering is not deterministic. A better approach was chosen with this patch by not filling HEADER_SEARCH_PATHS at all and to populate the C, C++, and Fortran flags directly. The include paths used by Xcode should be now identical to the ones used by Unix Makefiles and Ninja generator.
1 parent 4689d16
Tip revision: 93ac2a78d5e0dbb6607105cc8d2a3f19ebdd8583 authored by Gregor Jasny on 31 August 2015, 20:33:37 UTC
Xcode: Obey SYSTEM keyword for includes (#15687)
Xcode: Obey SYSTEM keyword for includes (#15687)
Tip revision: 93ac2a7
cmTargetPropCommandBase.h
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2013 Stephen Kelly <steveire@gmail.com>
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmTargetPropCommandBase_h
#define cmTargetPropCommandBase_h
#include "cmCommand.h"
class cmTarget;
class cmTargetPropCommandBase : public cmCommand
{
public:
enum ArgumentFlags
{
NO_FLAGS = 0,
PROCESS_BEFORE = 1,
PROCESS_SYSTEM = 2
};
bool HandleArguments(std::vector<std::string> const& args,
const std::string& prop,
ArgumentFlags flags = NO_FLAGS);
cmTypeMacro(cmTargetPropCommandBase, cmCommand);
protected:
std::string Property;
cmTarget* Target;
virtual void HandleInterfaceContent(cmTarget* tgt,
const std::vector<std::string>& content,
bool prepend, bool system);
private:
virtual void HandleImportedTarget(const std::string& tgt) = 0;
virtual void HandleMissingTarget(const std::string& name) = 0;
virtual bool HandleDirectContent(cmTarget* tgt,
const std::vector<std::string>& content,
bool prepend, bool system) = 0;
virtual std::string Join(const std::vector<std::string>& content) = 0;
bool ProcessContentArgs(std::vector<std::string> const& args,
unsigned int& argIndex, bool prepend, bool system);
bool PopulateTargetProperies(const std::string& scope,
const std::vector<std::string>& content,
bool prepend, bool system);
};
#endif
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