https://github.com/Kitware/CMake
Revision 96ea613f169cedc4087b536d95ca6c128b8f4eb6 authored by Brad King on 27 October 2020, 11:05:11 UTC, committed by Kitware Robot on 27 October 2020, 11:05:18 UTC
2b0d3c3524 CUDA: Use MSVC version to determine supported C++ standard levels

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5423
2 parent s 479a9df + 2b0d3c3
Raw File
Tip revision: 96ea613f169cedc4087b536d95ca6c128b8f4eb6 authored by Brad King on 27 October 2020, 11:05:11 UTC
Merge topic 'correct_msvc_cuda_flag_warning' into release-3.19
Tip revision: 96ea613
Findosg.cmake
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.

#[=======================================================================[.rst:
Findosg
-------



NOTE: It is highly recommended that you use the new
FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
Find module directly.

This is part of the Findosg* suite used to find OpenSceneGraph
components.  Each component is separate and you must opt in to each
module.  You must also opt into OpenGL and OpenThreads (and Producer
if needed) as these modules won't do it for you.  This is to allow you
control over your own system piece by piece in case you need to opt
out of certain components or change the Find behavior for a particular
module (perhaps because the default FindOpenGL.cmake module doesn't
work with your system as an example).  If you want to use a more
convenient module that includes everything, use the
FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

Locate osg This module defines

OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
headers OSG_LIBRARIES - The libraries to link against for the OSG (use
this)

OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
library

$OSGDIR is an environment variable that would correspond to the
./configure --prefix=$OSGDIR used in building osg.

Created by Eric Wing.
#]=======================================================================]

# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgUtil/SceneView>

include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH   (OSG osg/PositionAttitudeTransform)
OSG_FIND_LIBRARY(OSG osg)

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(osg DEFAULT_MSG OSG_LIBRARY OSG_INCLUDE_DIR)
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