Revision 9a94756d01d9071ff1610bfc4cb170bd47f701a8 authored by Alexander Root on 21 July 2022, 15:01:16 UTC, committed by GitHub on 21 July 2022, 15:01:16 UTC
* use pmaddubsw 8-bit horizontal widening adds * add SSE3 versions too * add pmaddubsw tests
1 parent 967c3bf
MainPage.h
/** \file
* This file only exists to contain the front-page of the documentation
*/
/** \mainpage Halide
*
* Halide is a programming language designed to make it easier to
* write high-performance image processing code on modern
* machines. Its front end is embedded in C++. Compiler
* targets include x86/SSE, ARM v7/NEON, CUDA, Native Client,
* OpenCL, and Metal.
*
* You build a Halide program by writing C++ code using objects of
* type \ref Halide::Var, \ref Halide::Expr, and \ref Halide::Func,
* and then calling \ref Halide::Func::compile_to_file to generate an
* object file and header (good for deploying large routines), or
* calling \ref Halide::Func::realize to JIT-compile and run the
* pipeline immediately (good for testing small routines).
*
* To learn Halide, we recommend you start with the <a href=examples.html>tutorials</a>.
*
* You can also look in the test folder for many small examples that
* use Halide's various features, and in the apps folder for some
* larger examples that statically compile halide pipelines. In
* particular check out local_laplacian, bilateral_grid, and
* interpolate.
*
* Below are links to the documentation for the important classes in Halide.
*
* For defining, scheduling, and evaluating basic pipelines:
*
* Halide::Func, Halide::Stage, Halide::Var
*
* Our image data type:
*
* Halide::Buffer
*
* For passing around and reusing halide expressions:
*
* Halide::Expr
*
* For representing scalar and image parameters to pipelines:
*
* Halide::Param, Halide::ImageParam
*
* For writing functions that reduce or scatter over some domain:
*
* Halide::RDom
*
* For writing and evaluating functions that return multiple values:
*
* Halide::Tuple, Halide::Realization
*
*/
/**
* \example tutorial/lesson_01_basics.cpp
* \example tutorial/lesson_02_input_image.cpp
* \example tutorial/lesson_03_debugging_1.cpp
* \example tutorial/lesson_04_debugging_2.cpp
* \example tutorial/lesson_05_scheduling_1.cpp
* \example tutorial/lesson_06_realizing_over_shifted_domains.cpp
* \example tutorial/lesson_07_multi_stage_pipelines.cpp
* \example tutorial/lesson_08_scheduling_2.cpp
* \example tutorial/lesson_09_update_definitions.cpp
* \example tutorial/lesson_10_aot_compilation_generate.cpp
* \example tutorial/lesson_10_aot_compilation_run.cpp
* \example tutorial/lesson_11_cross_compilation.cpp
* \example tutorial/lesson_12_using_the_gpu.cpp
* \example tutorial/lesson_13_tuples.cpp
* \example tutorial/lesson_14_types.cpp
* \example tutorial/lesson_15_generators.cpp
*/
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