Revision a0125a932e917cb507b682cb66645efdca1f8cab authored by Chris Wilson on 08 August 2017, 13:19:04 UTC, committed by Jani Nikula on 14 August 2017, 16:28:06 UTC
As we may have just bound the renderstate into the GGTT for execution, we
need to ensure that the GTT TLB are also flushed.

On snb-gt2, this would cause a random GPU hang at the start of a new
context (e.g. boot) and on snb-gt1, it was causing the renderstate batch
to take ~10s. It was the GPU hang that revealed the truth, as the CS
gleefully executed beyond the end of the golden renderstate batch, a good
indicator for a GTT TLB miss.

Fixes: 20fe17aa52dc ("drm/i915: Remove redundant TLB invalidate on switching contexts")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20170808131904.1385-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: <drm-intel-fixes@lists.freedesktop.org> # v4.12-rc1+
(cherry picked from commit 802673d66f8a6ded5d2689d597853c7bb3a70163)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
1 parent 26a72e8
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