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https://github.com/patr-schm/surface-maps-via-adaptive-triangulations
30 May 2023, 12:10:02 UTC
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Revision a1bf1ebae522a8f2ec5c0603420b7cd99db354fe authored by Patrick Schmidt on 23 January 2023, 11:04:23 UTC, committed by Patrick Schmidt on 23 January 2023, 11:04:23 UTC
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Tip revision: a1bf1ebae522a8f2ec5c0603420b7cd99db354fe authored by Patrick Schmidt on 23 January 2023, 11:04:23 UTC
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README.md
# Surface Maps via Adaptive Triangulations
![Teaser](img/teaser_repo.png)

This is a prototype implementation of the paper Surface Map Surface Maps via Adaptive Triangulations [paper link] by [authors].

This repository contains:
* The core `SurfaceMaps` library.
* Example applications that replicate figures from the paper.


# Build Instructions

This project has been developed and tested on Linux (Debian & Ubuntu) and requires a C++17 compiler.

On Debian-based systems, the required dependencies can be installed via:
```
sudo apt install cmake libgl1-mesa-dev mesa-utils libglfw3 libglfw3-dev libxinerama-dev libxcursor-dev libxi-dev cmake g++
```

Make sure to checkout all Git submodules: Clone via `git clone --recursive ...` or run `git submodule update --init --recursive` afterwards.
Then use the following commands to build the project:
```
mkdir build
cd build
cmake ..
make -j4
```

# Run Instructions

The `build` directory should now contain several executable files. Run a file by typing e.g.:

* `./coarse_to_fine` (which reproduces Figure 2 of the paper)


Each executable will produce a number of output meshes and screenshots in the `build/output` directory.
Alternatively, it is possible to open an interactive viewer by setting `open_viewer = true` in any of the files located in `apps/adaptive_triangulations`.

Viewer navigation:

* Drag left mouse button to rotate
* Double-click to set pivot point
* Scroll mouse wheel to zoom

Press Escape to close the widget. Some demos will open several widgets in succession.

# Authors and Contributors
[tba]

# License
Our source code is released under the MIT License.
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