Revision a1e9185d20b56af04022d2e656802254f4ea47eb authored by Linus Torvalds on 02 December 2022, 23:40:35 UTC, committed by Linus Torvalds on 02 December 2022, 23:40:35 UTC
Pull sound fixes from Takashi Iwai: "Likely the last piece for 6.1; the only significant fixes are ASoC core ops fixes, while others are device-specific (rather minor) fixes in ASoC and FireWire drivers. All appear safe enough to take as a late stage material" * tag 'sound-6.1-rc8' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound: ALSA: dice: fix regression for Lexicon I-ONIX FW810S ASoC: cs42l51: Correct PGA Volume minimum value ASoC: ops: Correct bounds check for second channel on SX controls ASoC: tlv320adc3xxx: Fix build error for implicit function declaration ASoC: ops: Check bounds for second channel in snd_soc_put_volsw_sx() ASoC: ops: Fix bounds check for _sx controls ASoC: fsl_micfil: explicitly clear CHnF flags ASoC: fsl_micfil: explicitly clear software reset bit
hidden.h
/* SPDX-License-Identifier: GPL-2.0 */
/*
* When building position independent code with GCC using the -fPIC option,
* (or even the -fPIE one on older versions), it will assume that we are
* building a dynamic object (either a shared library or an executable) that
* may have symbol references that can only be resolved at load time. For a
* variety of reasons (ELF symbol preemption, the CoW footprint of the section
* that is modified by the loader), this results in all references to symbols
* with external linkage to go via entries in the Global Offset Table (GOT),
* which carries absolute addresses which need to be fixed up when the
* executable image is loaded at an offset which is different from its link
* time offset.
*
* Fortunately, there is a way to inform the compiler that such symbol
* references will be satisfied at link time rather than at load time, by
* giving them 'hidden' visibility.
*/
#pragma GCC visibility push(hidden)
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