Revision a23cdbbea145e0890627743d316c0ab6fe6c9c1f authored by Manuel Stoeckl on 03 September 2021, 01:45:23 UTC, committed by Simon Ser on 23 November 2021, 14:51:54 UTC
This makes it possible to hint to the renderer and backends how many
bits per channel the buffers that the compositor draws windows onto
should have. Renderers and backends may deviate from this if they
do not support the formats with higher bit depth.
1 parent 5865af7
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Copyright (c) 2016-2017 Drew DeVault

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