https://github.com/sueda/eol-cloth
Revision a6d03813fc8cd8b58edc6b3cef6b2f732f4d9d36 authored by Nick Weidner on 07 September 2018, 18:25:33 UTC, committed by Nick Weidner on 07 September 2018, 18:25:33 UTC
1 parent 09335f4
Tip revision: a6d03813fc8cd8b58edc6b3cef6b2f732f4d9d36 authored by Nick Weidner on 07 September 2018, 18:25:33 UTC
Point fix
Point fix
Tip revision: a6d0381
Forces.h
#pragma once
#ifndef __Forces__
#define __Forces__
#include <vector>
#include <memory>
#include <string>
#include "Cloth.h"
#include "external\ArcSim\mesh.hpp"
#define EIGEN_DONT_ALIGN_STATICALLY
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include <Eigen/StdVector>
#ifdef EOLC_ONLINE
class MatrixStack;
class Program;
#endif // EOLC_ONLINE
//class Mesh;
class Obstacles;
class Forces
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
Forces() : EoL_cutoff(0) {};
virtual ~Forces() {};
Eigen::VectorXd f;
Eigen::SparseMatrix<double> M;
Eigen::SparseMatrix<double> MDK;
int EoL_cutoff;
void fill(const Mesh& mesh, const Material& mat, const Eigen::Vector3d& grav, double h);
#ifdef EOLC_ONLINE
void drawSimple(const Mesh& mesh, std::shared_ptr<MatrixStack> MV, const std::shared_ptr<Program> p) const;
#endif // EOLC_ONLINE
};
#endif
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