https://github.com/shader-slang/slang
Revision aba2731f0427a04a119a59567e6715ba4034920a authored by Yong He on 08 July 2021, 20:55:21 UTC, committed by GitHub on 08 July 2021, 20:55:21 UTC
* Update VS projects to 2019.

* Empty commit to trigger build

* Implement gfx inline ray tracing on D3D12.

* Allow render-test to run inline ray tracing tests.

Co-authored-by: Yong He <yhe@nvidia.com>
1 parent 0995067
History
Tip revision: aba2731f0427a04a119a59567e6715ba4034920a authored by Yong He on 08 July 2021, 20:55:21 UTC
Allow render-test to run inline ray tracing tests. (#1903)
Tip revision: aba2731
File Mode Size
.github
build
docs
examples
external
extras
prelude
source
tests
tools
.editorconfig -rw-r--r-- 937 bytes
.gitattributes -rw-r--r-- 95 bytes
.gitignore -rw-r--r-- 1.1 KB
.gitmodules -rw-r--r-- 951 bytes
CODE_OF_CONDUCT.md -rw-r--r-- 3.1 KB
LICENSE -rw-r--r-- 1.1 KB
README.md -rw-r--r-- 6.1 KB
github_build.sh -rw-r--r-- 495 bytes
github_test.sh -rw-r--r-- 546 bytes
premake.bat -rw-r--r-- 120 bytes
premake5.lua -rw-r--r-- 49.1 KB
slang-com-helper.h -rw-r--r-- 4.9 KB
slang-com-ptr.h -rw-r--r-- 4.9 KB
slang-gfx.h -rw-r--r-- 50.4 KB
slang-tag-version.h -rw-r--r-- 36 bytes
slang.h -rw-r--r-- 174.8 KB
slang.sln -rw-r--r-- 22.1 KB
test.bat -rw-r--r-- 1.4 KB

README.md

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