https://github.com/HTDerekLiu/surface_multigrid_code
Revision aee952b15998ceef50f2558b919bd2f5064fa7b4 authored by HTDerekLiu on 01 March 2021, 22:51:25 UTC, committed by HTDerekLiu on 01 March 2021, 22:51:25 UTC
1 parent 279b122
Tip revision: aee952b15998ceef50f2558b919bd2f5064fa7b4 authored by HTDerekLiu on 01 March 2021, 22:51:25 UTC
add compile note
add compile note
Tip revision: aee952b
CMakeLists.txt
cmake_minimum_required(VERSION 3.1)
SET(CMAKE_BUILD_TYPE release)
project(main)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
# libigl
option(LIBIGL_WITH_OPENGL "Use OpenGL" ON)
option(LIBIGL_WITH_OPENGL_GLFW "Use GLFW" ON)
find_package(LIBIGL REQUIRED)
# Add your project files
include_directories("../utils/")
get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
foreach(dir ${dirs})
message(STATUS "dir='${dir}'")
endforeach()
file(GLOB SRCFILES *.cpp ../utils/*.cpp)
add_executable(${PROJECT_NAME}_bin ${SRCFILES})
target_link_libraries(${PROJECT_NAME}_bin igl::core igl::opengl igl::opengl_glfw)

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