Revision b1384a9addfdcbc16ae0e11b85ae2f6ba08f999b authored by jsmall-nvidia on 29 October 2021, 21:19:12 UTC, committed by GitHub on 29 October 2021, 21:19:12 UTC
* #include an absolute path didn't work - because paths were taken to always be relative.

* Update slang-llvm deps.
1 parent 22e7f3f
Raw File
vector-scalar-compare.slang
//TEST(compute):COMPARE_COMPUTE:-dx12 -compute -shaderobj 
//TEST(compute):COMPARE_COMPUTE:-vk -compute  -shaderobj

// Test doing vector comparisons 

//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;

[numthreads(4, 4, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
    uint2 threadInGroup = dispatchThreadID.xy;
    
    int r = 0;
    if(all((threadInGroup & 1) == 0))
    {
        r = 0;
    }
    else
    {   
        r = 1;
    }
   
    int index = threadInGroup.x + threadInGroup.y * 4; 
    outputBuffer[index] = r;
}
back to top