Revision b32c97e8bb3647c6e7cbcfcb6d0f48ba43f0d6b4 authored by Ron Burkey on 11 May 2020, 15:50:09 UTC, committed by Ron Burkey on 11 May 2020, 15:50:09 UTC
1 parent b494620
Makefile
# Copyright 2003-2007,2009-2010,2016-2018 Ronald S. Burkey <info@sandroid.org>
#
# This file is part of yaAGC.
#
# yaAGC is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# yaAGC is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with yaAGC; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# Filename: Makefile
# Purpose: This makefile is used (recursively) to build all
# components of the Virtual AGC project, for Linux and
# similar targets.
# Mods: 10/22/03 RSB Wrote.
# 11/02/03 RSB Added Luminary131.
# 11/13/03 RSB Added Colossus249.
# 05/01/04 RSB Now provide yadsky also as yaDSKY, after install.
# 05/06/04 RSB Now installs *.ini.
# 05/13/04 RSB Now excludes *CVS* and *snprj* from the tarball.
# 05/14/04 RSB Added PREFIX (for setting the installation
# directory.
# 05/18/04 RSB Added a datestamp to the dev. snapshot.
# 05/31/04 RSB Move snapshot to ftp.
# 07/03/04 RSB Added the Validation directory.
# 07/14/04 RSB Added ControlPulseSim
# 08/09/04 RSB Eliminate the contents of autom4te.cache/* when
# building a snapshot. (These contents mess up
# 'configure' on some systems.)
# 08/10/04 RSB Added the Sim* shell scripts to the installable
# files.
# 08/12/04 RSB Added NVER. Went to v0.90.
# 08/13/04 RSB Went to v20040813
# 08/24/04 RSB Exclude ephemeris data from development snapshot,
# but make a second file for it.
# 08/25/04 RSB Added yaIMU.
# 08/29/04 RSB Made snapshot-ephemeris a separate target from
# snapshot.
# 08/30/04 RSB Moved the directory for snapshots from ftp space
# into http space.
# 09/02/04 RSB Changed yaIMU to yaUniverse.
# 01/10/05 RSB Added binLEMAP.
# 04/30/05 RSB Added CFLAGS
# 05/08/05 RSB Added a 'snapshot' target.
# 05/14/05 RSB Made some Mac OS X related changes for 'snapshot'.
# 05/28/05 RSB Added yaDEDA.
# 06/02/05 RSB Added yaAGS.
# 06/14/05 RSB Updated the version code.
# 06/19/05 RSB Added the NOGUI=yes command-line option.
# 07/06/05 RSB Added Artemis072
# 07/28/05 RSB Oops! Had multiple "snapshot" targets.
# 08/04/05 RSB Added the CURSES variable.
# 08/06/05 RSB Now detect build-platform type using the
# OSTYPE environment variable, which seems to
# be reasonably consistent in distinguishing
# at least the following cases:
# OSTYPE=linux
# OSTYPE=darwin (MacOS X)
# OSTYPE=msys (Msys on Win32)
# OSTYPE=cygwin (CygWin on Win32)
# All of these cases use the "linux" Makefile,
# but with very minor flourishes, except the
# Msys case, which uses Makefile.Win32 instead.
# 01/09/06 RSB Removed the prefix '-' from the lines that
# build Artemis072.
# 02/26/06 RSB Now creates a script called VirtualAgcUninstall
# during installation.
# 03/05/07 RSB Changed the default compiler flags to include
# "-DALLOW_BSUB". This allows yaAGC and friends
# to pass instructions in the BSUB register upon
# exiting from an interrupt-service routine.
# 03/01/09 RSB Updated the version code.
# 03/05/09 RSB Now builds VirtualAGC.
# 03/06/09 RSB There are new targets: 'default' is the same
# as 'all'. 'all-archs' is like 'all', except
# that 'all' builds only for the native platform
# while 'all-archs' is used when running under
# Linux to create the Linux, Win32, and Mac
# stuff.
# 03/11/09 RSB yaTelemetry added.
# 03/12/09 RSB yaDSKY replaced by yaDSKY2, by default..
# 03/13/09 RSB Added provisions for replacing yaDEDA by yaDEDA2.
# 03/16/09 RSB "make clean" would fail if ./configure hadn't
# been performed due to the fact that it isn't
# needed when yaDSKY and yaDEDA aren't built.
# 03/19/09 RSB Will now *try* to build yaDSKY/yaDEDA even if
# yaDSKY2/yaDEDA2 are selected, and vice-versa.
# However, failure won't a fatal error. If find
# it useful for both to be available for
# debugging.
# 03/28/09 RSB Merged in yaACA3.
# 04/14/09 RSB Made some mods to help this build in Solaris.
# 04/25/09 RSB Fixed dev snapshots to exclude .svn directories.
# 04/26/09 RSB Backed out all of the stuff that relies on
# Makefile.Win32, and most stuff for OS
# auto-detection. Removed the "os" target.
# Removed the "install" target.
# 05/02/09 RSB Added DEV_STATIC to change builds of binary
# installers so that the wxWidgets-based programs
# are dynamic-linked rather than static-linked.
# However, it doesn't appear to me as though it
# would change the size of the binary packages
# in any significant way to use the dynamic
# libraries, so I don't bother to do it.
# Updated to make work with FreeBSD (PC-BSD 7.1).
# Adjusted for SOLARIS.
# 05/23/09 RSB Added Comanche055 to the normal build sequence.
# 06/07/09 RSB Added Luminary099 to the normal build sequence.
# 06/29/09 RSB Added the 'listings' target.
# 08/02/09 RSB Now that I got rid of libreadline on the Win32
# productin build (yesterday), I'm beginning to
# experience readline-related problems (but
# different ones) on Linux. I'm completely
# disabling readline for all platforms for now,
# until these problems can be fixed.
# 09/08/09 JL Commented out Artemis072 from main build.
# 01/30/10 RSB Added yaASM.
# 02/16/10 RSB Adjustments associated with getting
# Artemis072 into the installers.
# 02/20/10 RSB Updated version to 20100220 for release.
# 2011-04-27 JL Added Colossus237.
# 2011-05-26 JL Cleanup and rearrange. Add a 'missions' target to
# build all mission versions. Make use of
# parens/braces consistent. Add some shortcut
# variables for use in sub-make actions.
# 2016-08-07 RSB Wasn't building the Validation "mission", needed
# for the VirtualAGC installers.
# 2016-08-24 RSB Solarium055 added to mission list.
# 2016-08-28 RSB Somehow, the missions weren't being built before
# the VirtualAGC installer, so neither the mission
# binaries nor syntax-highlighted assembly listings
# were included in the installer.
# 2016-08-29 RSB Mods related to my personal-build situation, which
# shouldn't affect anyone else.
# 2016-10-04 JL Added 'format-missions' rukle to reformat all
# mission sources using yaYUL.
# 2016-10-21 RSB Added AURORA12 to the missions.
# 2016-11-03 RSB Added SUNBURST120 to the missions.
# 2016-11-08 RSB Merged in block1 branch.
# 2016-11-16 RSB Certain resources needed only by the "standard"
# 32-bit Linux VirtualAGC VM I'm now creating are
# added to the installation bundle. These are
# related to debugging on Code::blocks.
# 2016-11-17 RSB Fixed a "sed --in-place ..." that doesn't work on
# systems with non-GNU sed, such as FreeBSD or
# Solaris. Other fixes of a similar nature, for those
# same operating systems.
# 2016-11-18 RSB Removed yaACA2 from FreeBSD build.
# 2016-12-28 RSB Added RETREAD44 to the mission list.
# 2017-02-04 RSB Added SuperJob to the mission list.
# 2017-03-03 RSB Added LUM99R2 to the list of missions.
# 2017-03-18 RSB Added Luminary116 to mission list.
# 2017-03-27 RSB Updated NVER for "releasing" a new installer and VM.
# 2017-04-17 RSB Updated NVER.
# 2017-06-19 RSB Updated NVER and added Sunburst37 to the mission list.
# 2017-08-01 MAS Added LMY99R0 to the list of missions.
# 2017-08-23 RSB Since Solarium doesn't presently assemble correctly in
# Mac OS X, it is now only conditionally added to the
# mission list for non-Mac build systems. Hopefully that's
# temporary.
# 2017-08-24 RSB Added FORCE_clang, FORCE_cc and FORCE_CC options.
# 2017-08-29 RSB Added ZERLINA56 to mission list.
# 2017-08-31 RSB Unconditionally returned Solarium to the mission list, since
# the yaYUL bug related to it that was expressing itself in
# Mac OS X has been fixed.
# 2018-09-04 MAS Added LUMINARY130 to mission list.
# 2018-10-12 RSB Added the Validation-hardware-simulation target.
# 2019-06-17 RSB Added RETREAD50.
# 2019-07-23 RSB Added SUNDIALE.
# 2019-07-27 MAS Added LUM69R2.
# 2019-07-28 MAS Added Luminary 97 and 98.
# 2019-07-31 RSB Added COMANCHE051.
# 2019-08-16 RSB Added Artemis071.
# 2019-09-17 MAS Added Luminary 178.
# 2019-09-18 RSB Added yaOBC and yaASM targets.
# 2019-09-22 RSB Added Luminary163 and 173 missions.
#
# The build box is always Linux for cross-compiles. For native compiles:
# Use "make MACOSX=yes" for Mac OS X.
# Use "gmake SOLARIS=yes" for Solaris.
# Use "make WIN32=yes" for Windows.
# Use "gmake FREEBSD=yes" for FreeBSD.
# Use "make" for Linux.
# On some platforms, we simply can't deduce what C or C++ compiler is being used
# from the settings indicated above. An example is Mac OS X, in which older versions
# of Xcode used gcc, but newer ones use clang (which we don't support). Or so I'm
# told. At any rate, you can force using specific C and C++ compilers by giving their
# full pathnames. For example:
# make MACOSX=yes FORCE_cc=/path/to/gcc FORCE_CC=/path/to/g++
# I have no systems myself on which this is an issue, so that's a feature I've never
# tested in any meaningful way. Another available switch is FORCE_clang=yes, which makes
# certain changes that *may* allow building with clang rather than gcc.
# NVER is the overall version code for the release.
NVER:=\\\"2019-09-22\\\"
DATE:=`date +%Y%m%d`
# DON'T CHANGE THE FOLLOWING SWITCH *********************************
# This switch determines whether or not wxWidgets programs are built
# statically linked or dynamically linked for the binary installers
# associated with the development snapshots. It has nothing whatever
# to do with normal builds by normal users. Uncommented, they're
# static. Commented, they're dynamic. And yes, DEV_STATIC *should*
# be repeated. I haven't fully worked out yet how to get the dynamic
# libraries into the installers, however, so don't use them!
DEV_STATIC=DEV_STATIC=yes
# *******************************************************************
# Select compiler basenames. We use
# ${cc} C compiler
# ${CC} C++ compiler
# These are almost always gcc and g++, respectively, but on some
# platforms it's necessary to use non-GNU compilers (even if the
# GNU compilers are actually available and installed) in order to
# be able to access the native builds of wxWidgets for programs
# like yaDSKY2.
cc=gcc
CC=g++
ifdef SOLARIS
cc=cc
endif
ifdef IPHONE
cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-gcc-4.0.1
LIBS=
endif
ifdef FORCE_cc
cc=$(FORCE_cc)
endif
ifdef SOLARIS
CC=CC
endif
ifdef IPHONE
CC=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-g++-4.0.1
LIBS=
endif
ifdef FORCE_CC
CC=$(FORCE_CC)
endif
export cc
export CC
# Comment out the following line(s) to use yaDSKY rather than yaDSKY2 and/or
# yaDEDA by yaDEDA2. yaDSKY/yaDEDA have been replaced by yaDSKY2/yaDEDA2
# principally because yaDSKY/yaDEDA are gtk+ based while yaDSKY2/yaDEDA2
# are wxWidgets based. At present, I consider wxWidgets superior to gtk+
# (in this particular application) because: a) I can get it to work on a
# wider range of platforms; b) I can link statically to it rather than
# being forced to use shared libraries. yaDSKY2/yaDEDA2 are drop-in
# identically-featured replacements for yaDSKY/yaDEDA, except that certain
# options useful only in debugging or *only* for GTK+ aren't implemented.
# These include the --test-downlink, --relative-pixmaps, and --show-packets
# switches. yaTelemetry has already been made available (and is the preferred
# method) to provide the --test-downlink functionaly. And, of course, the
# original versions of yaDSKY/yaDEDA are still available even though not
# compiled by default.
YADSKY_SUFFIX=2
YADEDA_SUFFIX=2
# Uncomment the following line (or do 'make NOREADLINE=yes') if the build
# gives errors related to readline.
NOREADLINE=yes
# The following line, if uncommented, allows my production builds for Win32
# to use libreadline. If commented, they can't. Native Win32 builds aren't
# affected.
#ReadlineForWin32=yes
# Uncomment the following line (or do 'make CURSES=yes') if the build fails
# with an indication that libcurses.a is needed.
#CURSES=yes
SNAP_PREFIX = /usr/local/yaAGC
# Does the compiler accept the -x switch?
DASHX=-x c
# Some adjustments for building in Solaris
ifdef SOLARIS
DASHX=
#NOREADLINE=yes
LIBS+=-L/usr/local/lib
LIBS+=-lsocket
LIBS+=-lnsl
CFLAGS0 += /opt/csw/include/wx-2.8
CFLAGS += /opt/csw/include/wx-2.8
dummy:=$(PATH):/opt/csw/bin
export PATH=$(dummy)
export SOLARIS
endif
# Some adjustments for building in Mac OS X
ifeq ($(OS),Darwin)
MACOSX=yes
endif
ifdef MACOSX
#NOREADLINE=yes
ISMACOSX:=MACOSX=yes
export MACOSX
endif
# Some adjustments for building in FreeBSD
ifdef FREEBSD
LIBS+=`pkg-config --libs gtk+-2.0`
LIBS+=`pkg-config --libs glib`
export FREEBSD
endif
# GROUP is the main group to which the USER belongs. This seems to be defined
# as an environment variable in Mac OS X, but not in Linux. You can override this
# with a command-line assignment, but it is only used for the 'snapshot' target.
# For example, "make GROUP=wheel snapshot". However, the default behavior should
# be okay in Linux or Mac OS X (I hope).
ifndef GROUP
GROUP = users
endif
export DASHX
# Note: The default build uses no CFLAGS; this makes it easier for a user in
# the field to build it, since unexpected problems won't throw them for a loop.
# But I personally want to build with
# CFLAGS=-Wall -Werror
# to catch every possible problem before sending it out into the world.
ifeq ($(USER),rburkey)
WEBSITE=../sandroid.org/public_html/apollo
CFLAGS0=-Werror -DALLOW_BSUB -g -O0
CFLAGS=-Wall $(CFLAGS0)
yaACA=-
else
ifdef DEV_BUILD
CFLAGS0=-Werror -DALLOW_BSUB -g -O0
CFLAGS=-Wall $(CFLAGS0)
yaACA=-
else
ifdef DEBUG_BUILD
CFLAGS0=-DALLOW_BSUB -g -O0
CFLAGS=$(CFLAGS0)
yaACA=-
else
CFLAGS0=-DALLOW_BSUB
CFLAGS=$(CFLAGS0)
yaACA=-
endif
endif
WEBSITE=..
endif
ifdef MACOSX
yaACA=-
endif
ifdef SOLARIS
yaACA=-
endif
LIBS2=
ifdef FORCE_clang
wxFLAGS=-Wno-potentially-evaluated-expression
export wxFLAGS
LIBS2=-lstdc++
endif
# Note: The CURSES variable is misnamed. It really is just any special libraries
# for yaAGC, yaAGS, or yaACA3 that depend on Win32 vs. non-Win32 native builds.
ifdef WIN32
export WIN32
EXT=.exe
CFLAGS0+=-I/usr/local/include
CFLAGS+=-I/usr/local/include
LIBS+=-L/usr/local/lib
LIBS+=-L/usr/lib
LIBS+=-lkernel32
LIBS+=-lwsock32
CURSES=../yaAGC/random.c
CURSES+=-lregex
else
CURSES=-lcurses
endif
ifdef MACOSX
CFLAGS0+=-I/opt/local/include -I/opt/local/include/allegro
CFLAGS+=-I/opt/local/include -I/opt/local/include/allegro
endif
ifdef SOLARIS
CFLAGS0 += -I/opt/csw/include/wx-2.8
CFLAGS += -I/opt/csw/include/wx-2.8
endif
ifdef MACOSX
CFLAGS0+=-DMACOSX=yes
CFLAGS+=-DMACOSX=yes
endif
ifdef SOLARIS
CFLAGS0+=-DSOLARIS=yes
CFLAGS+=-DSOLARIS=yes
endif
ifdef FREEBSD
CFLAGS0+=-DFREEBSD=yes
CFLAGS+=-DFREEBSD=yes
endif
export CFLAGS0
export CFLAGS
# We assume a *nix build environment.
include Makefile.yaAGC
ifndef PREFIX
PREFIX=/usr/local
endif
LIBS2+=$(LIBS)
BUILD = $(MAKE) PREFIX=$(PREFIX) NVER=$(NVER) CFLAGS="$(CFLAGS)" CURSES="$(CURSES)" LIBS2="$(LIBS2)" NOREADLINE=$(NOREADLINE) ReadlineForWin32=$(ReadlineForWin32) $(ARCHS) EXT=$(EXT)
# List of mission software directories to be built.
MISSIONS = Validation Zerlina56 Luminary131 Colossus249 Comanche055
MISSIONS += Luminary099 Artemis072 Colossus237 Luminary130
MISSIONS += Aurora12 Sunburst120 Luminary210 Retread44 Luminary069
MISSIONS += SuperJob LUM99R2 Luminary116 Borealis Sunburst37 LMY99R0
MISSIONS += Retread50 SundialE LUM69R2 Luminary097 Luminary098
MISSIONS += Comanche051 Artemis071 Luminary178 Luminary163 Luminary173
# ifndef MACOSX
MISSIONS += Solarium055 TRIVIUM TRIVIUM-repaired
# endif
export MISSIONS
# Missions needing code::blocks project files.
cbMISSIONS = Validation Luminary131 Colossus249 Comanche055 Luminary130
cbMISSIONS += Luminary099 Artemis072 Colossus237 Aurora12 Sunburst120 LMY99R0
cbMISSIONS += Luminary069 LUM99R2 Luminary116 Luminary210 Retread44 Borealis SuperJob
cbMISSIONS += LUM69R2 Luminary097 Luminary098 Luminary178
cbMISSIONS := $(patsubst %,%.cbp,$(cbMISSIONS))
# The base set of targets to be built always.
SUBDIRS = Tools yaLEMAP yaAGC yaAGS yaYUL ControlPulseSim yaUniverse
SUBDIRS += yaAGC-Block1-Pultorak yaAGCb1 yaUplinkBlock1 Validation-Block1
SUBDIRS += $(MISSIONS)
ifndef NOGUI
ifeq "$(YADEDA_SUFFIX)" ""
SUBDIRS += yaDEDA/src
else
SUBDIRS += yaDEDA2
endif
ifeq "$(YADSKY_SUFFIX)" ""
SUBDIRS += yaDSKY/src
else
SUBDIRS += yaDSKY2
endif
ifndef WIN32
SUBDIRS += yaACA
endif
ifndef FREEBSD
SUBDIRS += yaACA2
endif
SUBDIRS += yaACA3
SUBDIRS += yaTelemetry
SUBDIRS += jWiz
SUBDIRS += yaDSKYb1
SUBDIRS += VirtualAGC
endif # NOGUI
# EXTSW is the switch for cp that's equivalent to -a in Linux.
ifdef MACOSX
EXTSW=-pR
else
ifdef SOLARIS
EXTSW=-r -@ -P
else
EXTSW=-a
endif
endif
export EXTSW
.PHONY: $(SUBDIRS)
.PHONY: default
default: all
.PHONY: $(MISSIONS) clean-missions format-missions
missions: $(MISSIONS)
$(MISSIONS): yaYUL Tools
$(BUILD) -C $@
Validation-hardware-simulation: yaYUL
$(BUILD) -C Validation $@.agc.bin
clean-missions:
for subdir in $(MISSIONS) ; do $(BUILD) -C $$subdir clean ; done
format-missions:
for subdir in $(MISSIONS) ; do REFORMAT=no make -C $$subdir format ; done
.PHONY: corediffs
corediffs: yaYUL Tools
for subdir in $(MISSIONS) ; do $(BUILD) -C $$subdir corediff.txt ; done
.PHONY: all all-archs
all: ARCHS=default
all-archs: ARCHS=all-archs
all all-archs: $(cbMISSIONS) $(SUBDIRS)
.PHONY: Tools yaLEMAP yaAGC yaAGS yaYUL yaUniverse ControlPulseSim
Tools yaLEMAP yaAGC yaAGS yaYUL yaUniverse ControlPulseSim:
$(BUILD) -C $@
.PHONY: yaACA yaACA2 yaACA3
yaACA yaACA2 yaACA3:
${yaACA}$(BUILD) -C $@
.PHONY: yaDEDA
yaDEDA:
$(BUILD) -C yaDEDA/src -f Makefile.all-archs
-$(BUILD) -C yaDEDA2 $(DEV_STATIC)
.PHONY: yaDEDA2
yaDEDA2:
-$(BUILD) -C yaDEDA/src -f Makefile.all-archs
$(BUILD) -C $@ $(DEV_STATIC)
.PHONY: yaDSKY
yaDSKY:
-$(BUILD) -C yaDSKY/src -f Makefile.all-archs
-cp yaDSKY/src/yadsky yaDSKY/src/yaDSKY
$(BUILD) -C yaDSKY2 $(DEV_STATIC)
.PHONY: yaDSKY2
yaDSKY2:
-$(BUILD) -C yaDSKY/src -f Makefile.all-archs
-cp yaDSKY/src/yadsky yaDSKY/src/yaDSKY
$(BUILD) -C $@ $(DEV_STATIC)
.PHONY: yaTelemetry
yaTelemetry:
$(BUILD) -C $@ $(DEV_STATIC)
.PHONY: jWiz
jWiz:
$(BUILD) -C $@ $(ISMACOSX) $(DEV_STATIC)
yaAGC-Block1-Pultorak yaAGCb1 yaDSKYb1 yaUplinkBlock1 yaValidation-Block1:
$(BUILD) -C $@ $(DEV_STATIC)
.PHONY: VirtualAGC
VirtualAGC:
$(BUILD) -C $@ "YADSKY_SUFFIX=$(YADSKY_SUFFIX)" "YADEDA_SUFFIX=$(YADEDA_SUFFIX)" $(ISMACOSX) $(DEV_STATIC)
.PHONY: VirtualAGC-installer
VirtualAGC-installer: all
$(BUILD) -C VirtualAGC "YADSKY_SUFFIX=$(YADSKY_SUFFIX)" "YADEDA_SUFFIX=$(YADEDA_SUFFIX)" $(ISMACOSX) $(DEV_STATIC) VirtualAGC-installer
.PHONY: yaASM
yaASM:
$(BUILD) -C $@
.PHONY: yaOBC
yaOBC:
$(BUILD) -C $@
# This target is for making HTML assembly listings for the website.
.PHONY: listings
AGC_LISTINGS = $(addprefix listing-agc-, $(MISSIONS))
listings: $(AGC_LISTINGS) listing-aea-FP6 listing-aea-FP8
listing-agc-%:
rm -f $(WEBSITE)/listings/$*/*.html
mkdir -p $(WEBSITE)/listings/$*
cd $* && ../yaYUL/yaYUL --html MAIN.agc >MAIN.lst
mv $*/*.agc.html $(WEBSITE)/listings/$*
cp Apollo32.png $(WEBSITE)/listings/$*
listing-aea-%:
rm -f $(WEBSITE)/listings/$*/*.html
mkdir -p $(WEBSITE)/listings/$*
cd $* && ../yaLEMAP/yaLEMAP --html $*.aea
mv $*/*.aea.html $(WEBSITE)/listings/$*
cp Apollo32.png $(WEBSITE)/listings/$*
# Here are targets for building the development snapshot,
# creating the binary installers, and updating local directory
# which sources the Virtual AGC website. The "snapshot" target
# does this locally, whilst the "buildbox" target does it on a
# (remote) box with a controlled build environment.
.PHONY: snapshot
snapshot: dev binaries
.PHONY: buildbox
buildbox: dev
sh ./BuildBox.sh
.PHONY: binaries
binaries: clean all-archs
cp ${EXTSW} VirtualAGC/VirtualAGC-installer $(WEBSITE)/Downloads
cp ${EXTSW} VirtualAGC/VirtualAGC-setup.exe $(WEBSITE)/Downloads
cp ${EXTSW} VirtualAGC/VirtualAGC.app.tar.gz $(WEBSITE)/Downloads
ls -ltr $(WEBSITE)/Downloads | tail -4
# I used this only for creating a development snapshot. It's no use to anybody
# else, I expect.
.PHONY: dev
dev: clean
rm -f $(WEBSITE)/Downloads/yaAGC-dev-$(DATE).tar.bz2
tar -C .. --exclude=*CVS* --exclude=*snprj* --exclude="*.core" \
--exclude=yaAGC/yaDSKY/autom4te.cache/* \
--exclude=yaAGC/yaDSKY/configure \
--exclude=yaAGC/yaDSKY/config.log \
--exclude=yaAGC/yaDSKY/config.status \
--exclude=yaAGC/yaDSKY/aclocal.m4 \
--exclude=yaAGC/yaDSKY/Makefile.in \
--exclude=yaAGC/yaDSKY/Makefile \
--exclude=yaAGC/yaDEDA/autom4te.cache/* \
--exclude=yaAGC/yaDEDA/configure \
--exclude=yaAGC/yaDEDA/config.log \
--exclude=yaAGC/yaDEDA/config.status \
--exclude=yaAGC/yaDEDA/aclocal.m4 \
--exclude=yaAGC/yaDEDA/Makefile.in \
--exclude=yaAGC/yaDEDA/Makefile \
--exclude=*~ --exclude=*.bak \
--exclude=*.svn* \
--exclude=*xvpics* \
--bzip2 -cvf $(WEBSITE)/Downloads/yaAGC-dev-$(DATE).tar.bz2 yaAGC
ls -ltr $(WEBSITE)/Downloads
snapshot-ephemeris:
cd .. ; tar --bzip2 -cvf $(WEBSITE)/Downloads/yaAGC-ephemeris.tar.bz2 yaAGC/yaUniverse/*.txt
ls -l $(WEBSITE)/Downloads
# Code::blocks project file ... for using code::blocks on Linux only. The
# cbp file produced needs slight mods to the directory structure for Windows
# or Mac. However, these files are fine for the standard VirtualAGC VM I'm
# creating.
Validation.cbp:
sed -e "s/@name@/Validation/" -e 's/MAIN[.]agc[.]bin/Validation.agc.bin/' templateAGC-top.cbp >Validation/temp.txt
cd Validation ; \
for n in *.agc ; \
do \
echo ' <Unit filename="'$$n'" />'; \
done >>temp.txt
cat templateAGC-bottom.cbp >>Validation/temp.txt
mv Validation/temp.txt Validation/$@
%.cbp:
@echo Make CBP file $*/$@
sed "s/@name@/"$*"/" templateAGC-top.cbp >$*/temp.txt
cd $* ; \
for n in *.agc ; \
do \
echo ' <Unit filename="'$$n'" />'; \
done >>temp.txt
cat templateAGC-bottom.cbp >>$*/temp.txt
mv $*/temp.txt $*/$@
clean: clean-missions
$(MAKE) -C yaLEMAP clean
$(MAKE) -C yaASM clean
$(MAKE) -C yaAGC clean
$(MAKE) -C yaAGS clean
$(MAKE) -C yaDSKY/src -f Makefile.all-archs clean
rm -f yaDSKY/src/yaDSKY
$(MAKE) -C yaDEDA/src -f Makefile.all-archs clean
$(MAKE) -C yaYUL clean
$(MAKE) -C yaUniverse clean
$(yaACA)$(MAKE) -C yaACA clean
$(yaACA)$(MAKE) -C yaACA2 clean
$(yaACA)$(MAKE) -C yaACA3 clean
$(MAKE) -C ControlPulseSim clean
$(MAKE) -C VirtualAGC clean
$(MAKE) -C yaTelemetry clean
$(MAKE) -C jWiz clean
$(MAKE) -C yaDSKY2 clean
$(MAKE) -C yaDEDA2 clean
$(MAKE) -C yaACA2 clean
$(MAKE) -C Tools clean
$(MAKE) -C yaAGC-Block1-Pultorak clean
$(MAKE) -C yaAGCb1 clean
$(MAKE) -C yaDSKYb1 clean
$(MAKE) -C yaUplinkBlock1 clean
$(MAKE) -C Validation-Block1 clean
-rm -f `find . -name "core"` FP6/*.aea.html FP8/*.aea.html
autogen:
echo PREFIX=$(PREFIX) >Makefile.yaAGC
ifndef NOGUI
cd yaDSKY && ./autogen.sh --prefix=$(PREFIX)
cd yaDEDA && ./autogen.sh --prefix=$(PREFIX)
endif
iTMP:=temp.virtualagc
WINHOME=$(subst \,/,$(USERPROFILE))
.PHONY: install
install: all
ifdef MACOSX
cp ${EXTSW} VirtualAGC/temp/VirtualAGC.app ~/Desktop
@echo "Run Virtual AGC from its desktop icon."
else
ifdef WIN32
-mkdir "$(WINHOME)/VirtualAGC"
cp ${EXTSW} VirtualAGC/temp/lVirtualAGC/* "$(WINHOME)/VirtualAGC"
@echo "cd %HOMEPATH%\\VirtualAGC\\Resources" >$(iTMP)
@echo "..\\bin\\VirtualAGC" >>$(iTMP)
mv $(iTMP) $(WINHOME)/Desktop/VirtualAGC.bat
@echo ""
@echo "================================================================"
@echo "Run Virtual AGC from its desktop launcher."
@echo "Or else, run Virtual AGC from a Windows command-line as follows:"
@echo " cd VirtualAGC\\Resources"
@echo " ..\\bin\\VirtualAGC"
@echo "================================================================"
else
# Create installation directory.
-mkdir ~/VirtualAGC
cp ${EXTSW} VirtualAGC/temp/lVirtualAGC/* ~/VirtualAGC
ifdef SOLARIS
@echo "#!/bin/sh" >$(iTMP)
@echo "export LD_LIBRARY_PATH=/opt/csw/lib" >>$(iTMP)
@echo "cd ~/VirtualAGC/Resources" >>$(iTMP)
@echo "../bin/VirtualAGC &" >>$(iTMP)
chmod +x $(iTMP)
mv $(iTMP) $$HOME/Desktop/VirtualAGC
@echo ""
@echo "================================================================"
@echo "Run Virtual AGC from its desktop launcher. (You can change the"
@echo "icon associated with the launcher by right-click, Properties, and"
@echo "selecting ~/VirtualAGC/Resources/ApolloPatch2-transparent.png.)"
@echo "If given the choice between \"Run\" and \"Run in Terminal\", choose"
@echo "\"Run\". Or else, run Virtual AGC from a command-line as follows:"
@echo " cd ~/VirtualAGC/Resources"
@echo " ../bin//VirtualAGC"
@echo "================================================================"
else
@echo "[Desktop Entry]" >$(iTMP)
@echo "Encoding=UTF-8" >>$(iTMP)
@echo "Name=VirtualAGC" >>$(iTMP)
@echo "Comment=Virtual AGC GUI Application" >>$(iTMP)
@echo "Terminal=false" >>$(iTMP)
@echo "Exec=$$HOME/VirtualAGC/bin/VirtualAGC" >>$(iTMP)
@echo "Type=Application" >>$(iTMP)
@echo "Icon=$$HOME/VirtualAGC/Resources/ApolloPatch2-transparent.png" >>$(iTMP)
@echo "Path=$$HOME/VirtualAGC/Resources" >>$(iTMP)
chmod +x $(iTMP)
mv $(iTMP) $$HOME/Desktop/VirtualAGC.desktop
@echo ""
@echo "================================================================"
@echo "Run Virtual AGC from its desktop icon."
@echo "Or else, run Virtual AGC from a command-line as follows:"
@echo " cd ~/VirtualAGC/Resources"
@echo " ../bin//VirtualAGC"
@echo "================================================================"
endif
endif
endif
# The following target is used only on the build-system that creates the Linux
# (presently Xubuntu 14.04 32-bit) installation tarball. Its purpose is to look
# into all of the executables being distributed, determine what system libraries
# they use, and to pack all of those into a separate directory that can be
# included in the installation package. The result, I hope, is to be able to
# run the software on any Linux system, 32-bit or 64-bit, newer than 4/2014, and
# possibly on some older ones too. To take advantage of these libraries
# (as opposed to just being limited to whatever libraries are already installed
# on the target Linux system), one needs to run VirtualAGC as
# cd Resources
# LD_LIBRARY_PATH=../lib ../bin/VirtualAGC
# For 64-bit systems, it's additionally necessary to do
# sudo apt-get install gcc-multilib
# on Debian or Ubuntu, and presumably the equivalent on Fedora, OpenSUSE, ....
#
# Although the libraries are put into a folder called lib/, I wouldn't recommend
# copying them into system directories like /lib, /usr/lib, or /usr/local/lib.
.PHONY: installationLibraries
installationLibraries: install
mkdir ~/VirtualAGC/lib
cp `ldd ~/VirtualAGC/bin/* | grep '=>' | sed -e 's/.*=>[[:space:]]*//' -e 's/[[:space:]]*(.*//' | sort -u` ~/VirtualAGC/lib
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