Revision b32fa95fd8293ebfecb2b7b6c8d460579318f9fe authored by Jeff King on 22 February 2016, 22:44:25 UTC, committed by Junio C Hamano on 22 February 2016, 22:51:09 UTC
Each of these cases can be converted to use ALLOC_ARRAY or
REALLOC_ARRAY, which has two advantages:

  1. It automatically checks the array-size multiplication
     for overflow.

  2. It always uses sizeof(*array) for the element-size,
     so that it can never go out of sync with the declared
     type of the array.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
1 parent 850d2fe
Raw File
blob.c
#include "cache.h"
#include "blob.h"

const char *blob_type = "blob";

struct blob *lookup_blob(const unsigned char *sha1)
{
	struct object *obj = lookup_object(sha1);
	if (!obj)
		return create_object(sha1, alloc_blob_node());
	return object_as_type(obj, OBJ_BLOB, 0);
}

int parse_blob_buffer(struct blob *item, void *buffer, unsigned long size)
{
	item->object.parsed = 1;
	return 0;
}
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