Revision b32fa95fd8293ebfecb2b7b6c8d460579318f9fe authored by Jeff King on 22 February 2016, 22:44:25 UTC, committed by Junio C Hamano on 22 February 2016, 22:51:09 UTC
Each of these cases can be converted to use ALLOC_ARRAY or REALLOC_ARRAY, which has two advantages: 1. It automatically checks the array-size multiplication for overflow. 2. It always uses sizeof(*array) for the element-size, so that it can never go out of sync with the declared type of the array. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
1 parent 850d2fe
blob.c
#include "cache.h"
#include "blob.h"
const char *blob_type = "blob";
struct blob *lookup_blob(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj)
return create_object(sha1, alloc_blob_node());
return object_as_type(obj, OBJ_BLOB, 0);
}
int parse_blob_buffer(struct blob *item, void *buffer, unsigned long size)
{
item->object.parsed = 1;
return 0;
}
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