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Revision b43ba7891422127eb3ec7bd88c9a8ea102b19d0c authored by Junio C Hamano on 21 December 2011, 19:42:45 UTC, committed by Junio C Hamano on 21 December 2011, 19:42:45 UTC
* jl/submodule-status-failure-report:
  diff/status: print submodule path when looking for changes fails
2 parent s f0b4fd4 + 6a5ceda
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Tip revision: b43ba7891422127eb3ec7bd88c9a8ea102b19d0c authored by Junio C Hamano on 21 December 2011, 19:42:45 UTC
Merge branch 'jl/submodule-status-failure-report' into maint
Tip revision: b43ba78
hash.h
#ifndef HASH_H
#define HASH_H

/*
 * These are some simple generic hash table helper functions.
 * Not necessarily suitable for all users, but good for things
 * where you want to just keep track of a list of things, and
 * have a good hash to use on them.
 *
 * It keeps the hash table at roughly 50-75% free, so the memory
 * cost of the hash table itself is roughly
 *
 *	3 * 2*sizeof(void *) * nr_of_objects
 *
 * bytes.
 *
 * FIXME: on 64-bit architectures, we waste memory. It would be
 * good to have just 32-bit pointers, requiring a special allocator
 * for hashed entries or something.
 */
struct hash_table_entry {
	unsigned int hash;
	void *ptr;
};

struct hash_table {
	unsigned int size, nr;
	struct hash_table_entry *array;
};

extern void *lookup_hash(unsigned int hash, const struct hash_table *table);
extern void **insert_hash(unsigned int hash, void *ptr, struct hash_table *table);
extern int for_each_hash(const struct hash_table *table, int (*fn)(void *, void *), void *data);
extern void free_hash(struct hash_table *table);

static inline void init_hash(struct hash_table *table)
{
	table->size = 0;
	table->nr = 0;
	table->array = NULL;
}

#endif
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