Revision b4a2fdc9bdc87fc8bd62e8bf7890482c590e558c authored by SZEDER Gábor on 31 December 2017, 10:12:04 UTC, committed by Junio C Hamano on 02 January 2018, 19:25:57 UTC
It seems that Travis CI creates the cache directory for us anyway,
even when a previous cache doesn't exist for the current build job.
Alas, this behavior is not explicitly documented, therefore we don't
rely on it and create the cache directory ourselves in those build
jobs that read/write cached data (currently only the prove state).

In the following commit we'll start to cache additional data in every
build job, and will access the cache much earlier in the build
process.

Therefore move creating the cache directory to 'ci/lib-travisci.sh' to
make sure that it exists at the very beginning of every build job.

Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Reviewed-by: Lars Schneider <larsxschneider@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
1 parent 495ea6c
Raw File
alloc.c
/*
 * alloc.c  - specialized allocator for internal objects
 *
 * Copyright (C) 2006 Linus Torvalds
 *
 * The standard malloc/free wastes too much space for objects, partly because
 * it maintains all the allocation infrastructure (which isn't needed, since
 * we never free an object descriptor anyway), but even more because it ends
 * up with maximal alignment because it doesn't know what the object alignment
 * for the new allocation is.
 */
#include "cache.h"
#include "object.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
#include "tag.h"

#define BLOCKING 1024

union any_object {
	struct object object;
	struct blob blob;
	struct tree tree;
	struct commit commit;
	struct tag tag;
};

struct alloc_state {
	int count; /* total number of nodes allocated */
	int nr;    /* number of nodes left in current allocation */
	void *p;   /* first free node in current allocation */
};

static inline void *alloc_node(struct alloc_state *s, size_t node_size)
{
	void *ret;

	if (!s->nr) {
		s->nr = BLOCKING;
		s->p = xmalloc(BLOCKING * node_size);
	}
	s->nr--;
	s->count++;
	ret = s->p;
	s->p = (char *)s->p + node_size;
	memset(ret, 0, node_size);
	return ret;
}

static struct alloc_state blob_state;
void *alloc_blob_node(void)
{
	struct blob *b = alloc_node(&blob_state, sizeof(struct blob));
	b->object.type = OBJ_BLOB;
	return b;
}

static struct alloc_state tree_state;
void *alloc_tree_node(void)
{
	struct tree *t = alloc_node(&tree_state, sizeof(struct tree));
	t->object.type = OBJ_TREE;
	return t;
}

static struct alloc_state tag_state;
void *alloc_tag_node(void)
{
	struct tag *t = alloc_node(&tag_state, sizeof(struct tag));
	t->object.type = OBJ_TAG;
	return t;
}

static struct alloc_state object_state;
void *alloc_object_node(void)
{
	struct object *obj = alloc_node(&object_state, sizeof(union any_object));
	obj->type = OBJ_NONE;
	return obj;
}

static struct alloc_state commit_state;

unsigned int alloc_commit_index(void)
{
	static unsigned int count;
	return count++;
}

void *alloc_commit_node(void)
{
	struct commit *c = alloc_node(&commit_state, sizeof(struct commit));
	c->object.type = OBJ_COMMIT;
	c->index = alloc_commit_index();
	return c;
}

static void report(const char *name, unsigned int count, size_t size)
{
	fprintf(stderr, "%10s: %8u (%"PRIuMAX" kB)\n",
			name, count, (uintmax_t) size);
}

#define REPORT(name, type)	\
    report(#name, name##_state.count, name##_state.count * sizeof(type) >> 10)

void alloc_report(void)
{
	REPORT(blob, struct blob);
	REPORT(tree, struct tree);
	REPORT(commit, struct commit);
	REPORT(tag, struct tag);
	REPORT(object, union any_object);
}
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