Revision b508de59e852a5068f3b9838e2be8a485235b934 authored by Brad King on 16 April 2014, 17:07:55 UTC, committed by Brad King on 16 April 2014, 17:13:28 UTC
If archive_error_string returns NULL, use a placeholder string instead of crashing.
1 parent 0b3781e
staticLibHeader.dsptemplate
# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# CMAKE DSP Header file
# This file is read by the CMAKE, and is used as the top part of
# a microsoft project dsp header file
# IF this is in a dsp file, then it is not the header, but has
# already been used, so do not edit in that case.
# variables to REPLACE
#
# BUILD_INCLUDES == include path
# EXTRA_DEFINES == compiler defines
# OUTPUT_DIRECTORY == override in output directory
# OUTPUT_LIBNAME == name of output library
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=OUTPUT_LIBNAME - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "OUTPUT_LIBNAME - Win32 MinSizeRel" (based on "Win32 (x86) Static Library")
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "OUTPUT_LIBNAME - Win32 RelWithDebInfo" (based on "Win32 (x86) Static Library")
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library")
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RSC=rc.exe
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# ADD CPP /nologo /D "NDEBUG" /D "WIN32" /D "_LIB" /FD /c
# ADD CPP BUILD_INCLUDES_RELEASE EXTRA_DEFINES
# ADD CPP CMAKE_CXX_FLAGS
# ADD CPP CMAKE_CXX_FLAGS_RELEASE
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# ADD RSC BUILD_INCLUDES_RELEASE /l 0x409 /d "NDEBUG"
# ADD RSC COMPILE_DEFINITIONS
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
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# ADD CPP /nologo /D "NDEBUG" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FD /c
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# ADD BASE LIB32 /nologo
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CMAKE_CUSTOM_RULE_CODE_MINSIZEREL
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 RelWithDebInfo"
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# ADD RSC COMPILE_DEFINITIONS_RELWITHDEBINFO
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
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!ENDIF
# Begin Target
# Name "OUTPUT_LIBNAME - Win32 Release"
# Name "OUTPUT_LIBNAME - Win32 Debug"
# Name "OUTPUT_LIBNAME - Win32 MinSizeRel"
# Name "OUTPUT_LIBNAME - Win32 RelWithDebInfo"
![swh spinner](/static/img/swh-spinner.gif)
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