Revision b55e29597d92ab89063673f031151e2bdb4b9479 authored by Joe Downing on 22 March 2018, 07:35:35 UTC, committed by Chromium WPT Sync on 22 March 2018, 07:35:35 UTC
This change moves the KeyboardLock API methods to a 'keyboard'
namespace on the Navigator object.  We are doing this work now as
there has been a request for additional keyboard functionality that
would also be placed on the new keyboard object and we wanted to
move the KeyboardLock methods there for consistency before we launch.

KeyboardLock API Spec is here:
https://w3c.github.io/keyboard-lock/#API

Old calling pattern:
Navigator.keyboardLock();
Navigator.keyboardUnlock();

New calling pattern:
Navigator.keyboard.lock();
Navigator.keyboard.unlock();

Note: The main logic in the KeyboardLock.cpp class and tests is the
same as it was, however the file changed enough that git does not
recognize it as a file move.

BUG=680809

Change-Id: I234b2ab12d5ecd44c894ed5103863fd96fd548d4
Reviewed-on: https://chromium-review.googlesource.com/969656
Reviewed-by: Philip Jägenstedt <foolip@chromium.org>
Reviewed-by: Gary Kacmarcik <garykac@chromium.org>
Reviewed-by: Daniel Cheng <dcheng@chromium.org>
Commit-Queue: Daniel Cheng <dcheng@chromium.org>
Cr-Commit-Position: refs/heads/master@{#544996}
1 parent 1a8c195
Raw File
interfaces.html
<!doctype html>
<meta charset=utf-8>
<title>Notification interface IDL tests</title>
<div id=log></div>
<script src=/resources/testharness.js></script>
<script src=/resources/testharnessreport.js></script>
<script src=/resources/WebIDLParser.js></script>
<script src=/resources/idlharness.js></script>
<script type=text/plain class=untested>
interface EventTarget {
  void addEventListener(DOMString type, EventListener? callback, optional boolean capture /* = false */);
  void removeEventListener(DOMString type, EventListener? callback, optional boolean capture /* = false */);
  boolean dispatchEvent(Event event);
};
[TreatNonCallableAsNull]
callback EventHandlerNonNull = any (Event event);
typedef EventHandlerNonNull? EventHandler;
</script>
<script type=text/plain>
[Constructor(DOMString title, optional NotificationOptions options),
 Exposed=(Window,Worker)]
interface Notification : EventTarget {
  static readonly attribute NotificationPermission permission;
  [Exposed=Window] static Promise<NotificationPermission> requestPermission(optional NotificationPermissionCallback deprecatedCallback);

  static readonly attribute unsigned long maxActions;

  attribute EventHandler onclick;
  attribute EventHandler onshow;
  attribute EventHandler onerror;
  attribute EventHandler onclose;

  readonly attribute DOMString title;
  readonly attribute NotificationDirection dir;
  readonly attribute DOMString lang;
  readonly attribute DOMString body;
  readonly attribute DOMString tag;
  readonly attribute USVString image;
  readonly attribute USVString icon;
  readonly attribute USVString badge;
  [SameObject] readonly attribute FrozenArray<unsigned long> vibrate;
  readonly attribute DOMTimeStamp timestamp;
  readonly attribute boolean renotify;
  readonly attribute boolean silent;
  readonly attribute boolean requireInteraction;
  [SameObject] readonly attribute any data;
  [SameObject] readonly attribute FrozenArray<NotificationAction> actions;

  void close();
};

dictionary NotificationOptions {
  NotificationDirection dir = "auto";
  DOMString lang = "";
  DOMString body = "";
  DOMString tag = "";
  USVString image;
  USVString icon;
  USVString badge;
  VibratePattern vibrate;
  DOMTimeStamp timestamp;
  boolean renotify = false;
  boolean silent = false;
  boolean requireInteraction = false;
  any data = null;
  sequence<NotificationAction> actions = [];
};

enum NotificationPermission {
  "default",
  "denied",
  "granted"
};

enum NotificationDirection {
  "auto",
  "ltr",
  "rtl"
};

dictionary NotificationAction {
  required DOMString action;
  required DOMString title;
  USVString icon;
};

callback NotificationPermissionCallback = void (NotificationPermission permission);
</script>
<script>
"use strict";
var idlArray = new IdlArray();
[].forEach.call(document.querySelectorAll("script[type=text\\/plain]"), function(node) {
  if (node.className == "untested") {
    idlArray.add_untested_idls(node.textContent);
  } else {
    idlArray.add_idls(node.textContent);
  }
});
idlArray.add_objects({
  Notification: ['new Notification("Running idlharness.")'],
});
idlArray.test();
</script>
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