https://github.com/Kitware/CMake
Revision b5d8e9373263732f26587d4624e697ddb1aff8ac authored by Craig Scott on 09 June 2020, 11:59:38 UTC, committed by Kitware Robot on 09 June 2020, 11:59:45 UTC
855ed80111 Help/dev: Update CMake Review Process document for GitLab CI

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4865
2 parent s bccede3 + 855ed80
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Tip revision: b5d8e9373263732f26587d4624e697ddb1aff8ac authored by Craig Scott on 09 June 2020, 11:59:38 UTC
Merge topic 'doc-gitlab-ci' into release-3.18
Tip revision: b5d8e93
CMakeSystemSpecificInitialize.cmake
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.


# This file is included by cmGlobalGenerator::EnableLanguage.
# It is included before the compiler has been determined.

# The CMAKE_EFFECTIVE_SYSTEM_NAME is used to load compiler and compiler
# wrapper configuration files. By default it equals to CMAKE_SYSTEM_NAME
# but could be overridden in the ${CMAKE_SYSTEM_NAME}-Initialize files.
#
# It is useful to share the same aforementioned configuration files and
# avoids duplicating them in case of tightly related platforms.
#
# An example are the platforms supported by Xcode (macOS, iOS, tvOS,
# and watchOS). For all of those the CMAKE_EFFECTIVE_SYSTEM_NAME is
# set to Apple which results in using
# Platform/Apple-AppleClang-CXX.cmake for the Apple C++ compiler.
set(CMAKE_EFFECTIVE_SYSTEM_NAME "${CMAKE_SYSTEM_NAME}")

include(Platform/${CMAKE_SYSTEM_NAME}-Initialize OPTIONAL)

set(CMAKE_SYSTEM_SPECIFIC_INITIALIZE_LOADED 1)
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