https://github.com/torvalds/linux
Revision c284979affcc6870a9a6545fc4b1adb3816dfcbf authored by Benjamin Tissoires on 31 January 2013, 16:50:02 UTC, committed by Jiri Kosina on 31 January 2013, 16:57:53 UTC
i2c_hid_output_raw_report is used by hidraw to forward set_report requests.
The current implementation of i2c_hid_set_report needs to take the
report_id as an argument. The report_id is stored in the first byte
of the buffer in argument of i2c_hid_output_raw_report.

Not removing the report_id from the given buffer adds this byte 2 times
in the command, leading to a non working command.

Reported-by: Andrew Duggan <aduggan@synaptics.com>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
1 parent 320cde1
Raw File
Tip revision: c284979affcc6870a9a6545fc4b1adb3816dfcbf authored by Benjamin Tissoires on 31 January 2013, 16:50:02 UTC
HID: i2c-hid: fix i2c_hid_output_raw_report
Tip revision: c284979
VGA-softcursor.txt
Software cursor for VGA    by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz>
=======================    and Martin Mares <mj@atrey.karlin.mff.cuni.cz>

   Linux now has some ability to manipulate cursor appearance. Normally, you
can set the size of hardware cursor (and also work around some ugly bugs in
those miserable Trident cards--see #define TRIDENT_GLITCH in drivers/video/
vgacon.c). You can now play a few new tricks:  you can make your cursor look
like a non-blinking red block, make it inverse background of the character it's
over or to highlight that character and still choose whether the original
hardware cursor should remain visible or not.  There may be other things I have
never thought of.

   The cursor appearance is controlled by a "<ESC>[?1;2;3c" escape sequence
where 1, 2 and 3 are parameters described below. If you omit any of them,
they will default to zeroes.

   Parameter 1 specifies cursor size (0=default, 1=invisible, 2=underline, ...,
8=full block) + 16 if you want the software cursor to be applied + 32 if you
want to always change the background color + 64 if you dislike having the
background the same as the foreground.  Highlights are ignored for the last two
flags.

   The second parameter selects character attribute bits you want to change
(by simply XORing them with the value of this parameter). On standard VGA,
the high four bits specify background and the low four the foreground. In both
groups, low three bits set color (as in normal color codes used by the console)
and the most significant one turns on highlight (or sometimes blinking--it
depends on the configuration of your VGA).

   The third parameter consists of character attribute bits you want to set.
Bit setting takes place before bit toggling, so you can simply clear a bit by 
including it in both the set mask and the toggle mask.

Examples:
=========

To get normal blinking underline, use: echo -e '\033[?2c'
To get blinking block, use:            echo -e '\033[?6c'
To get red non-blinking block, use:    echo -e '\033[?17;0;64c'
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