Revision c33647efc472cd6e0990286852fd764703f436f3 authored by Fons Rademakers on 22 August 2006, 18:26:23 UTC, committed by Fons Rademakers on 22 August 2006, 18:26:23 UTC
Added data-member 'Bool_t fSelectedChanged' and inline metod 'void ClearPadSave()'. In Pick(Int_t, Int_t, TObject*): set member fSelectedChanged to true if Selected() signal is emitted and to false otherwise. This allows for consistent handling of selected objected withing canvas. In HandleInput(EEventType, Int_t, Int_t): use TObjectSpy for local varables prevSelPad, prevSelObj; at the end revert members fSelectedPad and fSelected to previous values if signal Selected was not emitted. git-svn-id: http://root.cern.ch/svn/root/trunk@16083 27541ba8-7e3a-0410-8455-c3a389f83636
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File | Mode | Size |
---|---|---|
TGWin32Command.cxx | -rw-r--r-- | 2.7 KB |
TWin32Application.cxx | -rw-r--r-- | 7.3 KB |
TWin32HookViaThread.cxx | -rw-r--r-- | 5.1 KB |
TWin32SplashThread.cxx | -rw-r--r-- | 1.5 KB |
TWin32Timer.cxx | -rw-r--r-- | 11.4 KB |
TWinNTInput.cxx | -rw-r--r-- | 1.6 KB |
TWinNTSystem.cxx | -rw-r--r-- | 137.8 KB |
Win32Splash.cxx | -rw-r--r-- | 20.0 KB |
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