Revision c68875fa82a8ab2f45a32aa8adab059f3cb1ed01 authored by LEROY Christophe on 11 August 2015, 10:11:03 UTC, committed by David S. Miller on 11 August 2015, 19:05:34 UTC
We are not interested in interrupts for partially transmitted frames.
Unlike SCC and FCC, the FEC doesn't handle the I bit in buffer
descriptors, instead it defines two interrupt bits, TXB and TXF.

We have to mask TXB in order to only get interrupts once the
frame is fully transmitted.

Signed-off-by: Christophe Leroy <christophe.leroy@c-s.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
1 parent 8961822
Raw File
livetree.c
/*
 * (C) Copyright David Gibson <dwg@au1.ibm.com>, IBM Corporation.  2005.
 *
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
 *                                                                   USA
 */

#include "dtc.h"

/*
 * Tree building functions
 */

void add_label(struct label **labels, char *label)
{
	struct label *new;

	/* Make sure the label isn't already there */
	for_each_label_withdel(*labels, new)
		if (streq(new->label, label)) {
			new->deleted = 0;
			return;
		}

	new = xmalloc(sizeof(*new));
	memset(new, 0, sizeof(*new));
	new->label = label;
	new->next = *labels;
	*labels = new;
}

void delete_labels(struct label **labels)
{
	struct label *label;

	for_each_label(*labels, label)
		label->deleted = 1;
}

struct property *build_property(char *name, struct data val)
{
	struct property *new = xmalloc(sizeof(*new));

	memset(new, 0, sizeof(*new));

	new->name = name;
	new->val = val;

	return new;
}

struct property *build_property_delete(char *name)
{
	struct property *new = xmalloc(sizeof(*new));

	memset(new, 0, sizeof(*new));

	new->name = name;
	new->deleted = 1;

	return new;
}

struct property *chain_property(struct property *first, struct property *list)
{
	assert(first->next == NULL);

	first->next = list;
	return first;
}

struct property *reverse_properties(struct property *first)
{
	struct property *p = first;
	struct property *head = NULL;
	struct property *next;

	while (p) {
		next = p->next;
		p->next = head;
		head = p;
		p = next;
	}
	return head;
}

struct node *build_node(struct property *proplist, struct node *children)
{
	struct node *new = xmalloc(sizeof(*new));
	struct node *child;

	memset(new, 0, sizeof(*new));

	new->proplist = reverse_properties(proplist);
	new->children = children;

	for_each_child(new, child) {
		child->parent = new;
	}

	return new;
}

struct node *build_node_delete(void)
{
	struct node *new = xmalloc(sizeof(*new));

	memset(new, 0, sizeof(*new));

	new->deleted = 1;

	return new;
}

struct node *name_node(struct node *node, char *name)
{
	assert(node->name == NULL);

	node->name = name;

	return node;
}

struct node *merge_nodes(struct node *old_node, struct node *new_node)
{
	struct property *new_prop, *old_prop;
	struct node *new_child, *old_child;
	struct label *l;

	old_node->deleted = 0;

	/* Add new node labels to old node */
	for_each_label_withdel(new_node->labels, l)
		add_label(&old_node->labels, l->label);

	/* Move properties from the new node to the old node.  If there
	 * is a collision, replace the old value with the new */
	while (new_node->proplist) {
		/* Pop the property off the list */
		new_prop = new_node->proplist;
		new_node->proplist = new_prop->next;
		new_prop->next = NULL;

		if (new_prop->deleted) {
			delete_property_by_name(old_node, new_prop->name);
			free(new_prop);
			continue;
		}

		/* Look for a collision, set new value if there is */
		for_each_property_withdel(old_node, old_prop) {
			if (streq(old_prop->name, new_prop->name)) {
				/* Add new labels to old property */
				for_each_label_withdel(new_prop->labels, l)
					add_label(&old_prop->labels, l->label);

				old_prop->val = new_prop->val;
				old_prop->deleted = 0;
				free(new_prop);
				new_prop = NULL;
				break;
			}
		}

		/* if no collision occurred, add property to the old node. */
		if (new_prop)
			add_property(old_node, new_prop);
	}

	/* Move the override child nodes into the primary node.  If
	 * there is a collision, then merge the nodes. */
	while (new_node->children) {
		/* Pop the child node off the list */
		new_child = new_node->children;
		new_node->children = new_child->next_sibling;
		new_child->parent = NULL;
		new_child->next_sibling = NULL;

		if (new_child->deleted) {
			delete_node_by_name(old_node, new_child->name);
			free(new_child);
			continue;
		}

		/* Search for a collision.  Merge if there is */
		for_each_child_withdel(old_node, old_child) {
			if (streq(old_child->name, new_child->name)) {
				merge_nodes(old_child, new_child);
				new_child = NULL;
				break;
			}
		}

		/* if no collision occured, add child to the old node. */
		if (new_child)
			add_child(old_node, new_child);
	}

	/* The new node contents are now merged into the old node.  Free
	 * the new node. */
	free(new_node);

	return old_node;
}

struct node *chain_node(struct node *first, struct node *list)
{
	assert(first->next_sibling == NULL);

	first->next_sibling = list;
	return first;
}

void add_property(struct node *node, struct property *prop)
{
	struct property **p;

	prop->next = NULL;

	p = &node->proplist;
	while (*p)
		p = &((*p)->next);

	*p = prop;
}

void delete_property_by_name(struct node *node, char *name)
{
	struct property *prop = node->proplist;

	while (prop) {
		if (!strcmp(prop->name, name)) {
			delete_property(prop);
			return;
		}
		prop = prop->next;
	}
}

void delete_property(struct property *prop)
{
	prop->deleted = 1;
	delete_labels(&prop->labels);
}

void add_child(struct node *parent, struct node *child)
{
	struct node **p;

	child->next_sibling = NULL;
	child->parent = parent;

	p = &parent->children;
	while (*p)
		p = &((*p)->next_sibling);

	*p = child;
}

void delete_node_by_name(struct node *parent, char *name)
{
	struct node *node = parent->children;

	while (node) {
		if (!strcmp(node->name, name)) {
			delete_node(node);
			return;
		}
		node = node->next_sibling;
	}
}

void delete_node(struct node *node)
{
	struct property *prop;
	struct node *child;

	node->deleted = 1;
	for_each_child(node, child)
		delete_node(child);
	for_each_property(node, prop)
		delete_property(prop);
	delete_labels(&node->labels);
}

struct reserve_info *build_reserve_entry(uint64_t address, uint64_t size)
{
	struct reserve_info *new = xmalloc(sizeof(*new));

	memset(new, 0, sizeof(*new));

	new->re.address = address;
	new->re.size = size;

	return new;
}

struct reserve_info *chain_reserve_entry(struct reserve_info *first,
					struct reserve_info *list)
{
	assert(first->next == NULL);

	first->next = list;
	return first;
}

struct reserve_info *add_reserve_entry(struct reserve_info *list,
				      struct reserve_info *new)
{
	struct reserve_info *last;

	new->next = NULL;

	if (! list)
		return new;

	for (last = list; last->next; last = last->next)
		;

	last->next = new;

	return list;
}

struct boot_info *build_boot_info(struct reserve_info *reservelist,
				  struct node *tree, uint32_t boot_cpuid_phys)
{
	struct boot_info *bi;

	bi = xmalloc(sizeof(*bi));
	bi->reservelist = reservelist;
	bi->dt = tree;
	bi->boot_cpuid_phys = boot_cpuid_phys;

	return bi;
}

/*
 * Tree accessor functions
 */

const char *get_unitname(struct node *node)
{
	if (node->name[node->basenamelen] == '\0')
		return "";
	else
		return node->name + node->basenamelen + 1;
}

struct property *get_property(struct node *node, const char *propname)
{
	struct property *prop;

	for_each_property(node, prop)
		if (streq(prop->name, propname))
			return prop;

	return NULL;
}

cell_t propval_cell(struct property *prop)
{
	assert(prop->val.len == sizeof(cell_t));
	return fdt32_to_cpu(*((cell_t *)prop->val.val));
}

struct property *get_property_by_label(struct node *tree, const char *label,
				       struct node **node)
{
	struct property *prop;
	struct node *c;

	*node = tree;

	for_each_property(tree, prop) {
		struct label *l;

		for_each_label(prop->labels, l)
			if (streq(l->label, label))
				return prop;
	}

	for_each_child(tree, c) {
		prop = get_property_by_label(c, label, node);
		if (prop)
			return prop;
	}

	*node = NULL;
	return NULL;
}

struct marker *get_marker_label(struct node *tree, const char *label,
				struct node **node, struct property **prop)
{
	struct marker *m;
	struct property *p;
	struct node *c;

	*node = tree;

	for_each_property(tree, p) {
		*prop = p;
		m = p->val.markers;
		for_each_marker_of_type(m, LABEL)
			if (streq(m->ref, label))
				return m;
	}

	for_each_child(tree, c) {
		m = get_marker_label(c, label, node, prop);
		if (m)
			return m;
	}

	*prop = NULL;
	*node = NULL;
	return NULL;
}

struct node *get_subnode(struct node *node, const char *nodename)
{
	struct node *child;

	for_each_child(node, child)
		if (streq(child->name, nodename))
			return child;

	return NULL;
}

struct node *get_node_by_path(struct node *tree, const char *path)
{
	const char *p;
	struct node *child;

	if (!path || ! (*path)) {
		if (tree->deleted)
			return NULL;
		return tree;
	}

	while (path[0] == '/')
		path++;

	p = strchr(path, '/');

	for_each_child(tree, child) {
		if (p && strneq(path, child->name, p-path))
			return get_node_by_path(child, p+1);
		else if (!p && streq(path, child->name))
			return child;
	}

	return NULL;
}

struct node *get_node_by_label(struct node *tree, const char *label)
{
	struct node *child, *node;
	struct label *l;

	assert(label && (strlen(label) > 0));

	for_each_label(tree->labels, l)
		if (streq(l->label, label))
			return tree;

	for_each_child(tree, child) {
		node = get_node_by_label(child, label);
		if (node)
			return node;
	}

	return NULL;
}

struct node *get_node_by_phandle(struct node *tree, cell_t phandle)
{
	struct node *child, *node;

	assert((phandle != 0) && (phandle != -1));

	if (tree->phandle == phandle) {
		if (tree->deleted)
			return NULL;
		return tree;
	}

	for_each_child(tree, child) {
		node = get_node_by_phandle(child, phandle);
		if (node)
			return node;
	}

	return NULL;
}

struct node *get_node_by_ref(struct node *tree, const char *ref)
{
	if (streq(ref, "/"))
		return tree;
	else if (ref[0] == '/')
		return get_node_by_path(tree, ref);
	else
		return get_node_by_label(tree, ref);
}

cell_t get_node_phandle(struct node *root, struct node *node)
{
	static cell_t phandle = 1; /* FIXME: ick, static local */

	if ((node->phandle != 0) && (node->phandle != -1))
		return node->phandle;

	while (get_node_by_phandle(root, phandle))
		phandle++;

	node->phandle = phandle;

	if (!get_property(node, "linux,phandle")
	    && (phandle_format & PHANDLE_LEGACY))
		add_property(node,
			     build_property("linux,phandle",
					    data_append_cell(empty_data, phandle)));

	if (!get_property(node, "phandle")
	    && (phandle_format & PHANDLE_EPAPR))
		add_property(node,
			     build_property("phandle",
					    data_append_cell(empty_data, phandle)));

	/* If the node *does* have a phandle property, we must
	 * be dealing with a self-referencing phandle, which will be
	 * fixed up momentarily in the caller */

	return node->phandle;
}

uint32_t guess_boot_cpuid(struct node *tree)
{
	struct node *cpus, *bootcpu;
	struct property *reg;

	cpus = get_node_by_path(tree, "/cpus");
	if (!cpus)
		return 0;


	bootcpu = cpus->children;
	if (!bootcpu)
		return 0;

	reg = get_property(bootcpu, "reg");
	if (!reg || (reg->val.len != sizeof(uint32_t)))
		return 0;

	/* FIXME: Sanity check node? */

	return propval_cell(reg);
}

static int cmp_reserve_info(const void *ax, const void *bx)
{
	const struct reserve_info *a, *b;

	a = *((const struct reserve_info * const *)ax);
	b = *((const struct reserve_info * const *)bx);

	if (a->re.address < b->re.address)
		return -1;
	else if (a->re.address > b->re.address)
		return 1;
	else if (a->re.size < b->re.size)
		return -1;
	else if (a->re.size > b->re.size)
		return 1;
	else
		return 0;
}

static void sort_reserve_entries(struct boot_info *bi)
{
	struct reserve_info *ri, **tbl;
	int n = 0, i = 0;

	for (ri = bi->reservelist;
	     ri;
	     ri = ri->next)
		n++;

	if (n == 0)
		return;

	tbl = xmalloc(n * sizeof(*tbl));

	for (ri = bi->reservelist;
	     ri;
	     ri = ri->next)
		tbl[i++] = ri;

	qsort(tbl, n, sizeof(*tbl), cmp_reserve_info);

	bi->reservelist = tbl[0];
	for (i = 0; i < (n-1); i++)
		tbl[i]->next = tbl[i+1];
	tbl[n-1]->next = NULL;

	free(tbl);
}

static int cmp_prop(const void *ax, const void *bx)
{
	const struct property *a, *b;

	a = *((const struct property * const *)ax);
	b = *((const struct property * const *)bx);

	return strcmp(a->name, b->name);
}

static void sort_properties(struct node *node)
{
	int n = 0, i = 0;
	struct property *prop, **tbl;

	for_each_property_withdel(node, prop)
		n++;

	if (n == 0)
		return;

	tbl = xmalloc(n * sizeof(*tbl));

	for_each_property_withdel(node, prop)
		tbl[i++] = prop;

	qsort(tbl, n, sizeof(*tbl), cmp_prop);

	node->proplist = tbl[0];
	for (i = 0; i < (n-1); i++)
		tbl[i]->next = tbl[i+1];
	tbl[n-1]->next = NULL;

	free(tbl);
}

static int cmp_subnode(const void *ax, const void *bx)
{
	const struct node *a, *b;

	a = *((const struct node * const *)ax);
	b = *((const struct node * const *)bx);

	return strcmp(a->name, b->name);
}

static void sort_subnodes(struct node *node)
{
	int n = 0, i = 0;
	struct node *subnode, **tbl;

	for_each_child_withdel(node, subnode)
		n++;

	if (n == 0)
		return;

	tbl = xmalloc(n * sizeof(*tbl));

	for_each_child_withdel(node, subnode)
		tbl[i++] = subnode;

	qsort(tbl, n, sizeof(*tbl), cmp_subnode);

	node->children = tbl[0];
	for (i = 0; i < (n-1); i++)
		tbl[i]->next_sibling = tbl[i+1];
	tbl[n-1]->next_sibling = NULL;

	free(tbl);
}

static void sort_node(struct node *node)
{
	struct node *c;

	sort_properties(node);
	sort_subnodes(node);
	for_each_child_withdel(node, c)
		sort_node(c);
}

void sort_tree(struct boot_info *bi)
{
	sort_reserve_entries(bi);
	sort_node(bi->dt);
}
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