Revision cc8edaf7e8e8eff2fc61804b5f00f0d32db7887d authored by Rene Brun on 01 July 2004, 20:02:52 UTC, committed by Rene Brun on 01 July 2004, 20:02:52 UTC
I attached the modifications that are needed in gcc3strm.cxx to compile with gcc 3.4.0.

There are 2 problems.

One is that I could not find any trace of
    ostream& operator<< (ostream&,const streampos&);
in the gcc 3.3.1 or the gcc 3.4.0 header files.
However it is in cint/lib/gcc3strm/iostrm.h and of course in gcc3strm.cxx

The second problem is more fundamental.  In gcc 3.4.0, streamoff is defined
as (include/c++/3.4.0/bits/postypes.h)
  #ifdef _GLIBCXX_HAVE_INT64_T
    typedef int64_t       streamoff;
  #else
    typedef long long     streamoff;
  #endif
in turn int64_t is platform dependent.  In particular, on my node int64_t
is typedef to an int.  In gcc 3.3.1, streamoff was a long.

This leads to the compilation error:

  cint/src/gcc3strm.cxx: In function `int G__G__stream_6_4_0(G__value*, const char*, G__param*, int)':
  cint/src/gcc3strm.cxx:149: error: 'const class std::fpos<mbstate_t>' has no member named 'operator long int'

As a quick fix, I simply replaced the implementatio of the wrapper so
that it does not do an explicit call to the operator long:
   const fpos<mbstate_t>*pos = (const fpos<mbstate_t>*)(G__getstructoffset());
   G__letint(result7,108,(long)(*pos));
instead of
   G__letint(result7,108,(long)((const fpos<mbstate_t>*)(G__getstructoffset()))->operator long());

Of course, this is fundamentally wrong, since on a 64 bit platform, this will truncate the long long
into a long.

I am not sure what would be good solution (theoritically, it would require to make sure that the
dictionary for fpos<mbstate_t> is different (long vs long long) on the appropriate platforms).


git-svn-id: http://root.cern.ch/svn/root/trunk@9367 27541ba8-7e3a-0410-8455-c3a389f83636
1 parent 023bf10
Raw File
TVirtualUtil3D.h
// @(#)root/base:$Name:  $:$Id: TVirtualUtil3D.h,v 1.1 2002/09/14 16:19:13 brun Exp $
// Author: Rene Brun   14/09/2002

/*************************************************************************
 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/
#ifndef ROOT_TVirtualUtil3D
#define ROOT_TVirtualUtil3D


//////////////////////////////////////////////////////////////////////////
//                                                                      //
// TVirtualUtil3D                                                       //
//                                                                      //
// Abstract interface to the 3-D view utility                           //
//                                                                      //
// This class is called via the TPluginManager from classes that        //
// do not require linking with libG3d except in some rare cases like    //
// rotating a 3-d object in the pad or drawing 3-d axis in the pad.     //
// The concrete implementation TUtil3D is defined in system.rootrc      //
// and can be overridden by a user to extend the functionality.         //
// This abstract interface has three main goals:                        //
//   - it decouples libG3d from the calling classes                     //
//   - it does not require the use of magic strings like when using     //
//     gROOT->ProcessLine to instantiate classes in libG3d.             //
//   - it allows advanced users to redefine or extend some functions.   //
//                                                                      //
//////////////////////////////////////////////////////////////////////////


#ifndef ROOT_TNamed
#include "TNamed.h"
#endif

class TVirtualPad;
class TList;

class TVirtualUtil3D : public TNamed {


public:
   TVirtualUtil3D();
   virtual     ~TVirtualUtil3D();
   virtual void  DrawOutlineCube(TList *outline, Double_t *rmin, Double_t *rmax) = 0;
   virtual void  ToggleRulers(TVirtualPad *pad) = 0;
   virtual void  ToggleZoom(TVirtualPad *pad) = 0;

   ClassDef(TVirtualUtil3D,0)  //Abstract interface to a the 3-D view utility
};

#endif
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