Revision cc8f24eef81283c541b859c05dd8ceed7813271f authored by Shinjiro Sueda on 15 October 2019, 01:48:02 UTC, committed by GitHub on 15 October 2019, 01:48:02 UTC
1 parent 2eb5d36
simple_vert.glsl
#version 120
uniform mat4 P;
uniform mat4 MV;
varying vec3 color;
void main()
{
gl_Position = P * MV * gl_Vertex;
color = gl_Color.rgb;
}

Computing file changes ...