Revision cf2d0d64d5653363ecc2cd0db6448770b9466313 authored by Thomas Fischer on 27 October 2021, 07:11:17 UTC, committed by Thomas Fischer on 02 November 2021, 12:34:39 UTC
1 parent 558db7c
TetRule10.h
/**
* \file
* \copyright
* Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.org/project/license
*
*/
#pragma once
#include "MeshLib/MeshEnums.h"
#include "Element.h"
#include "EdgeReturn.h"
#include "TetRule4.h"
namespace MeshLib
{
/**
* This class represents a 3d tetrahedron element with 10 nodes. The following sketch shows the node and edge numbering.
* @anchor TetrahedronNodeAndEdgeNumbering
* @code
* 3
* /|\
* / | \
* 7/ | \9
* / |8 \
* / | \
* 0.....|.....2
* \ | 2 /
* \ | /
* 4\ | /5
* \ | /
* \|/
* 1
*
* @endcode
*/
class TetRule10 : public TetRule4
{
public:
/// Constant: The number of all nodes for this element
static const unsigned n_all_nodes = 10u;
/// Constant: The FEM type of the element
static const CellType cell_type = CellType::TET10;
/// Constant: Local node index table for faces
static const unsigned face_nodes[4][6];
/// Constant: Local node index table for edge
static const unsigned edge_nodes[6][3];
/// Returns the i-th edge of the element.
using EdgeReturn = MeshLib::QuadraticEdgeReturn;
/// Returns the i-th face of the element.
static const Element* getFace(const Element* e, unsigned i);
}; /* class */
} // namespace MeshLib
![swh spinner](/static/img/swh-spinner.gif)
Computing file changes ...