Revision cf9c37865557d39292d82da29e9ebda1dbc584b3 authored by Mike Snitzer on 21 September 2020, 23:08:30 UTC, committed by Mike Snitzer on 21 September 2020, 23:49:15 UTC
Refer to the correct function (->submit_bio instead of ->queue_bio). Also, add details about why using blk_queue_split() isn't needed for dm_wq_work()'s call to dm_process_bio(). Fixes: c62b37d96b6eb ("block: move ->make_request_fn to struct block_device_operations") Signed-off-by: Mike Snitzer <snitzer@redhat.com>
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File | Mode | Size |
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devices | ||
joydev | ||
event-codes.rst | -rw-r--r-- | 15.7 KB |
ff.rst | -rw-r--r-- | 7.5 KB |
gamepad.rst | -rw-r--r-- | 7.3 KB |
gameport-programming.rst | -rw-r--r-- | 6.0 KB |
index.rst | -rw-r--r-- | 254 bytes |
input-programming.rst | -rw-r--r-- | 10.4 KB |
input.rst | -rw-r--r-- | 8.9 KB |
input_kapi.rst | -rw-r--r-- | 277 bytes |
input_uapi.rst | -rw-r--r-- | 330 bytes |
interactive.svg | -rw-r--r-- | 3.3 KB |
multi-touch-protocol.rst | -rw-r--r-- | 17.3 KB |
notifier.rst | -rw-r--r-- | 1.8 KB |
shape.svg | -rw-r--r-- | 5.5 KB |
uinput.rst | -rw-r--r-- | 6.6 KB |
userio.rst | -rw-r--r-- | 2.9 KB |
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