swh:1:snp:173f8deb0c56c557784b4fd217e7608ac6197844
Revision d23db88c3ab233daed18709e3a24d6c95344117f authored by Chris Wilson on 23 May 2014, 06:48:08 UTC, committed by Jani Nikula on 27 May 2014, 08:18:40 UTC
This is pure evil. Userspace, I'm looking at you SNA, repacks batch
buffers on the fly after generation as they are being passed to the
kernel for execution. These batches also contain self-referenced
relocations as a single buffer encompasses the state commands, kernels,
vertices and sampler. During generation the buffers are placed at known
offsets within the full batch, and then the relocation deltas (as passed
to the kernel) are tweaked as the batch is repacked into a smaller buffer.
This means that userspace is passing negative relocations deltas, which
subsequently wrap to large values if the batch is at a low address. The
GPU hangs when it then tries to use the large value as a base for its
address offsets, rather than wrapping back to the real value (as one
would hope). As the GPU uses positive offsets from the base, we can
treat the relocation address as the minimum address read by the GPU.
For the upper bound, we trust that userspace will not read beyond the
end of the buffer.

So, how do we fix negative relocations from wrapping? We can either
check that every relocation looks valid when we write it, and then
position each object such that we prevent the offset wraparound, or we
just special-case the self-referential behaviour of SNA and force all
batches to be above 256k. Daniel prefers the latter approach.

This fixes a GPU hang when it tries to use an address (relocation +
offset) greater than the GTT size. The issue would occur quite easily
with full-ppgtt as each fd gets its own VM space, so low offsets would
often be handed out. However, with the rearrangement of the low GTT due
to capturing the BIOS framebuffer, it is already affecting kernels 3.15
onwards. I think only IVB+ is susceptible to this bug, but the workaround
should only kick in rarely, so it seems sensible to always apply it.

v3: Use a bias for batch buffers to prevent small negative delta relocations
from wrapping.

v4 from Daniel:
- s/BIAS/BATCH_OFFSET_BIAS/
- Extract eb_vma_misplaced/i915_vma_misplaced since the conditions
  were growing rather cumbersome.
- Add a comment to eb_get_batch explaining why we do this.
- Apply the batch offset bias everywhere but mention that we've only
  observed it on gen7 gpus.
- Drop PIN_OFFSET_FIX for now, that slipped in from a feature patch.

v5: Add static to eb_get_batch, spotted by 0-day tester.

Testcase: igt/gem_bad_reloc
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78533
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3)
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
1 parent 9aab8bf
History
Tip revision: a9c9a6f741cdaa2fa9ba24a790db8d07295761e3 authored by Linus Torvalds on 02 September 2021, 22:09:46 UTC
Merge tag 'scsi-misc' of git://git.kernel.org/pub/scm/linux/kernel/git/jejb/scsi
Tip revision: a9c9a6f
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