Revision d660aa8a8178625bbd1b80b02f5b4b904970b85d authored by Doug Gregor on 22 January 2016, 04:52:16 UTC, committed by Doug Gregor on 22 January 2016, 05:39:41 UTC
When a function is renamed to a property, we can now express this
transformation with
@swift3_migration(renamedToProperty="propName"). Update the migration
to handle rewriting declarations and use sites for this change.
1 parent 7d2b4d8
Raw File
README.md
<img src="https://swift.org/assets/images/swift.svg" alt="Swift logo" height="70" >
# Swift Programming Language

**Welcome to Swift!**

Swift is a high-performance system programming language.  It has a clean
and modern syntax, offers seamless access to existing C and Objective-C code
and frameworks, and is memory safe (by default).

Although inspired by Objective-C and many other languages, Swift is not itself a
C-derived language. As a complete and independent language, Swift packages core
features like flow control, data structures, and functions, with high-level
constructs like objects, protocols, closures, and generics. Swift embraces
modules, eliminating the need for headers and the code duplication they entail.


## Documentation

To read the documentation, start by installing the
[Sphinx](http://sphinx-doc.org) documentation generator tool (just run
`easy_install -U Sphinx` from the command line and you're good to go). Once you
 have that, you can build the Swift documentation by going into `docs` and
typing `make`. This compiles the `.rst` files in the `docs` directory into
HTML in the `docs/_build/html` directory.

Many of the docs are out of date, but you can see some historical design
documents in the `docs` directory.

Another source of documentation is the standard library itself, located in
`stdlib`. Much of the language is actually implemented in the library
(including `Int`), and the standard library gives some examples of what can be
expressed today.


## Getting Started

These instructions give the most direct path to a working Swift
development environment. Options for doing things differently are
discussed below.


### System Requirements

OS X, Ubuntu Linux LTS, and the latest Ubuntu Linux release are the current
supported host development operating systems.

For OS X, you need [the latest Xcode](https://developer.apple.com/xcode/downloads/).

For Ubuntu, you'll need the following development dependencies:

    sudo apt-get install git cmake ninja-build clang python uuid-dev libicu-dev icu-devtools libbsd-dev libedit-dev libxml2-dev libsqlite3-dev swig libpython-dev libncurses5-dev pkg-config

Note: LLDB currently requires at least swig-1.3.40 but will successfully build
with version 2 shipped with Ubuntu.

If you are building on Ubuntu 14.04 LTS, you'll need to upgrade your clang
compiler for C++14 support and create a symlink:

    sudo apt-get install clang-3.6
    sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-3.6 100
    sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-3.6 100

### Getting Sources for Swift and Related Projects

**Via HTTPS**  For those checking out sources as read-only, HTTPS works best:

    git clone https://github.com/apple/swift.git
    cd swift
    ./utils/update-checkout --clone

**Via SSH**  For those who plan on regularly making direct commits,
cloning over SSH may provide a better experience (which requires
uploading SSH keys to GitHub):

    git clone git@github.com:apple/swift.git
    cd swift
    ./utils/update-checkout --clone-with-ssh

[CMake](http://cmake.org) is the core infrastructure used to configure builds of
Swift and its companion projects; at least version 2.8.12.2 is required. Your
favorite Linux distribution likely already has a CMake package you can install.
On OS X, you can download the [CMake Binary Distribution](https://cmake.org/install),
bundled as an application, copy it to /Applications, and add the embedded
command line tools to your `PATH`:

    export PATH=/Applications/CMake.app/Contents/bin:$PATH

[Ninja](https://ninja-build.org) is the current recommended build system
for building Swift and is the default configuration generated by CMake. If
you're on OS X or don't install it as part of your Linux distribution, clone
it next to the other projects and it will be bootstrapped automatically:

    git clone https://github.com/ninja-build/ninja.git

or

    git clone git@github.com:ninja-build/ninja.git

You can also install CMake and Ninja on OS X using a third-party
packaging tool like [Homebrew](http://brew.sh)…

    brew install cmake ninja

…or [MacPorts](https://macports.org).

    sudo port install cmake ninja

### Building Swift

The `build-script` is a high-level build automation script that supports basic
options such as building a Swift-compatible LLDB, building the Swift Package
Manager, building for iOS, running tests after builds, and more. It also
supports presets which you can define for common combinations of build options.

To find out more:

    utils/build-script -h

Note: Arguments after "--" above are forwarded to `build-script-impl`, which is
the ultimate shell script that invokes the actual build and test commands.

A basic command to build Swift and run basic tests with Ninja:

    utils/build-script -t

## Developing Swift in Xcode

The Xcode IDE can be used to edit the Swift source code, but it is not currently
fully supported as a build environment for SDKs other than OS X. If you'd like
to build for other SDKs but still use Xcode, once you've built Swift using Ninja
or one of the other supported CMake generators, you can set up an IDE-only Xcode
environment using the build-script's `-X` flag:

    utils/build-script -X --skip-build -- --reconfigure

The `--skip-build` flag tells `build-script` to only generate the project,
not build it in its entirety. A bare minimum of LLVM tools will build in order
to configure the Xcode projects.

The `--reconfigure` flag tells `build-script-impl` to run the CMake configuration
step even if there is a cached configuration. As you develop in Xcode, you may
need to rerun this from time to time to refresh your generated Xcode project,
picking up new targets, file removals, or file additions.

## Testing Swift

See [docs/Testing.rst](docs/Testing.rst).

## Contributing to Swift

Contributions to Swift are welcomed and encouraged! Please see the [Contributing to Swift guide](https://swift.org/contributing/).

To be a truly great community, Swift.org needs to welcome developers from all
walks of life, with different backgrounds, and with a wide range of experience.
A diverse and friendly community will have more great ideas, more unique
perspectives, and produce more great code. We will work diligently to make the
Swift community welcoming to everyone.

To give clarity of what is expected of our members, Swift has adopted the
code of conduct defined by the Contributor Covenant. This document is used
across many open source communities, and we think it articulates our values
well. For more, see [the website](https://swift.org/community/#code-of-conduct).
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